Forum - View topicNEWS: Ghost in the Shell: SAC_2045 Anime's Directors Interview Video Streamed
Note: this is the discussion thread for this article |
Author | Message | |||||
---|---|---|---|---|---|---|
penguintruth
Posts: 8499 Location: Penguinopolis |
|
|||||
They put in all that effort for CG that looks like... that?
I mean, it's otherwise a good series. But what a hurdle. |
||||||
residentgrigo
Posts: 2577 Location: Germany |
|
|||||
No wonder the season turned out so well. They sure gave it their all.
|
||||||
Kougeru
Posts: 5577 |
|
|||||
Overall, it's definitely GITS, but the CG is really bad honestly feels like they put little effort into it. Story still does hold a candle to SAC but maybe Season 2 will come closer |
||||||
vulcanraven01
Posts: 677 |
|
|||||
Shame the animation didn't look like a Saturday morning kids cartoon...
|
||||||
Daniel Carrilho
Posts: 15 |
|
|||||
Good thing average scores don't matter, especially not when people have bias against CG. |
||||||
MarshalBanana
Posts: 5500 |
|
|||||
It takes a lot of hard work to make something this visual awful.
|
||||||
Nyren
Posts: 707 |
|
|||||
|
||||||
SHD
Posts: 1759 |
|
|||||
I'm not biased against CG whatsoever, a lot of shows I enjoy have CG. But this show looks absolute crap. The characters look and move like rubber dolls, they convey no weight, no energy, no physics whatsoever. This makes most physical character interaction distracting, and all the action hilaribad. Character animation can also be hilariously wrong, like, they tried to give the Major a sexy hip sway but the result has her walking like she has a stick shoved up her butt. The faces are soulless masks, mouth movements are distractingly terrible (especially when somehow the teeth are also screwed up). And yet, I could have lived with the visuals, if the rest of the show was any good. Unfortunately though, it's not, with the exception of that one episode with the bank robbery, that was good and felt like real GITS:SAC. The rest is like someone's subpar fanfic, which is sad considering the writers behind the show. (Seriously, when Batou of all people is like "F*CK YEAH, WAR AND VIOLENCE!" that's just kinda like...yeah?) The worldbuilding went from the rather well thought out backdrop of SAC to a mess of ~edgy~ concepts mixed without any particular depth given to them. "Sustainable war!!! Thinkpol!!! 1984!!!!!" Also, the concept of post-humans is such a huge missed opportunity. Paired with the whole "ThinkPol" thing (as eyeroll-inducing as that is) there was a pretty good chance there to explore the dehumanizing aspect of online interactions, about how easy it is to forget that there are humans behind the handles and avatars you interact with online, and tie it into the "anon vigilante crowds" thing the story seems to be trying to get going. But not here, not today. (At least not in these 12 episodes.) Also, the whole idea of "post-humans" just doesn't flow organically from the worldbuilding of SAC, it just feels like something they came up with because they had to do something new. It also kinda feels like someone watched Darker Than Black one too many times. So yeah, for me this show was a huge disappointment, and its visuals are only a part of the reason why. |
||||||
tjukken
Posts: 1 |
|
|||||
I just rewatched Appleseed from 2004, and the CGI in that is far superior to SAC_2045's. I have no clue why they chose to do it like this. Boggles the mind. |
||||||
Slim Reaper
Posts: 74 |
|
|||||
I have always been an advocate of CGI. Shows like Houseki no Kuni, Beastars, and Bubuki Buranki show us that there is greater potential to be seen. People definitely tend to be harsh towards any anime that even slightly utilizes the format, but in this care it's just really bad. Given that this was a Netflix funded joint venture between Production I.G. and Sola Digital Arts, with the design talents of Ilya Kuvshinov, there is no way it should have looked as bad as it did. Too much money and too much talent involved. |
||||||
LinkTSwordmaster
Posts: 533 Location: PA / USA |
|
|||||
Honestly, I just want to hear the English cast again. Something about those specific actors voicing their specific characters.... even if the show is mediocre at best, hearing Mary McGlynn again as Motoko, it's like "coming home from abroad after several years". I just want to hear everyone again so long as what they're doing onscreen isn't 200% stupid. 50% stupid is perfectly acceptable to me if the whole cast is back.
|
||||||
Wrangler
Posts: 1346 |
|
|||||
I guess they didn't put effort making animation look good. Sad hard times animation fallen these days. I still prefer the hand drawn stuff, but that's lost art now.
|
||||||
Cardcaptor Takato
Posts: 5161 |
|
|||||
Japan has made some strides in CGI animation like with the above examples of Beastars and Land of the Lustrous (both by the same studio coincidentally), but in other ways it still feels like they're still struggling to improve it and I'm not sure why they have this difficulty when they have no problem making fantastic looking CGI in modern video games. Which I always find it ironic when people compare the Netflix GITS to a video game as an insult to it when most modern video games look pretty fantastic compared to this.
|
||||||
TarsTarkas
Posts: 5925 Location: Virginia, United States |
|
|||||
Rubber dolls is an apt quote there. Especially Aramaki. If it is indeed true, they put their all in it, then the only excuses may be budget and time. They weren't given the proper budget to do this work, and/or, they weren't given the time to do it right. Still, I would rather have this, than not have it. |
||||||
All times are GMT - 5 Hours |
||
|
Powered by phpBB © 2001, 2005 phpBB Group