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thenix



Joined: 18 Apr 2012
Posts: 265
PostPosted: Wed Sep 19, 2012 8:22 am Reply with quote
Things I've learned from buying the wii and the 3ds at release day: Wait about a year to buy the Wii-U.
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KabaKabaFruit



Joined: 20 Sep 2007
Posts: 1901
Location: Winnipeg, Manitoba
PostPosted: Wed Sep 19, 2012 8:36 am Reply with quote
Here's the harsh reality about Killer Instinct: You either know the combos and combo breakers or you don't. If it's the latter, you really have no business playing the game.
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Haterater



Joined: 30 Apr 2006
Posts: 1728
PostPosted: Wed Sep 19, 2012 10:46 am Reply with quote
I think I'll wait for the Wii U also. Feel like its 50 bucks a little too much. A year should give a good amount of what games coming up that should interest me.
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Beatdigga



Joined: 26 Oct 2003
Posts: 4608
Location: New York
PostPosted: Wed Sep 19, 2012 11:42 am Reply with quote
Gonna third the wait on Wii U. You know how these things go.

Marvel Super Heroes was fun back in the day because it wasn't nearly as tier focused. That said, Spider Man's ending in that game was ruined by One More Day (as were many things).

No Pirate Warriors for Xbox Live? Well damn. I was interested.
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AiddonValentine



Joined: 07 Aug 2006
Posts: 2351
PostPosted: Wed Sep 19, 2012 12:23 pm Reply with quote
Killer Instinct: Probably one of the most dated fighters of its generation; there's really no reason to revisit it.

SMTIV: GIVES!

Wii U: The lineup through spring looks pretty good; sure, there are quite a few ports but a lot of them I wonder about how they're going to utilize the gamepad. The thing is sold out across the world so it's a big sign of success. Also, this to people whining about Bayonetta 2: GROW UP. And it's not going to be ported to the 360 and PS3.
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belvadeer





PostPosted: Wed Sep 19, 2012 2:21 pm Reply with quote
Really Todd, again with the Korra reference?
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Lynx Amali





PostPosted: Wed Sep 19, 2012 2:38 pm Reply with quote
Beatdigga wrote:

No Pirate Warriors for Xbox Live? Well damn. I was interested.


PS3 exclusive in Japan too. Thankfully, I picked up a PS3 recently. (Mainly for SRW OG2nd and the copy of Another Century's Episode R I got awhile ago.)

What I'm curious about Wii U is whether or not region free.
I'm not holding my breath for it to be region free at all.
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Lord Geo



Joined: 18 Sep 2005
Posts: 2680
Location: North Brunswick, New Jersey
PostPosted: Wed Sep 19, 2012 4:23 pm Reply with quote
Just to nitpick, Todd, but...

Quote:
It's also the first time in the past twenty years that Nintendo's kicked off a new generation of home consoles.


2012 - 20 = 1992. The SNES did not kick off a new generation of home consoles, unless you're trying to troll fans of the Sega Genesis & TurboGrafx-16, both of which predated the SNES & were considered "next gen" at the time (well, you could agrue against the TG-16 in some aspects). Most people would argue that the Genesis kicked off the 16-bit generation, to be honest.

Now if you said something closer to thirty years, then you'd be a little more correct, since the original NES did predate the Sega Master System... Though in Japan the Famicom did debut the same exact day as Sega's first home console, the SG-1000.

So, if you want to be really technical, the Wii U is the very first time Nintendo has been undoubtedly the starter of a new generation of home consoles. But, again, I'm simply nitpicking for the fun of it.
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ikillchicken



Joined: 12 Feb 2007
Posts: 7272
Location: Vancouver
PostPosted: Wed Sep 19, 2012 4:25 pm Reply with quote
Wonderful 101 is the only thing that actually interests me. ZombiU looks potentially interesting but I'm inclined to regard anything in the tired zombie genre with skepticism at least initially. (Of course, this is all pretty moot since I'm not getting a Wii U anyway).

belvadeer wrote:
Really Todd, again with the Korra reference?


Sorry dude. You gotta deal with it.
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RyanSaotome



Joined: 29 Mar 2011
Posts: 4210
Location: Towson, Maryland
PostPosted: Wed Sep 19, 2012 4:38 pm Reply with quote
Can't say anything on WiiU interests me, though I've given up on pretty much anything Nintendo at this point. I have no interest in all of their gimmicks, and I just want a true gaming experience with traditional controls. My genre of choice, RPGs, don't work with these gimmick controls so I'll never find many games that interest me now on Nintendo systems.
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NeoStrayCat



Joined: 14 Sep 2011
Posts: 633
PostPosted: Wed Sep 19, 2012 6:07 pm Reply with quote
Well, the only thing what I'm getting from the article is DoA 5 (CE) and MVC: Origins, everything else in the article is just meh, nothing much to write home about...
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Ddoddka_10



Joined: 19 Dec 2011
Posts: 34
PostPosted: Wed Sep 19, 2012 8:19 pm Reply with quote
That Tokyo Jungle looks preety fun Anime hyper, as for the rest bagh, DOA5 trolls, Tekken ftw!
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Covnam



Joined: 31 May 2005
Posts: 3827
PostPosted: Wed Sep 19, 2012 11:02 pm Reply with quote
Nothing really interests me about the WiiU to get it at launch either so I didn't pre-order it, but I feel like I still might end up with it at the end of the day.
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GiriOni



Joined: 10 Aug 2012
Posts: 218
PostPosted: Thu Sep 20, 2012 12:25 am Reply with quote
Some more info on SMT4 for you all.

Characters:

Protagonist (CV: None) – an 18-year-old young man living in Mikado Country. He is a member of the samurais who exterminates demons.

Jonathan (CV: Hiroshi Kamiya) – a young man who has a gentle nature and good upbringing. He is an intermediary between the friends of individual samurais.

Izabo (CV: Miyuki Sawashiro) – the lone lady among the samurais, she is a veracious young woman with a strong mind. She seems cold at first, but she seems to have underlying layers.

Walter (CV: Katsuyuki Konishi) – a young man who seems to have bad behavior. Although he’s rough around the edges, he has a lot of passion.

Navarre (CV: Shintaro Ohata) – a high-energy young man with a strong sense of elitism. He hates to lose.


Director – Kazuyuki Yamai (Shin Megami Tensei 3: Nocturne Maniax, Raidou series)

Art director – Eiji Ishida (Shin Megami Tensei 3: Nocturne, Strange Journey)

Composer – Ryota Kozuka (Trauma Team, Soul Hackers 3DS opening theme)

Main programmer – Satoshi Ooyama (Shin Megami Tensei 3: Nocturne Maniax, Raidou series)

Sound director – Kenichi Tsuchiya (Shin Megami Tensei series, Persona series)

- post-apocalyptic setting
- the main characters are Samurai hailing from a middle-ages castle city known as Mikado of the East
- Samurai of this country are equipped with electronic gauntlets with the Demon Summoning Program installed
- they travel from stronghold to the land of Tokyo which has fallen to darkness

Info gathered from Famitsu.

LOL two of the four CV's posted have acted in Bakemonogatari.
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Animerican14



Joined: 19 Aug 2006
Posts: 963
Location: Saint Louis, MO
PostPosted: Thu Sep 20, 2012 12:41 am Reply with quote
RyanSaotome wrote:
Can't say anything on WiiU interests me, though I've given up on pretty much anything Nintendo at this point. I have no interest in all of their gimmicks, and I just want a true gaming experience with traditional controls. My genre of choice, RPGs, don't work with these gimmick controls so I'll never find many games that interest me now on Nintendo systems.

Actually....

http://kotaku.com/5943215/heres-how-the-wii-u-could-make-rpgs-better

Surely at least one of those features piques your interest, no?
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