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INTEREST: Konami Puts a Cap on Castlevania Unreal Engine Fan Remake


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johnnysasaki



Joined: 01 Jun 2014
Posts: 948
PostPosted: Tue Dec 06, 2016 2:00 pm Reply with quote
well,as usual, #FucKonami TM(by Jim [expletive] Sterling Son)
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FtKaru



Joined: 05 Jan 2016
Posts: 70
PostPosted: Tue Dec 06, 2016 2:11 pm Reply with quote
I don't like having to defend Konami, but I can't even blame them here. You don't start a kickstarter to fund the development of a game in a series you don't have the license for.

https://www.kickstarter.com/projects/103682474/castlevania-1-remake/description
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Gasero



Joined: 24 Jul 2009
Posts: 939
Location: USA
PostPosted: Tue Dec 06, 2016 2:50 pm Reply with quote
Make games using your own ideas. People feel too entitled to the use of other people's protected properties these days. It's silly.
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Mr. sickVisionz



Joined: 28 Oct 2007
Posts: 2175
PostPosted: Tue Dec 06, 2016 2:50 pm Reply with quote
You could make a few changes to the infringing elements, call this Castles of Vania, and possibly get away with it. I never get why these fans refuse to do a spiritual successor and go straight for infringement.
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BodaciousSpacePirate
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Joined: 17 Apr 2015
Posts: 3019
PostPosted: Tue Dec 06, 2016 3:52 pm Reply with quote
What's funny is that Castlevania is the classic "you aren't going to be able to get away with making a doujin game of this series" franchise.
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nagpo



Joined: 30 Dec 2015
Posts: 133
PostPosted: Tue Dec 06, 2016 3:58 pm Reply with quote
Konami continues being the most hated gaming company around.
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Beatdigga



Joined: 26 Oct 2003
Posts: 4601
Location: New York
PostPosted: Tue Dec 06, 2016 4:25 pm Reply with quote
Watch as in three months this gets the Bloodstained treatment.
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Stuart Smith



Joined: 13 Jan 2013
Posts: 1298
PostPosted: Tue Dec 06, 2016 4:39 pm Reply with quote
Mr. sickVisionz wrote:
You could make a few changes to the infringing elements, call this Castles of Vania, and possibly get away with it. I never get why these fans refuse to do a spiritual successor and go straight for infringement.


People don't really care about 'spiritual sequels'. Making a fan game of an established franchise gets way more hype and attention. The only profitable way to do spiritual sequels is to play on people's emotions, like Inafune did with all those people who irrationally hated Capcom.

-Stuart Smith
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Brand



Joined: 30 Jan 2006
Posts: 1029
PostPosted: Tue Dec 06, 2016 4:43 pm Reply with quote
I do think people care about spiritual successors but mainly when someone who worked on the original title is working on one. Also, arguably there are a ton of "spiritual successors" out there since metroidvania is a huge genre in indie gaming.
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MarshalBanana



Joined: 31 Aug 2014
Posts: 5508
PostPosted: Tue Dec 06, 2016 4:55 pm Reply with quote
The people who made this game are so [expletive] stupid, all they had to do was make the game like Castlevania and nothing would of happened. But no, they had actually call it a Castlevania game, and get what anyone with common sense could see coming. So I'm actually happening their crappy game got cancelled, maybe this will knock some common sense into them.
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kotomikun



Joined: 06 May 2013
Posts: 1205
PostPosted: Tue Dec 06, 2016 5:00 pm Reply with quote
Gasero wrote:
Make games using your own ideas. People feel too entitled to the use of other people's protected properties these days. It's silly.


It's not that simple, I'm afraid.

You may have noticed that there's an absolutely preposterous number of games being produced these days. The market is oversaturated; people don't have time to play more than a tiny fraction of them. Even with tons of money and resources and a recognizable brand, it's hard to get a new franchise or concept off the ground. Indie-sized game makers have none of those things, so for them, making a moderately-successful game is like winning the lottery.

There's a way around this, of course: make something based on a popular franchise, so people will notice it and when you later make something of your own, you've at least got some name-recognition on your side. And to, y'know, learn. It's not really any different from fanart or fanfiction or cover songs. Some bands literally do nothing but cover songs, and that doesn't seem to bother anyone. There's nothing inherently evil about remakes and fan-works, unless you're making a blatant knockoff version of something that came out last year. But the gaming world is not very open to this sort of thing, unfortunately. Which is probably why the biggest-budget games these days are mostly FPS and almost entirely from long-established franchises. All the creativity is kinda pushed aside into the incalculably large indie slushpile.

And it's not as if indie games are hyper-original all the time, either. Minecraft started out as a fan remake of the considerably more obscure Infiniminer, and Angry Birds is basically identical to various old Miniclip games. That doesn't mean they're terrible evil ripoffs; it's just important to remember that everything is based on something that came before it, and popularity depends at least as much on circumstance as design.
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ParaChomp



Joined: 10 Dec 2010
Posts: 1018
PostPosted: Tue Dec 06, 2016 5:57 pm Reply with quote
As awful as Konami is, selling someone's property without their permission is illegal.

FtKaru wrote:
I don't like having to defend Konami, but I can't even blame them here. You don't start a kickstarter to fund the development of a game in a series you don't have the license for.

https://www.kickstarter.com/projects/103682474/castlevania-1-remake/description
Can't wait for that episode of Kickstarter Crap.
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ew121



Joined: 25 Nov 2014
Posts: 160
PostPosted: Tue Dec 06, 2016 7:32 pm Reply with quote
Good. First of all it will stop all this stupid people making remakes or games that don't need it

"b-b-b-but I can't play old games!!!!! I want graphics like my Uncharted movies!!!!" Just no. And second, the author had started a kickstarter to fund it, which is stupid as fudge.

There's also a Zelda OoT remake going on now in Unreal, wait until Nintendo ends it.

I'm tired of these people that keep remaking old games in Unreal, they think that just putting it on the engine and using premade assets because they can't be assed to do their own thing.

Why not make your own games instead of remaking games that don't need to be remade? That guy that made a game inspired in Final Fantasy, he uses premade assets but at least he's telling his own story instead of remaking an old game. It might turn out shitty or maybe it will be good but in the end it's better for people to make new games instead of this.

And it's not only fans, companies like Sony can't stop with the remasters, I think 5 remasters were announced in PSX last weekend. PS4's library is full of remasters
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Greggo



Joined: 06 May 2006
Posts: 35
Location: Charlotte, NC
PostPosted: Tue Dec 06, 2016 9:05 pm Reply with quote
Your biggest mistake when trying to make a fan game like this is to stop flying under the radar.

If you do, when it inevitably gets shut down (which it will), don't act surprised.

kotomikun has the best take on the topic, which South Park has been doing an excellent job of lampooning this season. We don't *want* anything new, we want to remember everything in the past that we loved and live it all over again, and people are more than happy to give it to us. Heck, I make my living doing this exact thing with my game shows. And six of my seven most popular games are homages to old shows (with the seventh being a game with three actors reminiscing on the old shows they've been on).

Hopefully the developer is able to parlay this into something, and hopefully that something will be successful.
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Mad_Scientist
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Joined: 08 Apr 2008
Posts: 3013
PostPosted: Tue Dec 06, 2016 9:40 pm Reply with quote
FtKaru wrote:
I don't like having to defend Konami, but I can't even blame them here. You don't start a kickstarter to fund the development of a game in a series you don't have the license for.

https://www.kickstarter.com/projects/103682474/castlevania-1-remake/description


They tried a KS? Oh wow, yeah, that's asking for trouble. Even fairly lenient companies will tend to step in once money is involved like that.
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