View previous topic :: View next topic |
Author |
Message |
|
Gilarack
Joined: 05 Oct 2015
Posts: 84
|
Posted: Sat Mar 25, 2023 4:32 am
|
|
|
My problem with Polygon Pictures is that their human characters always feel awkward because they move like robots.
I don't mind that it's CG. I mind the fact that they still try to animate humans as if they were 2D characters. Lip flaps on an unmoving character work in traditional animation, in 3D they always look as if they were frozen in place.
Studio Orange understood this and that's why they animate the living bejesus out of their models. Just look at Trigun Stampede.
I hope that Polygon can pull it of and at least make the story more interesting than last time, but after the snorefest that was their Godzilla trilogy I have my doubts.
|
Back to top |
|
|
residentgrigo
Joined: 23 Dec 2007
Posts: 2623
Location: Germany
|
Posted: Sat Mar 25, 2023 6:21 am
|
|
|
Cg from ca. 2005 and a focus on kids. And with that, I am out. 90s Gamera was a fluke, wasn´t it?
|
Back to top |
|
|
Animegomaniac
Joined: 16 Feb 2012
Posts: 4161
|
Posted: Sat Mar 25, 2023 6:58 am
|
|
|
That's a lot of Kennys.
The CG in general looks terrible but some of the Jiger shots look interesting.... or maybe it's in focus when it shouldn't since it's supposed to be a giant monster.
|
Back to top |
|
|
Emerje
Joined: 10 Aug 2002
Posts: 7425
Location: Maine
|
Posted: Sat Mar 25, 2023 8:46 am
|
|
|
I haven't seen animation about an overgrown turtle this ugly since the new Ninja Turtles trailer dropped.
Emerje
|
Back to top |
|
|
tboy1992
Joined: 13 Sep 2020
Posts: 7
|
Posted: Sat Mar 25, 2023 11:08 am
|
|
|
Gilarack wrote: | My problem with Polygon Pictures is that their human characters always feel awkward because they move like robots.
I don't mind that it's CG. I mind the fact that they still try to animate humans as if they were 2D characters. Lip flaps on an unmoving character work in traditional animation, in 3D they always look as if they were frozen in place.
Studio Orange understood this and that's why they animate the living bejesus out of their models. Just look at Trigun Stampede.
I hope that Polygon can pull it of and at least make the story more interesting than last time, but after the snorefest that was their Godzilla trilogy I have my doubts. |
I should probably point out that it's ENGI handling the animation production and not Polygon Pictures. Other than that, I agree with everything that you said regardless.
|
Back to top |
|
|
MFrontier
Joined: 13 Apr 2014
Posts: 14293
|
Posted: Sat Mar 25, 2023 12:45 pm
|
|
|
Well, animation-aside, this looks about what I'd expect from a Gamera anime. Which is a good thing!
|
Back to top |
|
|
malvarez1
Joined: 17 Nov 2008
Posts: 2173
|
Posted: Sat Mar 25, 2023 2:19 pm
|
|
|
I think this looks promising, but I've been burned by all the Netflix Godzilla anime.
|
Back to top |
|
|
Joker#941490
Joined: 15 Aug 2022
Posts: 266
|
Posted: Sat Mar 25, 2023 4:39 pm
|
|
|
tboy1992 wrote: |
Gilarack wrote: | My problem with Polygon Pictures is that their human characters always feel awkward because they move like robots.
I don't mind that it's CG. I mind the fact that they still try to animate humans as if they were 2D characters. Lip flaps on an unmoving character work in traditional animation, in 3D they always look as if they were frozen in place.
Studio Orange understood this and that's why they animate the living bejesus out of their models. Just look at Trigun Stampede.
I hope that Polygon can pull it of and at least make the story more interesting than last time, but after the snorefest that was their Godzilla trilogy I have my doubts. |
I should probably point out that it's ENGI handling the animation production and not Polygon Pictures. Other than that, I agree with everything that you said regardless. |
Polygon will co-produce it with ENGI
|
Back to top |
|
|
levonr
Joined: 19 Nov 2003
Posts: 821
|
Posted: Sat Mar 25, 2023 4:40 pm
|
|
|
The CG makes me gag but I'm desperate for more Gamera so I'll watch. Hopefully we get a new live action Gamera movie one day.
|
Back to top |
|
|
Beatdigga
Joined: 26 Oct 2003
Posts: 4636
Location: New York
|
Posted: Sat Mar 25, 2023 5:21 pm
|
|
|
The monsters look good, the humans less so.
The issue with the Godzilla trilogy was that it was boring as all hell and thought it was smarter than it was. Singular Point meanwhile, WAS that smart and was based on some very complicated theories, namely quantum anomalies, but had enough Kaiju and likable characters for you to forgive it while laughing at people who unironically thought Rick and Morty needed a high IQ to be enjoyed.
Given all the promotion has been “Gamera vs Kaiju”, they at least shouldn’t be boring.
|
Back to top |
|
|
Cardcaptor Takato
Joined: 27 Jan 2018
Posts: 5253
|
Posted: Sat Mar 25, 2023 8:23 pm
|
|
|
tboy1992 wrote: |
I should probably point out that it's ENGI handling the animation production and not Polygon Pictures. Other than that, I agree with everything that you said regardless. |
Kaina of the Great Snow Sea aired this season and it's by Polygon and it looks fantastic and the CGI is just as impressive as anything Orange does and I don't know why people keep bringing out this 2014 talking point of making out Polygon as the worst CGI anime studio when there's been far worse out there and Polygon has improved a lot in the past decade. Even Knights of Sidonia was actually good for it's time and doesn't deserve all the hate it gets. This Gamera trailer alone should prove enough there's far worse than Polygon out there.
|
Back to top |
|
|
|