Forum - View topicThis Week in Games - Remember That Ghost in the Shell Shooter?
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belvadeer
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I remember that Ghost in the Shell game on PlayStation. Does that count? XD
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Vaisaga
Posts: 13243 |
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The Stand Alone Complex game for the PS2 is actually quite good. It's as close to playing an episode of the TV series as you're gonna get.
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BadNewsBlues
Posts: 6378 |
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I know I don't hearing about things going wrong do to poor planning, lack of oversight, or just plain common sense makes for good reading (and sometimes watching material).[/quote] |
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Hoppy800
Posts: 3331 |
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Who thought it was a good idea to have a Pokemon Go event in the first place? The whole thing screams problems. For one, hundreds of people in one spot playing a F2P mobile game will strain cell towers to their limit, unless they had portable wi-fi hotspots which happened in one of the Comikets, there's no way that a Pokemon Go event will work well at all. Also, the park was way too small as well creating a dangerous environment, people could've been trampled to death.
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leafy sea dragon
Posts: 7163 Location: Another Kingdom |
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Splatoon 2 is indeed great, but a heads up to anyone who intends to dive in soon: The single-player mode is a great deal more difficult than the first game's. The stages leading up to the first boss are merciful, but after that, the difficulty pretty much picks up where the first game left off, bosses included (the final boss of Splatoon 1 notwithstanding, which was much harder than anything else). The third boss of this game was quite a surprise to me, considering that spoiler[they brought back Octostomp, of all things, but they altered its attack patterns and defenses to fit it in line with the difficulty of everything around it.]
Also, "poisoned the well" was right...it's now harder for a crowdfunded game to reach its goals even if they know how to do it right, and there have been very competent developers of crowdfunded games. The thing is that most to all of the companies that do succeed are either non-professionals or have only made small indie games who are willing to work long hours with low pay and little to nothing in breaks and leisure (WayForward, Yacht Club, Lab Zero, Toby Fox, and Galaxy Trail come to mind). Lab Zero added Squigly to Skullgirls for $100,000. A company like Capcom or Arc System Works couldn't have done that for that little money.
At the very least, Niantic's people can now see firsthand the results of their very weird sense of priorities. Observing Pokémon GO and the people who play them, Niantic comes across to me as a company that has absolutely no idea what their players want due to a poorly constructed line of communication from consumers to staff while consistently underestimating a lot of crucial things. With this event, it sounds like they're getting a better idea of how to run the operation better. |
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DangerMouse
Posts: 4007 |
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Yeah, would have been cool if someone built off of that. |
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Mr. Oshawott
Posts: 6773 |
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Just when Niantic thought their Pokémon GO Fest ordeal was over, they have been recently hit with a class-action lawsuit.
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#873872
Posts: 1 |
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Awsome, one of my favorites of all time....
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Fey Fey
Posts: 17 |
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Ghost in the Shell online game is a decent game but they offer NOTHING in return for you buying more more and more just to get things like guns, Characters, and camo for guns. which you only get camo through random boxes you pay for and even then sometimes you get a camo for just your optic... nothing else. Those are basic features you don't pay for in almost all its current competition. You literally can't progress in the game at any reasonable pace without dropping serious money on the game. And when I started playing long time ago you did earn money at a reasonable pace but they changed before this relaunch so it's not worth it anymore
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