Forum - View topicTokyo Game Show 2024 - Dragon Quest III HD-2D Remake Converted Me into a Dragon Quest Fan
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Vanadise
Posts: 531 |
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I'm glad to hear this is looking good, although I feel the need to point out...
This has been a feature of the series all the way back to Dragon Quest IV on the NES, where in fact, in the final chapter, you could only give commands to your main character; the entire rest of the party was always controlled by AI. Nearly every game since then has given you the option to switch between manual input or different AI styles. |
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milkyy
Posts: 148 |
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Yes, come the the DQ side
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Amritzer
Posts: 172 |
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I wonder in what way have they remade Dragon Quest I.
Not that long ago I played original NES version, and while I really liked it for what it is, it IS very basic (one could say that it is for JRPGs, what Super Mario Bros. is for platformers), and outdated at this point. |
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LinkTSwordmaster
Posts: 552 Location: PA / USA |
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At the very least, I'm glad someone new is enjoying it. I'd love to recommend some of the other titles in the series, but in truth, full-voice isn't something that all of them have. The writing & accents of each character's regional dialect is always charming to the point that it's a travesty most DQ games are text-only.
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ZelosZoidberg
Posts: 734 |
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And may whatever you believe in help you if you play the 3DS version of DQ7.I spent more time in some dialog boxes than some battles because I couldn't understand what they were saying because in one instance I believe it was European Spanish mixed with heavy what I assumed was Wlesh mixed with Scottish! Still glad to see more people wanting to try Dragon Quest games! If DQ8 is FFVII, Then depending on who you ask DQIII is considered FFVI or FFIV (DQ V is considered in the conversation). I personally find DQIX heavily underrated in the entire series because it came the closest to being like DQIII. |
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BadNewsBlues
Posts: 6319 |
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Not as bad as having Keifer’s sister speaking with a lisp. Which requires at least 3 readings to understand her dialog. |
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TsarPlatinum
Posts: 41 |
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I will also never understand why official DQ localization went with the dialog it did. Yangus in 8 was nigh ununderstandable. Do people actually like them giving everyone thick, unpenetrable accents?
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FinalVentCard
ANN Reviewer
Posts: 648 |
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At this point, it's part of the presentation. The original Dragon Quest ("Dragon Warrior", in those days) gave everyone faux-Shakespearean Olde English dialogue, which is now canon to the Tantagel region. They've been doing the overdone accents in Dragon Quest ever since Dragon Quest VIII was released on PS2, and for the most part DQ fans (all 20 of us) love it. DQ8 also had the advantage of voice acting to help make the dialogue easier to understand. It's like the puns: DQ isn't DQ without it. Remaking DQ3 makes a lot of sense, since it's "the big one" for DQ fans. It's the game that made the series actually pop-off, and it's the one that's stuck in cultural consciousness the most (anytime you see an isekai hero with a circlet and a teal outfit: they're channeling the vibes of the DQ3 hero). DQ3 is also the most "sophisticated" of the Erdrick/Roto trilogy; DQ1 and 2 are good, but they're much simpler in comparison (hence why they're packed together so often). Heck, just this weekend I saw Jeremy Parish talk about Dragon Quest 1's localization (and how Nintendo could have avoided a massive loss if they had localized Dragon Quest 3 in the first place instead of the first one). |
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KabaKabaFruit
Posts: 1901 Location: Winnipeg, Manitoba |
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I still call the game Dragon Warrior. It honestly sounds cooler to me.
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AiddonValentine
Posts: 2351 |
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And from what I understand, the Japanese versions run the gamut of regional dialects so the decision to use UK lingo and even dub in the UK is because of that. |
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Key
Moderator
Posts: 18462 Location: Indianapolis, IN (formerly Mimiho Valley) |
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And I find it amusing (actually tiresome) that someone is immediately jumping to conspiracy theory conclusions when a much simpler explanation - that the article's writer didn't attend that interview and wasn't aware of it at the time of writing this piece, and that this piece was written on a quick turn-around - is far more plausible. Also, "condemnation of USA" is a rather particular way to interpret what was in that interview that stretches the intent of Horii and Torishima's words. Besides, what would be the point to ANN not wanting people to know about it? Please consider if your claims make any sense at all before casting accusations like this in the future. |
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FeelMyBlade
Posts: 155 |
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I agree the interview likely happened after the reviewer played the demo at TGS and expecting it to be mentioned in a random game preview and not it's own article isn't fair but at the same time it seems naive to think personal bias don't come into play when it comes to covering this kind of stuff. |
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ANN_Lynzee
ANN Executive Editor
Posts: 3033 Location: Email for assistance only |
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This is a false blanket statement that doesn't have any basis. His statements on a far-right wing program in 2018, along with those of politician Mio Sugita, led to protests in Japan. http://4NN.cx/.134642 Square Enix also made an official statement after his appearance resurfaced: http://4NN.cx/.134974 The views and subsequent protest were reported on by The Mainichi, The Asahi Shimbun, and The Japan Times.
Correct; I only became aware of this interview yesterday and given that Ken and Richard were covering TGS for me, it wouldn't have been possible for me to even suggest that the references from this interview were missing at the time the draft was turned in. It's more likely this will be touched on in This Week in Games on Friday. |
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FinalVentCard
ANN Reviewer
Posts: 648 |
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Except that's not what they said. You're conflating Torishima's later discussion on sex education in the US and Horii's statements on the types, claiming the former were why the latter happened, even though those were two completely different statements. Horii at no point claimed that Americans were ever involved with changing the gender options to "Type A/Type B", he's just confused why it's being done--but it's a practice that's been used in Japan for the past few years now. 2020's Animal Crossing: New Horizons doesn't even ask for your gender anymore, they ask you for your "type". And this lines up with the movement for acceptance towards X-Gender people in Japan ("x-gender" being the preferred nomenclature for nonbinary or genderfluid identities in Japan). People are trying to act like a shadowy cabal of blue-haired people from California blackmailed Square Enix into redesigning the female warrior, but even Torishima said it was done for "compliance" (likely with CERO's standards), which lines up with the Dragon Quest Monsters: Terry's Quest remake from 12 years ago which also redesigned the female warrior. And that game never got released in America in the first place. There's no American influence here, just two grumpy old men being old men. |
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psh_fun
Posts: 96 |
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Personally I believe the words of a co-creators of Dragon Quest and a former editor in chief of Weekly Shonen Jump hold more weight and insight into the manga and video game industry than any of us on an internet forum could ever hope to have. The likelihood of them being wrong and it's the random forum users on the internet who know how the industry actually works behind the scenes is extraordinarily unlikely so I trust their judgement and words on the issue.
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