Interest
Keiji Inafune Interview on Soul Sacrifice Game Posted
posted on by Ko Ransom
The entertainment news site IGN posted an English-subtitled interview with game creator Keiji Inafune about his upcoming PlayStation Vita game Soul Sacrifice on its official YouTube page on Thursday. In the 187-second video, Inafune discusses the game's theme of Sacrifice, which he says he came up with when leaving his former job.
The player in the game is a slave to a cruel magician. As the slave is about to be sacrificed, a mysterious "Golam Book" that is actually monster in disguise appears before the slave. It is unclear if this book will be an enemy or an ally. The game will allow for up to four-players in co-op play. In the world of the game, in order to use magic, a sacrifice must be offered. If correct compensation is not offered, magic users will lose their lives. The compensations range from simple items such as jewels to body parts. As magic users become more powerful, they lose their human appearance and will eventually turn into the monsters that inhabit the world.
Inafune, formerly of CAPCOM, is helming the project at his current studio comcept. Sony Computer Entertainment Japan will produce the title developed by Marvelous AQL. Kentarou Motomura is serving as producer, while Teruyuki Toriyama will act as his assistant producer. Yasunori Mitsuda (Chrono Trigger, Xenogears, Xenoblade Chronicles) and Wataru Hokoyama (Afrika) are in charge of the game's music.
Soul Sacrifice's teaser, first trailer, and launch event videos began streaming in May. The game is slated to ship in Japan this winter. North American and European releases for the game have also been announced.
this article has been modified since it was originally posted; see change history