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Log Horizon, Undertale, and the Tales Game Mechanics Can Tell




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a_Bear_in_Bearcave



Joined: 14 Jan 2019
Posts: 549
Location: Poland
PostPosted: Mon Apr 19, 2021 10:56 am Reply with quote
Another title that can be added to the list of media actively dealing with the artificial nature of the world is the ongoing Spider isekai, where there's religion worshiping "voice of the Goddess" that announces your level-ups and gained skills, that and (big spoiler, though I tried to limit it) spoiler[one of the characters learns about another character's death through receiving unique title that only one character at any moment can posses - and which the just deceased character possessed].
And there's of course Doki Doki Literature Club, though that one cannot be explained without massive spoilers.
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gsilver



Joined: 04 Nov 2007
Posts: 650
PostPosted: Mon Apr 19, 2021 4:12 pm Reply with quote
Lisa: The Painful RPG did an absolutely fantastic job of how it wove together its mechanics and story, especially towards the end. You really couldn't convey some of that stuff without gameplay, as it makes you acutely aware of the physical and emotional state of your character through mechanics, though it never breaks the 4th wall, as far as I remember.
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a_Bear_in_Bearcave



Joined: 14 Jan 2019
Posts: 549
Location: Poland
PostPosted: Tue Apr 20, 2021 11:50 pm Reply with quote
gsilver wrote:
Lisa: The Painful RPG did an absolutely fantastic job of how it wove together its mechanics and story, especially towards the end. You really couldn't convey some of that stuff without gameplay, as it makes you acutely aware of the physical and emotional state of your character through mechanics, though it never breaks the 4th wall, as far as I remember.

You reminded me that I have that one still on Steam backlog and I have to go through it finally, even if I dread for my heart a bit.
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