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MFrontier
Joined: 13 Apr 2014
Posts: 13677
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Posted: Fri Oct 21, 2022 9:24 am
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Looking good!
I wonder if the next trailer will feature Krauser?
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6275
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Posted: Fri Oct 21, 2022 2:28 pm
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Weird I was told that Capcom was going to put Ashley in pants because they wanted to make changes to appeal to “certain” groups of people
Also they made Luis look more suspect than he was in the original game. While it also looks like they changed Ada’s face from her RE2 Remake design.
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RockSplash
Joined: 28 Oct 2019
Posts: 501
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Posted: Fri Oct 21, 2022 8:09 pm
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BadNewsBlues wrote: | Weird I was told that Capcom was going to put Ashley in pants because they wanted to make changes to appeal to “certain” groups of people
Also they made Luis look more suspect than he was in the original game. While it also looks like they changed Ada’s face from her RE2 Remake design. |
And this is why you don't believe in idiots on the internet. The same people who act like Krauser is not in the game(in the trailer, they only showed village and Castle. Island, where Krause appears, has yet to be revealed.
I am really excited. Admittedly I was skeptical, mainly because despite being 25 and a gen Z, I really think RE4 has aged wonderfully. However, it looks like they are really doing something interesting here. I wonder if the game will be just as speed run friendly as the original.
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6275
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Posted: Sat Oct 22, 2022 5:24 am
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RockSplash wrote: |
And this is why you don't believe in idiots on the internet. |
I was about to say that came from Gamefaqs which would automatically be an ignore. Until I remembered it came from this “very” site. I even went so far as to remind whoever said it that Ashley in the original game, had an alternate outfit that had pants that was way more fanservice laden than her default outfit.
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chudmaru
Joined: 25 Apr 2022
Posts: 55
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Posted: Sat Oct 22, 2022 6:22 am
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BadNewsBlues wrote: | Weird I was told that Capcom was going to put Ashley in pants because they wanted to make changes to appeal to “certain” groups of people |
...but she's literally wearing tights/pants under her skirt in the article thumbnail? It's clear you wont be able to see her panties anymore. And also they nerfed her ballistics. Are you so desperate for a gotcha that you're actively ignoring reality now? Or trying to work on a technicality of "hah, she's still wearing a skirt over her pants!"
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6275
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Posted: Sat Oct 22, 2022 8:30 pm
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chudmaru wrote: | ...but she's literally wearing tights/pants under her skirt in the article thumbnail? It's clear you wont be able to see her panties anymore. |
Except you missed my point. The original argument I mentioned stated that Ashley wouldn’t be in a skirt. It doesn’t matter if she’s wearing leggings or tights underneath. Not to mention just because you can no longer look up her skirt (allegedly) doesn’t mean you can’t still look at her legs all the same which is kind of the default purpose of a skirt.
chudmaru wrote: | And also they nerfed her ballistics. Are you so desperate for a gotcha that you're actively ignoring reality now? Or trying to work on a technicality of "hah, she's still wearing a skirt over her pants!" |
I think you’re reading way more into this than I am. The argument was dumb just like the argument that Capcom toned the fanservice in the remake of 2 and 3 by changing Claire and Jill’s default outfits nevermind the fact that the default outfits were redesigned and in the games and in Claire’s case showed more skin in the newer version than the original.
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residentgrigo
Joined: 23 Dec 2007
Posts: 2579
Location: Germany
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Posted: Sun Oct 23, 2022 9:32 am
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I wonder if the new factory on the map will replace the island. Fine by me but I never had issues with the last 30% of RE4. It´s a non-stop banger. Bits from RE 3.5 pitches are also noticeable in the same way REmake 2 had bits from RE 1.5 and unused RE2 concept art.
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6275
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Posted: Sun Oct 23, 2022 11:13 am
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The only problem with the last stretch of the game is the regenerators (and possibly the chain gunners)
Have mercy on your soul if you somehow managed to miss the thermal scope for the rifle.
Technically they can still be killed without it but that’s a good amount of wasted ammo and grenades.
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RockSplash
Joined: 28 Oct 2019
Posts: 501
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Posted: Sun Oct 23, 2022 11:26 am
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BadNewsBlues wrote: | The only problem with the last stretch of the game is the regenerators (and possibly the chain gunners)
Have mercy on your soul if you somehow managed to miss the thermal scope for the rifle.
Technically they can still be killed without it but that’s a good amount of wasted ammo and grenades. |
I am still wondering if, in trying to keep the horror aspect of the remakes, they will are the original. The moment I knew any pretense of horror or suspense in RE was gone was when a cultist with a goat for a head started unloading through a chain gun in a midevil castle. Even 14 year old me knew this wasn't even bothering with trying to be scary. I wonder how they can keep the horror feel...
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Philville
Joined: 20 Aug 2022
Posts: 158
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Posted: Sun Oct 23, 2022 12:28 pm
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BadNewsBlues wrote: | Weird I was told that Capcom was going to put Ashley in pants because they wanted to make changes to appeal to “certain” groups of people
Also they made Luis look more suspect than he was in the original game. While it also looks like they changed Ada’s face from her RE2 Remake design. |
Are they reducing the size of Ashley's boobs again for the NA market? I remember the size and jiggle being an issue with the original. What about the upskirt jokes? Considering that you get a trophy for trying to look up 2B's skirt in NieR: Automata ("What Are You Doing?"), which is massively popular, I'd be somewhat surprised if they went to great lengths to censor some of the more controversial content this time around.
I'm not trying to make a fuss about censorship here -- I'm just genuinely curious about whether any changes or cuts have been announced, since this usually gets the fans riled up.
I haven't really been following the news on this one, though I recently played a great HD Remaster mod of RE4 on PC. I purchased the original collector's edition for the GameCube back in the day, and then the Wii port which offered incredibly intuitive gameplay thanks to the Wiimote (possibly the tightest controls after Metroid Prime 3).
EDIT:
BadNewsBlues wrote: | The original argument I mentioned stated that Ashley wouldn’t be in a skirt. It doesn’t matter if she’s wearing leggings or tights underneath. Not to mention just because you can no longer look up her skirt (allegedly) doesn’t mean you can’t still look at her legs all the same which is kind of the default purpose of a skirt. |
Just read this post. I guess that answers my question about Ashley. I'm sure this is going to cause another shitstorm, if it hasn't already.
BadNewsBlues wrote: | The argument was dumb just like the argument that Capcom toned the fanservice in the remake of 2 and 3 by changing Claire and Jill’s default outfits. |
Again, I haven't been following the controversy. People complained about the new design outfits for Claire and Jill? I guess I shouldn't be surprised. I actually remember reading and watching a bunch of reviews for the RE2 remake praising Claire's skinny jeans and dat a**. For the record, where Claire's cake is concerned, I wholeheartedly concur.
Personally, I would have been more pissed off if they'd changed or removed Mr. X.'s trench coat. I mean, with a name like that, he might very well actually be an exhibitionist who's butt-naked under there, so you never know.
Last edited by Philville on Tue Oct 25, 2022 12:38 pm; edited 5 times in total
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6275
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Posted: Sun Oct 23, 2022 4:53 pm
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RockSplash wrote: | I am still wondering if, in trying to keep the horror aspect of the remakes, they will are the original. The moment I knew any pretense of horror or suspense in RE was gone was when a cultist with a goat for a head started unloading through a chain gun in a midevil castle. Even 14 year old me knew this wasn't even bothering with trying to be scary. I wonder how they can keep the horror feel... |
I think it’s an individual thing personally, the earlier games atmosphere wise to me did come off scary to but nowadays those same games I don’t find scary. Even Resident 7 for as much as it’s been lauded as a return to the horror vibe of the earlier games I found to not be scary either.
The Baker’s chasing you around the mansion?
I didn’t like this when Mr.X was doing it in RE2R. And while Nemesis’s appearances were fixed unlike his original incarnation I wasn’t all that fond of his bullshit either.
Philville wrote: | Are they reducing the size of Ashley's boobs again for the North American market? |
I wasn’t aware they did it before to begin with.
Philville wrote: | I'm not trying to make a fuss about censorship here -- I'm just genuinely curious about whether any changes or cuts have been announced. |
Any remaining changes we’re not going to know about unless someone leaks the story and gameplay elements pre launch which is a possibility. This game’s existence itself was leaked months before it’s reveal.
Philville wrote: | Again, I haven't been following the controversy. People complained about the new design outfits for Claire and Jill? |
Not just the change in outfits people did not like their facial redesigns either.
Last edited by BadNewsBlues on Sun Oct 23, 2022 5:41 pm; edited 1 time in total
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Philville
Joined: 20 Aug 2022
Posts: 158
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Posted: Sun Oct 23, 2022 5:37 pm
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BadNewsBlues wrote: | Even Resident 7 for as much as it’s been lauded as a return the horror vibe of the earlier games I found to not be scary either.
The Baker’s chasing you around the mansion?
I didn’t like this when Mr.X was doing it in RE2R. And while Nemesis’s appearances were fixed unlike his original incarnation I wasn’t all that found of his bullshit either. |
I get what you're saying but being chased by the Bakers or Mr. X is arguably a different kind of scary (the stressful, fight-or-flight adrenaline response kind). Personally, I'll take atmosphere over action any day, which is why RE1 remains my favorite title in the series. Yes, there are jump scares and moments of intense combat, but it's the claustrophobic corridors, the excellent lighting (especially in the GameCube remake), meticulous sound engineering, and the generally tense atmosphere while exploring the mansion that I still remember today. Listening for Mr. X's footsteps in RE2R is also tense and unnerving, but in a different way since you immediately know what the threat is. By contrast, while playing RE1 for the first time, you never quite know what's around the next corner, or if something is going to burst through the window of that moonlit hallway...
RockSplash wrote: | The moment I knew any pretense of horror or suspense in RE was gone was when a cultist with a goat for a head started unloading through a chain gun in a midevil castle. Even 14 year old me knew this wasn't even bothering with trying to be scary. I wonder how they can keep the horror feel... |
The thing is, fear is ultimately a very subjective matter. As I mention above, RE1 is my favorite title in the series and it's true that RE4 is when the series started becoming more action-oriented while placing less emphasis on suspense, but I'd still argue that the opening of the game in the woods and the village is incredibly atmospheric, creepy and tense (as is the section when you're on a boat in the lake). The section with the castle is later in the game and at that point there's already quite a difference in overall tone. It's mainly a different take on survival horror where the emphasis is arguably placed more on survival than on horror. In that sense, I can definitely see the influence of RE4 on a game like RE: Village, not just in terms of the obvious aesthetic inspiration but in the way that it offers a blend -- almost a kind of anthology -- of different horror genres.
At the end of the day, even if it's more action-packed than outright scary, I still think RE4 is one of the best titles in the series because it gets the atmosphere right (although that may just be because, as someone pointed out, people of my generation are somewhat biased towards the game). It's definitely far, far superior to every title that came after it though (excluding the recent remakes).
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6275
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Posted: Sun Oct 23, 2022 5:47 pm
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Philville wrote: | I get what you're saying but being chased by the Bakers or Mr. X is arguably a different kind of scary (the stressful, fight-or-flight adrenaline response kind). |
Make no mistake I’d be fine with them being recurring threats in their respective games if they didn’t make exploration, combat, and even solving puzzles next to impossible. And in Mr.X’s case he functioned close to how he did in the original 2 which is only appearing in one version of the game’s routes instead of all the routes.
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Redbeard 101
Oscar the Grouch
Forums Superstar
Joined: 14 Aug 2006
Posts: 16963
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Posted: Mon Oct 24, 2022 9:37 pm
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And what a surprise half of the discussion is about the female characters breasts and outfit. Shocker. Haven't seen that pointless and trivial topic, compared to actual gameplay and any changes to the original story, discussed with a Resident Evil remake before. Certainly not twice before.
I'm personally looking very forward to this remake. I enjoyed the Res Evil 3 remake, but didn't feel it was really necessary. Not compared to the remake of 2 which still remains my favorite entry in the franchise. Res Evil 4 really revitalized the franchise after many lackluster offshoot games, so I definitely see the merit in giving that one the fancy new remake treatment. At this point they might as well remake Code Veronica while they're at it.
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Philville
Joined: 20 Aug 2022
Posts: 158
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Posted: Tue Oct 25, 2022 12:13 pm
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BadNewsBlues wrote: |
Philville wrote: | I get what you're saying but being chased by the Bakers or Mr. X is arguably a different kind of scary (the stressful, fight-or-flight adrenaline response kind). |
Make no mistake I’d be fine with them being recurring threats in their respective games if they didn’t make exploration, combat, and even solving puzzles next to impossible. |
I agree that this eventually becomes more annoying than frightening. I also vastly prefer slow-burn horror with escalating tension and an overall oppressive atmosphere -- punctuated by the occasional well-placed jump scare (looking at you, Cerberus Dogs!) -- to the constant adrenaline rush of being chased around by maniacal NPCs, which is why I prefer the original Resident Evil to something like RE7 or even RE3. It's just that it's clearly a personal preference; I can still see why people find the Baker family/Mr. X sections terrifying in their own right. It's just a different type of "horror."
BadNewsBlues wrote: |
Philville wrote: | Again, I haven't been following the controversy. People complained about the new design outfits for Claire and Jill? |
Not just the change in outfits people did not like their facial redesigns either. |
Come to think of it, I do remember hearing about that. It's true that this is inevitably going to be an issue with any remake. Most recently there was the debate about the redesign of Ellie's face in the remake of The Last of Us. Sometimes there are valid reasons for and against making drastic cosmetic changes (in the case of the latter it was apparently to make the character resemble the mo-cap artist more, which is also what they did for the Alan Wake remaster).
Redbeard 101 wrote: | Haven't seen that pointless and trivial topic, compared to actual gameplay and any changes to the original story, discussed with a Resident Evil remake before. Certainly not twice before. |
This was a trailer that "showcases scenes of the story and cinematics", so if we're reacting to the trailer then there really isn't any "actual gameplay" to discuss, frankly.
As a big fan of RE4 who bought the original on launch day in 2005, it certainly makes no difference to me what the female characters wear in the remake, since I still plan to buy this on Day One (I was asking about whether or not this is causing an outcry among a certain group of vocal fans, because I remember "censorship" already being an issue with the localization of the original game).
That said, artistic choices regarding character designs in general are definitely worthy of discussion. They're part and parcel of the overall experience (including the gameplay and story). For example, @BadNewsBlues wrote that in the remake "they made Luis look more suspect than he was in the original game", which, if accurate, can totally change your perception of the character, and therefore your experience of the overall narrative. For a game series like Resident Evil, character design—like voice acting (as the Bayonetta 3 drama has made clear)—is anything but "trivial" because these elements are integral to the overall experience, not peripheral details.
Even so, being attentive to detail is one thing that many anime and video game fans have in common and see as a point of pride. That's also why so many pre-order bonuses for games offer exclusive outfits as a selling point. The fact of the matter is that some people genuinely care about these things and associate them closely with the total experience (otherwise, cosplaying wouldn't be a thing). No, I'm not claiming that Ashley's skirt is central to RE4's story, but I would certainly be disappointed if Leon loses his brown leather jacket in the remake.
Again, this sort of discussion inevitably comes up every time a game is remade using "improved" technology, so it shouldn't really be surprising to anyone. I for one am not going to lump all remake critics together; some objections are more valid than others.
Redbeard 101 wrote: | At this point they might as well remake Code Veronica while they're at it. |
Definitely. It's one of the few reasons I really miss the Dreamcast. Talk about atmosphere.
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