Forum - View topicThe X Button - Idiot Wind
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Animehermit
Posts: 964 Location: The Argama |
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Having played both games, you are so wrong. Resident Evil's storyline is an incoherent mess. Say what you will about Gears of War, it isn't oscar level storytelling but you can at least follow it. Why critique Gears of War for it's story at all then? If Resident Evil is so focused on story, how come it isn't judged harshly for it? Though I'm not sure why I replied to one of your comments, I'll likely only recieve responses that say anything made in Japan is teh best evah. |
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nhat
Posts: 922 |
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But yet shooting people in the face or looting and stealing cars, etc doesn't leave a foul taste in your mouth? |
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Cecilthedarkknight_234
Posts: 3820 Location: Louisville, KY |
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Okay I'll give it shot then, gears of war is just a typical post Apocalypse future where space marines have to fight aliens to win earth back, halo did this better. Biohazard/Resident Evil 1-3 is focused on a evil corporation that has full monopoly control over people that make them like they have control on something they buy. They willingly experiment on people with the t/g virus in order to progress their company and to extend their company far beyond that of simple drug company should be with mercs and bio weapons. Blah blah I like resident evil better because I'm anti corporatism and this is just a exrattged example of what could happen if one company grew to powerful cough wal-mart cough. |
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Satsujinki
Posts: 33 Location: Baton Rouge, Louisiana |
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Chagen46
Posts: 4377 |
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Because it's fictional. It's a f*cking video game you over-reactionary contrarian. You sound just as bad as those who dismiss JPN games as "kiddy anime crap". Semper Fidelis. |
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Animehermit
Posts: 964 Location: The Argama |
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The problem isn't the plot itself, afterall who cares if something is original or not? The problem is execution, and Resident Evil has a poorly executed and haphazard plot. The developers know the story they are trying to tell, they just don't do it in a way that's conducive to video games. Gears of War doesn't have a good story, I don't like any of the 3 games in the series, but at least I can follow the story in those games. Then again you are talking about 1-3 which are the easiest to follow, the later games are increasingly terrible in terms of story execution. |
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Cecilthedarkknight_234
Posts: 3820 Location: Louisville, KY |
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I'll be honest that's due in part because 1-3 are all I care about in the franchise. I enjoyed re zero and veronica but those where just terrible by story driven means and I have no feelings about four or five because... I don't consider them canon anymore. |
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TitanXL
Posts: 4036 |
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Because it actually does matter, sadly. Companies are starting to use Metacritic as a tool of hiring developers. Remember how Bioshock Infinite's developers were only hiring people who worked on games that got above an 85 Metacritic rating? Yeah, this guy would not be allowed to work or apply for them or any other company because of the score his game got. Or how about devs not getting their royalties/bonus because of missing 1 point on Metacritic? The games industry has become so carnivorous that while we could once say "who cares about ratings?", we can't anymore because it's now barring people from getting jobs and income. So in a way I can see why he might start getting upset and throwing out silly claims over this. Happens in the work force quite a lot.
Have you played Telltale's Monkey Island games. It's probably for the best adventure games are dead; they feel so soulless these days. The days of Day of the Tentacle, Indiana Jones: And the Fate of Atlantis, and Sam & Max Hit the Road are long gone, sadly.
Writing is more than just the story or plot. You also have to remember atmosphere, pacing, and ambiance are a part of the writing as well, which is something Biohazard totally achieves. Granted, it's a little unfair since Gears is space marine shooter while the other is a survival horror where you're encourage to save your ammunition, run away, solve puzzles, get lost in mazes, and etcetera, thus building up more of a feel of isolation, despair, fear, and be sucked into the world and all that. Finding all those journal files and reading the story and being engrossed in the happenings around you (itchy, scratchy.. tasty). This is why 5 is the weakest game in the franchise, it sacrificed a lot of that for forced-coop, and hopefully 6 will be much better, which it looks to be so far. Though I had no problem following the story so I'm not sure what you mean by it being incoherent. It seemed fairly straightforward actually. |
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HitokiriShadow
Posts: 6251 |
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>point ____________ Chagen's head It's hilarious how defensive you get the moment someone suggests there might be something wrong with violence in video games. Especially considering your reactions to some anime that you personally find distasteful. |
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shoddyworksucks
Posts: 21 Location: San Diego, CA |
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That's just sidestepping the issue and not actually addressing my point, which is that many people outside of the otaku niche market find these games creepy because they often reduce female characters to broad sexual archetypes to be toyed with at the player's discretion. Often, these proxy girlfriends are used as a substitute for actual human interaction and paint a disturbing view of women's roles in relationships and sex. I had major issues with Western games like "Duke Nukem Forever" (in particular, the notorious Hive level) for similar, though different, reasons. The overwhelming, horrifying misogyny on display in that game is revolting, and proof that creepy applications of sexuality aren't relegated to Japan only. However, the dating-sim genre has hung this albatross around its own neck, and if developers and fans want to get rid of it, then there needs to be more material that doesn't fall into this kind of otaku pandering. Not saying that ALL dating-sim games need to be deep, introspective works of interactive art, but diversifying the genre would certainly help its reputation. |
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Fencedude5609
Posts: 5088 |
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A) "Dating Sims" are a very specific, rather niche, type of visual novel B) You clearly have no idea of the depth and breadth of the visual novel industry C) Most people assume all VNs are just sex-romps, like they assume most doujinshi are just porn mags. Neither is the case. Its just that until recently, most of the VNs (and doujins) that saw the light of day in the west were those things |
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Fencedude5609
Posts: 5088 |
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So fictionally shooting someone in the face: Fine Becoming emotionally invested in a fictional character: Not Fine Glad we cleared that up Chagen. |
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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America: Where brutally murdering people is fine, but having sexist representations of a character isn't.
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Chagen46
Posts: 4377 |
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Thank you for proving once again that you jump to mind-blowingly absurd conclusions based on very few things. No, Fencedude, if you actually read my goddamn post instead of looking for things to support your argument in it (even if that required straight-up manufacturing bullshit as you just did), you'd see that I never had any problem with getting attached to a fictional character. All people do. As a writer, part of my work is to get people attached to a fictional character. But if you want to actually engage in a sexual relationship with one, or seriously wish that they were your GF/BF or something similar, I'm sorry, but you [do not insult other users]. |
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superdry
Posts: 1309 |
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That's a nice blanket statement. I guess it's not okay to go against societal norms and everyone should get married have a house, car, dog and 2.5 kids. |
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