Forum - View topicNEWS: Netflix's Castlevania Animated Series Renewed For 8-Episode 2nd Season
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MajorZero
Posts: 359 |
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None of those are on the level of Genocyber, Ichi the Killer or even Elfen Lied if you ask me. I can say that Crossed and Über are probably on the same level or even gorier, but that's 2 comics out of hundreds. |
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Spawn29
Posts: 556 |
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I read those as well and I feel like American comic books like The Preacher and Faust just as fudge up as those manga. I feel like the Spawn, Invincible and Punisher comics have the same level as gore as Devilman does in my opinion.
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Midaro
Posts: 147 |
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Well I think the script is an entire manifesto against the Church, but I don't know if it comes from the game or not. Also,spoiler[ I don't like when femenine characters say "I don't need you to save me". It kind of preaches stupidity. Specially when she later admits that he saved her (like she didn't save him either). The talk of not needing others is just silly feminist unnecesary propaganda (I'm a woman, by the way). I'll try to save myself, but, if I can't, please, somebody save me whoever you are. I want to live and I'm not always up to the task because no one is up to every single task. I liked the animation a lot, even though the good characters are handsome and poor, while the bad ones are ugly and powerful, but the script is biased. Belmont even jokes at one priest for been able to make holly water. All cristians are condemned because they either are on power or simply stupid. That black and white partial vision where we see a bishop burning a scientist is rather naive to me and only reflects] the goals behind every single sentence: to connect with a particular section of the population and to guide young viewers into it, which is preaching using fiction, which I find tasteless and sad. Conclusions you get: the Church is evil and coward as a whole and no good ever came from it, the masses are stupid, there are reasons that justify becoming evil, only the outcasts are cool, know what to do and how to kick ass. This is a product indeed, not so deep and profound as it could have been, given the artistry behind the design, the stunning animation and the actors. Of course, it comes from a videogame, but still I expected it to actually be more than that. We'll see what happens in the next episodes. But this is not a master piece. Last edited by Midaro on Thu Jul 13, 2017 6:07 am; edited 2 times in total |
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Midaro
Posts: 147 |
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I agree. |
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enurtsol
Posts: 14899 |
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For those wondering why the first season pacing and only 4 eps long, there's an explanation in the Wikipedia article. https://en.wikipedia.org/wiki/Castlevania_(TV_series) Some interesting excerpts: In March 2007, Frederator Studios acquired the rights to produce an animated film adaption of Castlevania III: Dracula’s Curse, intended as a direct-to-video production. Ellis explained how he worked with Igarashi to fit the film into the timeline of the series, including writing a new backstory, and how Igarashi demanded a frustrating eight full re-writes of pre-production material. At this stage, the film was anticipated to be only 80 minutes long, which Ellis knew would not be enough to tell the full story he wanted, so was able to break apart his script into a trilogy of works, each part having a self-contained three-act structure; the first part would be to introduce the characters of Dracula, Trevor, Sypha, and Alucard and with a meaningful narrative resolution. In this manner, Ellis noted that if the other two parts were never greenlit, the first work "doesn’t demand the presence of the other two parts for it to work as its own thing". Due to the limited time, Ellis opted to drop Grant Danasty, a pirate character in the game; Ellis noted that besides "the stupid name", he felt the pirate was misplaced in the setting and that the limited run time would not allow him to develop the character fully. The show was revitalized when Powerhouse Animation Studios's Sam Deats was able to negotiate a deal with Netflix for the production, using the existing scripts that had been written nearly a decade prior. According to Ellis, Netflix was very positive about his original scripts that he wrote in 2007, and so he had to only make a few changes to fit the Netflix format while staying true to the version of the script Konami had accepted. This [first] season represents the first part of the trilogy that Ellis has laid out in 2007. Ellis said that the second season, completing the trilogy, is where he had been able to deviate somewhat from the game, and has been better anticipate the show's release on Netflix in terms of scenes and episode lengths. |
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