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Answerman - Why Did Anime Use 16mm Instead Of 35mm Film?


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StudioToledo



Joined: 16 Aug 2006
Posts: 847
Location: Toledo, U.S.A.
PostPosted: Thu Mar 16, 2017 4:04 am Reply with quote
jsevakis wrote:
If you mean digital 4K, then that is not true at all. 4K resolution wasn't really possible until the early 2000s and wasn't being used for "real" content until the late 00's. If you mean "similar-to-4K high-resolution film-based formats" then that is true -- enhanced widescreen formats like Cinerama, ToddAO and similar (mostly 70mm) formats started popping up in the 60s.

Those formats were also a product on an era when cinemas were trying to reclaim the loss of customers thanks to television as well.

16mm used to be very, very common when I was still in grade school in the 80's. Every film had to be on a projector and the teacher usually did her best to operate the Singer Graflex models my school used whenever we had a film to watch. I sorta miss that honestly. TV stations would use 16mm or news gathering up to the early 80's before portable video cameras, VTR's and other equipment replaced it. Check out any YouTube video of a local news program pre-1980 and you'll see what I mean.

Of couse using film to distribute certain TV shows, cartoons and movies continued to be a thing into the early 90's. They would be run of of machines like this baby, often featuring prisms to switch between film and slide projectors at a moments notice.


A lot of times, when they would run certain films, problems like this could occur...
https://www.youtube.com/watch?v=RHl5mnBWv8w
https://www.youtube.com/watch?v=YJIE1tpuVhM
https://www.youtube.com/watch?v=q_NDz75cNBc
https://www.youtube.com/watch?v=pxrfRHuZ0JA
https://www.youtube.com/watch?v=C3R6qyqG3Fs
https://www.youtube.com/watch?v=fCZLhZofcVU
https://www.youtube.com/watch?v=k7jbKicwXr8
https://www.youtube.com/watch?v=aA3o2d6-_bg
https://www.youtube.com/watch?v=mM5-uG1bvK0
https://www.youtube.com/watch?v=7Vb3GJwsvd4
https://www.youtube.com/watch?v=2YHbLBUQbn0
https://www.youtube.com/watch?v=tq_784kiTRY
https://www.youtube.com/watch?v=3w6Ka6eVqvw
https://www.youtube.com/watch?v=7riudUqqd1s
https://www.youtube.com/watch?v=t-iV3XmtGfg
https://www.youtube.com/watch?v=xY6H3SXKw6o
All you young whipper snappers missed out! Laughing

One thing about Japanese TV I only ever noticed thinking back to the massive tape collection I traded or over the years was how often it appeared they never got the memo on proper video post-production the way American programs had already caught onto by the mid 80's. Seemed like plenty of Japanese stations were content to simply run prints as-is and bicycle those prints across the country for stations to run at a later date, such practice had already been dead in the states by the time satellite communication made it unnecessary or even the smallest of market stations to run things days to a week after its initial broadcast. It didn't seem like they started to get into the swing of it until the mid 90's, and even by then, the quality still left a lot to be desired. Anyone who has seen many classic shows released on home video in those days can recall the substandard transfers used on many programs. The sort of soft resolution combined with image lag often was hard to mentally remove from our eyes back then, but we had to! These days I'm lucky when any show gets the digital HD transfer treatment cause I know this'll be nothing like I've seen before.

Koshkacat wrote:
Saying 16 mm was just for hobbyists is a bit unfair to the medium, it was a workhorse for the News media, at home and especially at war, as the cameras and film were a lot easier to manage and move quickly, and could be mounted on airplanes quite easily.

That's true. The Bell+Howell models were often the top choice by the military or their rugged design, while the Bolex became the pick of university film classes for decades.



Quote:
Also many low budget movies have been shot on 16mm, and most animation even in the US, when not intended for theater projection, was shot on 16mm. Many directors got their start on 16mm...

Again, going back to how film schools and university programs often used 16mm as part of their training of many future cinematographers, directors and others in the field. I suppose it's not as common these days, but it's been 20 years since I've got to edit this stinker at my college I couldn't get a passing grade on, enjoy!
https://vimeo.com/14855650

PurpleWarrior13 wrote:
I'm curious how most US cartoons were shot. I would guess it was also a mixture.

Prior to the switch to digital ink & paint, the method was to basically shoot the finished cels under the camera, process the film, edit the darn thing and run off a finished print to a TV network by the time it was meant to air. Before the 1980's, this was standard before the ease of video mastering and editing starting to become the trend, as many studios opted to run the negative once through transfer and handle the rest in video post. This shift started during the early to mid 80's and it was pretty noticeable how one show could still be run via film chain projector while another on tape. Replacing filmed credits with ones typed out on a chyron (or character generator/titler) along with added video transitions like fades, wipes or dissolves also replaced the tireless need to handle those optically. Once computer programs such as Toonz, Animo and others started to show up, it became much easier to simply scan in the finished drawings into a computer, including the backgrounds and simply color it with all the necessary timing/camera work already figured out digitally. All you needed was to output the thing on tape or some other master source and that was it.

As I said earlier, Japanese studios seemed a little slow to play catch-up to us on this regard, opting to continue with film for a little while longer while American counterparts had already started adapting to a digital workflow. I suppose by the early 2000's we were pretty much on the same page from then on before HD started to be an issue.

LordStarfish wrote:
I wouldn't say that the difference between 35mm and 16mm is quite comparable to the resolution-cuts of modern anime. Like, I know there were a few episodes in the Freeza-saga of Dragon Ball Z (starting somewhere during the battle with Ginyu and lasting up to the point where Piccolo joins the fight with Freeza) that were shot on 35mm film, and even on the DVDs, those particular episodes are significantly clearer-looking than the rest of the show. To say nothing of how pristine they looked in Kai, where even watching TV-recordings of it back in the day the difference was immediately apparent.


Quote:
I had no idea any part of the DBZ TV series was shot on 35. I'll have to look for that next time I'm watching. It shouldn't be too obvious with FUNi's season sets, but I'm sure there's some noticeable difference.

I would think it would just be the opening/ending credits that were. Interesting if that was the case otherwise (depending on which teams were animating these episodes). They would certainly have to do "16mm blowdowns" of those episodes in order to maintain consistency when distributing the series globally. For anyone that wonders, a "blowdown" is simply making a 16mm copy from a 35mm source by blowing the picture down to fit it optically. This method of course was pretty standard for any TV show or movie filmed in 35mm if 16mm reduction prints were to be made for television or non-theatrical presentations.

Quote:
Ranma 1/2 looks incredible on Blu-ray, and it was definitely shot on 16mm. It's very soft and grainy, but it's otherwise not a whole lot different from some 35mm anime in HD.

A lot of those early Takahashi programs were on 16mm, and I'm glad that shows like Ranma 1/2 are getting the treatment they sorely deserve for so long.[/img][/url]
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jymmy



Joined: 11 Nov 2011
Posts: 1244
PostPosted: Thu Mar 16, 2017 4:30 am Reply with quote
maximilianjenus wrote:
I keep on hearing 960p for all shows , witht he ocasional kyonai or what not being made in 1080p.

720p is most common, not 960p.

Since last I checked, Kyoto Animation hasn't produced any TV anime in Full HD. Their opening and endings since Hyouka have been, but the anime themselves are only most of that: see here.

J.C. Staff has produced shows in Full HD before.
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Sakagami Tomoyo



Joined: 06 Dec 2008
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Location: Melbourne, VIC, Australia
PostPosted: Thu Mar 16, 2017 7:27 am Reply with quote
partially wrote:
Sparvid wrote:
I get that the differences in price between 16mm and 35mm would quickly add up, but how much time and money do you save on not simply doing it in 1080p to begin with?


That is something I would also like to know the reasoning for? Given how cheap disk space is these days, there doesn't seem to be a compelling reason to me to produce below 1080p, I don't even see a reason not to produce at 4K (apart from the fact for most anime it would look like pants). I would be amazed if the artists doing the digital drawings for anime are working at a resolution smaller than 1080p, it would be a pain to manipulate the image. So production wise there doesn't really seem to be a cost saving by going lower resolution. And if the artists were working in vector, resolution becomes a complete non-issue. Although aspects of anime aren't so suitable for vector so I could see why they wouldn't be.

Is it something to do with the colouring or post-production process?


Disk space may be cheap, but it's not that cheap. Video in 1080p at Blu-ray quality is big, and that's just the finished product. For a 25-odd minute episode, countless intermediary files get generated in production, and they're all bigger than you think. You might not think working at 900p-ish versus 1080p saves much disk space, but file sizes go up at an alarming rate when increasing resolution.
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Shiroi Hane
Encyclopedia Editor


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PostPosted: Thu Mar 16, 2017 7:58 am Reply with quote
Kiddy GiRL-and was scanned at 144dpi at 1620x950 which, less margins, gave them a working frame size of 1440x806.
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partially



Joined: 14 Oct 2007
Posts: 702
Location: Oz
PostPosted: Thu Mar 16, 2017 8:10 am Reply with quote
Sakagami Tomoyo wrote:
Disk space may be cheap, but it's not that cheap. Video in 1080p at Blu-ray quality is big, and that's just the finished product. For a 25-odd minute episode, countless intermediary files get generated in production, and they're all bigger than you think. You might not think working at 900p-ish versus 1080p saves much disk space, but file sizes go up at an alarming rate when increasing resolution.


Yes the files are big. But I highly doubt any company keeps intermediary files after a master is made. That would be a hellish waste of space. Meaning that although the working space needs to be quite massive during production, at the same time it is fixed. And will be reusable for each new project. And given most companies only seem to do one project at a time, that means the working space is cleared for every project.

And I would argue that it is that cheap. Consumer platter drives now have capacities up to 10TB per drive for <$500. And that is simply what is easily available for the average consumer.

That said I don't know all the in's and out's. I am simply stating how I see it as an outside observer.
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yuna49



Joined: 27 Aug 2008
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PostPosted: Thu Mar 16, 2017 8:36 am Reply with quote
genkisakurachan wrote:
Full-HD production for TV anime seems to be on the rise as of late. Just this season I know Miss Kobayashi's Dragon Maid, BanG Dream! and Marginal appeared to be made in full, as were Amanchu! and the second part of Shokugeki no Soma.


How do you know this? Are there sites which report on the resolutions of various anime? Any in English?
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relyat08



Joined: 20 Mar 2013
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PostPosted: Thu Mar 16, 2017 12:51 pm Reply with quote
yuna49 wrote:
genkisakurachan wrote:
Full-HD production for TV anime seems to be on the rise as of late. Just this season I know Miss Kobayashi's Dragon Maid, BanG Dream! and Marginal appeared to be made in full, as were Amanchu! and the second part of Shokugeki no Soma.


How do you know this? Are there sites which report on the resolutions of various anime? Any in English?


Curious as well, because I have yet to see anything on it. Is it possible to tell by looking at individual frames or something?
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Lord Starfish



Joined: 25 Nov 2014
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PostPosted: Thu Mar 16, 2017 4:41 pm Reply with quote
PurpleWarrior13 wrote:
LordStarfish wrote:
I wouldn't say that the difference between 35mm and 16mm is quite comparable to the resolution-cuts of modern anime. Like, I know there were a few episodes in the Freeza-saga of Dragon Ball Z (starting somewhere during the battle with Ginyu and lasting up to the point where Piccolo joins the fight with Freeza) that were shot on 35mm film, and even on the DVDs, those particular episodes are significantly clearer-looking than the rest of the show. To say nothing of how pristine they looked in Kai, where even watching TV-recordings of it back in the day the difference was immediately apparent.


I had no idea any part of the DBZ TV series was shot on 35. I'll have to look for that next time I'm watching. It shouldn't be too obvious with FUNi's season sets, but I'm sure there's some noticeable difference.

The FUNi season sets are so heavily overfiltered (and based off multigenerational prints that were presumably 16mm even for those few episodes) that there's no real difference at all there, actually. But on the Dragon Boxes, and especially the Blu-rays of Kai, there's just a portion of several episodes that looks way sharper than the rest of it. The episodes in question are on Part 3, or Season 2 in their later 26-episode sets, and I feel like even with compressed, downscaled-to-720p jpeg screenshots, the difference is quite noticable. (Compare the various closeups of the Ginyus with the shot of Goku in the healing tank or Piccolo.)
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maximilianjenus



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PostPosted: Thu Mar 16, 2017 6:26 pm Reply with quote
jymmy wrote:

Since last I checked, Kyoto Animation hasn't produced any TV anime in Full HD. Their opening and endings since Hyouka have been, but the anime themselves are only most of that: see here.


that screenshot is full HD
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PurpleWarrior13



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PostPosted: Thu Mar 16, 2017 7:43 pm Reply with quote
Lord Starfish wrote:
The FUNi season sets are so heavily overfiltered (and based off multigenerational prints that were presumably 16mm even for those few episodes) that there's no real difference at all there, actually. But on the Dragon Boxes, and especially the Blu-rays of Kai, there's just a portion of several episodes that looks way sharper than the rest of it. The episodes in question are on Part 3, or Season 2 in their later 26-episode sets, and I feel like even with compressed, downscaled-to-720p jpeg screenshots, the difference is quite noticable. (Compare the various closeups of the Ginyus with the shot of Goku in the healing tank or Piccolo.)


They definitely look very sharp, although I heard Kai was also digitally recolored, so I'm not sure how accurate they would be to the original source, probably not much more than FUNi's DBZ Season sets. I looked at screenshots from other Kai sets, and there's definitely a mix of softer and sharper focus throughout. I would love to see the Dragon Box comparisons.

All the movies were shot on 35mm, and I think they would be a good reference to compare.
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Sakagami Tomoyo



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PostPosted: Thu Mar 16, 2017 9:26 pm Reply with quote
partially wrote:
Yes the files are big. But I highly doubt any company keeps intermediary files after a master is made. That would be a hellish waste of space. Meaning that although the working space needs to be quite massive during production, at the same time it is fixed. And will be reusable for each new project. And given most companies only seem to do one project at a time, that means the working space is cleared for every project.

And I would argue that it is that cheap. Consumer platter drives now have capacities up to 10TB per drive for <$500. And that is simply what is easily available for the average consumer.

That said I don't know all the in's and out's. I am simply stating how I see it as an outside observer.


Well, there's a couple of things to bear in mind. First is that the production process doesn't involve doing one episode from start to finish, doing the final render and then cleaning up all the bits used in the process; different stages of several episodes are worked on at once, and people aren't going to be too hasty in deleting intermediary files, since things are typically being tweaked until the very end and bits might need to be re-used in future episodes.

Then there's the fact that it's not just a single machine the work's being done on; some amount of storage needs to be distributed amongst the various workstations. And for the kind of thrashing serious video work is going to do to a hard drive, a consumer grade drive will not cut it.

And even if they're only producing one show of their own at the time, studios are basically all doing various subcontracting bits for each other constantly, so there will be materials relating to other shows around too.
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nargun



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PostPosted: Thu Mar 16, 2017 10:31 pm Reply with quote
Also, of course: every byte that's stored has to be loaded, saved, and processed: double the resolution means four times the processing time.
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Jose Cruz



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PostPosted: Fri Mar 17, 2017 1:14 am Reply with quote
Well the cost per byte of storage is going down. Maybe 10 years ago when production shifted to 720 points (I recall that my favorite anime series, Haibane Renmei was shot on 480 points resolution back in 2002) that was justified but now it's 2017. I would guess now 1080 resolution would be easier to handle than in 2007.
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jymmy



Joined: 11 Nov 2011
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PostPosted: Fri Mar 17, 2017 3:00 am Reply with quote
maximilianjenus wrote:
that screenshot is full HD

1032 is a smaller number than 1080.
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Kadmos1



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PostPosted: Sat Mar 18, 2017 7:38 am Reply with quote
For those with the technical know how, please answer this: say a movie is 120 minutes with a 15 mm, why might a 30 mm make it 130 minutes? Does the bigger size mean frames are being produced quicker?
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