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NEWS: Secret Level Animated Series Gets 2nd Season


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WatcherZer



Joined: 29 Dec 2016
Posts: 325
PostPosted: Tue Dec 17, 2024 6:03 pm Reply with quote
I watched the initial episode dump, a couple were good like the Sifu and Crossfire episodes, while the Aeternum one despite being a bit like a camp mobile game advert trailer (think Clash of Clans or Forge of Empires) was quite good. The Unreal Tournament one was average, wasnt good but wasnt bad. The Warhammer 40k one was disappointing, just an average fan-film in narrative quality, the D&D one was another straight up trailer ending with a movie pose charge against the god Tiamat. The Pac-Man one which was similar to the Winnie the Pooh horror films was so bad it should never have been released, it seriously hurts the brand.
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WANNFH



Joined: 13 Mar 2011
Posts: 1884
PostPosted: Tue Dec 17, 2024 6:13 pm Reply with quote
WatcherZer wrote:
The Pac-Man one which was similar to the Winnie the Pooh horror films was so bad it should never have been released, it seriously hurts the brand.
Considering it was actually turned out to be a pilot episode reveal for the new Pac-Man game, I kinda doubt about Bamco think too highly about Pac-man brand...
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Arale Kurashiki



Joined: 24 Aug 2015
Posts: 793
PostPosted: Tue Dec 17, 2024 6:57 pm Reply with quote
What the heck does "hurting the brand" even mean here? Is Pac-Man's reputation on the line? Are people seeing that episode and going, "I hate Pacman now!"? Do you have stocks in pacman?
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MFrontier



Joined: 13 Apr 2014
Posts: 14671
PostPosted: Tue Dec 17, 2024 7:36 pm Reply with quote
I hope they better pace out some of the episodes but I'm curious what games they'll use next (and hopefully it isn't just a Sony showcase).
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 6415
PostPosted: Tue Dec 17, 2024 10:12 pm Reply with quote
WatcherZer wrote:
I The Pac-Man one which was similar to the Winnie the Pooh horror films was so bad it should never have been released, it seriously hurts the brand.


Look at the shit that went down with Namco Bandai & ATGames (yes the same ATGames responsible for those terrible Sega Genesis systems from last decade) over the royalty rights to Ms.Pacman.

That’s done more damage to the brand than this has.


Last edited by BadNewsBlues on Tue Dec 17, 2024 10:17 pm; edited 1 time in total
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mdo7



Joined: 23 May 2007
Posts: 6768
Location: Katy, Texas, USA
PostPosted: Tue Dec 17, 2024 10:15 pm Reply with quote
I'm seeing a lot of hype over this series, I have this on my watchlist but I haven't got chance to watch the 1st episode yet. I really need to start watching this show whenever I have a chance.
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WatcherZer



Joined: 29 Dec 2016
Posts: 325
PostPosted: Tue Dec 17, 2024 10:20 pm Reply with quote
The Pac-Man episode was an R18 gorefest, thematically similar but very different visually to the announced game. The Secret Level showrunner Tim Miller said they struggled with how to adapt the Pac-Man and it went through several complete rewrites.

Yes there are some that love the violence but no it didn't go down well, Polygon called it "traumatizing for kids", Old School Gamer Mag said:

Quote:
Of all the Secret Level shorts, Pac-Man had by far the best excuse not to engage in stereotypical video game violence, or even genre staples like boss fights, to instead just be a ghost story about a maze that demands to be completed simply because it’s there. That’s plenty scary on its own- but the short barely even uses the ghosts! This is especially odd, since the fairly obvious twist ending both implies where the ghosts came from and also why they have any interest in trying to stop Pac-Man from finishing the maze at all. Episode 106 of Secret Level isn’t really bad so much as it could have been a whole lot better.


IGN said:

Quote:
In the single worst episode of Secret Level, the iconic character is crammed into a maze of generic, gritty, sci-fi adventure gore.


The New Pac-Man game is a spinoff of the Secret Level episode rather than the Amazon episode being created to promote it, Secret Level episodes have apparently been in production for over 5 years and Namco started working on the new Pac-Man game 4 years ago after beginning the collaboration on the show.
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veemonjosh



Joined: 06 Mar 2008
Posts: 317
PostPosted: Tue Dec 17, 2024 10:24 pm Reply with quote
WatcherZer wrote:

The New Pac-Man game is a spinoff of the Secret Level episode rather than the Amazon episode being created to promote it, Secret Level episodes have apparently been in production for over 5 years and Namco started working on the new Pac-Man game 4 years ago after beginning the collaboration on the show.


The game came first, according to Tim Miller:

Quote:
"When we talked to the developers, they said, 'You can do whatever you want for Pac-Man, but can we show you what we're doing for the next game?'" series creator Tim Miller tells Entertainment Weekly. "What they showed us was so f---ed up and off the hook. It was a swordsman wandering an apocalyptic wasteland, Pac-Man was a mobile gun platform, and the ghosts were these mutant things. It was so f---ed up! If you gave me a million years to guess what the next Pac-Man game would be, I wouldn't have got there."
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Covnam



Joined: 31 May 2005
Posts: 3891
PostPosted: Tue Dec 17, 2024 11:54 pm Reply with quote
I'm surprised since I've only heard mixed things, but I guess they probably only care about the streaming numbers.
Hopefully the second season takes what works and drops what doesn't. It'd be nice to see a larger variety of style too.
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YackDe



Joined: 23 Apr 2024
Posts: 269
PostPosted: Wed Dec 18, 2024 12:10 am Reply with quote
Some of these episodes are weirdly slapdash. Like the Exodus episode is so clearly not a story designed for a 12 minute short, it comes across like something hastily put together in an attempt to drum up interest in a game that's not even out yet.
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WANNFH



Joined: 13 Mar 2011
Posts: 1884
PostPosted: Wed Dec 18, 2024 12:11 am Reply with quote
WatcherZer wrote:
The New Pac-Man game is a spinoff of the Secret Level episode rather than the Amazon episode being created to promote it, Secret Level episodes have apparently been in production for over 5 years and Namco started working on the new Pac-Man game 4 years ago after beginning the collaboration on the show.
Adding to the fact that it is big fat lie and Shadow Labyrinth was in development already for some time already before the episode got produced, as Veemojosh already provided Miller words about that Bamco already shown footage to the Secret Level team before the episode been outlined - while Secret Level maybe even took 5 years to produce, even the featured game list in the episodes totally done way later than that - as it featured Exodus, which wasn't even in real production before 2020, let alone the picks for the show like Sifu (the game from nearly unknown indie studio at the time which wasn't revealed until 2021) or Concord (which while been according to the word of developers was in development for 8 years, not even got real backup of Sony before 2021) barely made any sense if they are got picked from the first days of production in 2019.
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Bvick00



Joined: 17 Jan 2022
Posts: 66
Location: Goa, India
PostPosted: Wed Dec 18, 2024 4:41 am Reply with quote
Here's my ranking for the initial 8 episodes of Secret Level Season 1 :

1.Warhammer 40 K
2.Unreal Tournament
3.Armored Core
4.Pac Man
5.New World
6.Crossfire
7.Dungeon & Dragons
8.Sifu

The first 3 had some great action sequences to them, albeit their stories are rather thin. I actually liked the Pac Man episode for what it was, an interesting horror and brutalist reimagination of the game's core concept. New World felt like an expanded,funny and mature take on some of those mobile games ads you tend to see from time to time (kinda ironic considering that it is an ad for the new version of that game). The last three were just so-so IMO.

Edit: I watched the 2nd batch of episodes, so here's my revised rating of all Secret Level S1 episodes :

1.Warhammer 40 K
2.Unreal Tournament
3.Armored Core
4.Pac Man
5.New World
6.Spelunky
7.Crossfire
8.The Outer Worlds
9.Exodus
10.Honor of Kings
11.Dungeons and Dragons
12.Sifu
13.Concord
14.Playtime
15.Mega Man

Playtime was just a poor attempt at ad for PlayStation IPs (Helldivers, God of War, Shadow of the Colossus, just to name a few) and that Mega Man episode was just....ugh,lame af, IMO. They had all that Mega Man lore and they barely utilised it, what the heck. The Blue Bomber deserved better that.


Last edited by Bvick00 on Thu Dec 19, 2024 9:53 am; edited 1 time in total
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GATSU



Joined: 03 Jan 2002
Posts: 15661
PostPosted: Thu Dec 19, 2024 7:32 am Reply with quote
Just wondering. Is that Pac-Man segment anything like this unfamilyfriendly parody? https://www.newgrounds.com/portal/view/609550
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Lizuka



Joined: 27 Jul 2018
Posts: 295
PostPosted: Thu Dec 19, 2024 11:18 am Reply with quote
This could not possibly have done any more damage to the Pac-Man brand than stuff like Ghostly Adventures and Pac-Man Museum and Mega Tunnel Battle already did. It's a series they do dumb things with all the time, it's fine.
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LinkTSwordmaster



Joined: 23 Dec 2005
Posts: 578
Location: PA / USA
PostPosted: Thu Dec 19, 2024 1:53 pm Reply with quote
YackDe wrote:
Some of these episodes are weirdly slapdash. Like the Exodus episode is so clearly not a story designed for a 12 minute short, it comes across like something hastily put together in an attempt to drum up interest in a game that's not even out yet.


I've been sitting through this sort of stuff for a long time. The Matrix did one, Halo did one. 3D, CGI, anime..... got some famed director or animator to work on some small several-minute feature of some franchise in their style....

I hate it. I hate all of it, and stuff like Secret Level really gnaws at me because what really I want are more things like the CGI Monster Hunter: Guild film. It's cheesy, too kid-toned, and an English dub does not do it justice, but goddamn is it Monster Hunter world-building in a series that very rarely slows up and peels back the curtain as to how the characters and societies live day-to-day when you're not running around in it and gaming. People BLASTED Guild when it released, but it's the absolute most purest bunch of storytelling immersion in video form for the Monster Hunter franchise, even more than the original Castlevania show, which was considered a pretty big hit on Netflix.

It kills me because Mega Man has some pretty amazing story beats. I don't know who all has seen the little Day of Sigma OVA included on the PSP game, but the moment they started showing NES-era Light and Rock in the trailers for this, it was an immediate signal flare that whoever was making the short didn't "get" Mega Man - the darker lighting and over-emotional moments Light is trying to prepare Rock for? Day of Sigma already leaned into that, and I'd argue did it better because in that rendition, Dr Light is sending X into a future he won't be there to see.

It's like, if any fan worth their salt had gone in and done a Mega Man short like this, it would have instead been focused in on Proto Man. Fake the audience out, think they're getting the origin story of Mega Man, but then it turns out there's a flaw in his core & drama ensues.... what we get instead with Secret Level and literally every other project like this is the most barebones, surface-level garbage when what we really want is Rock and Blues or X and Zero's big X5 moments..... Zero and Ciel, EXE and Lan discovering what Lan's dad and grandad were into, Tron and Roll trying to bring Volnutt back.... there's a reason Mega Man Legends 3 is a drum that the fanbase is constantly beating.

I remember back in the 90's and 2000's when anime would get some kind of mention on the news or in magazines, I'd find it was a pendulum swing of either "all anime is this sexy-violent Ghost in the Shell-Akira medium where heads explode and nudes are rubbed on the camera", or it's Pokemon, and Raymond (Everybody Loves him?) has to go find a Charizard card before Bart watches the TV and gets a seizure. Meanwhile nowhere was anyone saying in the mainstream that Cowboy Bebop was probably so above & beyond action/drama television in general, that most American live action Network TV shows probably couldn't keep up with its quality.

It would be an absolute dream project to work on something as big and fun as an OG Phantasy Star story of the size & scope of the Netflix Voltron or Castlevania show. It's an offense to my will to keep existing into tomorrow, every time one of these Secret Level-style projects come around and give us absolutely nothing lasting or memorable. And I say that as someone that actually enjoys viewing The Animatrix alongside re-watches of the trilogy films. I'm sick of these projects, and I'm sick of "re-reading" the film version of those 90's and 2000's articles where everyone only remembers anime as some hyper-sexual violent explosion that you forget even had a story after watching it.
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