Forum - View topicAnime= Badly Animated?
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animonkey
Posts: 115 |
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Is anime generally believed to have bad animation?
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PantsGoblin
![]() Encyclopedia Editor ![]() Posts: 2969 Location: L.A. |
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I know a lot of people consider the mouth movements in anime to be badly animated. There is a lot of anime that has beautiful animation though, some of the best I've seen.
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ShellBullet
![]() Posts: 1051 Location: I hit things, with my fist. |
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Yes, if you compare the average anime to say The Lion King then anime is animated very poorly. It's a very unfair comparison, equating a movie that took years and millions of $$ to a weekly series. If you want to compare apples to apples, compare the latest big budget American animation to the best that anime has to offer, like any of the recent Miyazaki films. It's really amazing that Ghibli attains the visuals they do especially considering that their movies cost a third of what they would cost to make in America. I'm only using Ghibli as an example, any big budget production will do.
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hentai4me
![]() Posts: 1313 Location: England. Robin is so Cute! |
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you seen advent children?
now that shows up pretty much every since spirits within and even shows up that. so no when anime films go all out like an all out disney film they win in animation hands down. |
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Cloe
Moderator
![]() Posts: 2728 Location: Los Angeles, CA |
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Generally speaking, yes. Anime generally uses an animation technique called "limited animation," which is animation that uses more still frames and pauses than "full animation," which is animation produced fluidly on "ones" or "twos." (30 fps and 15 fps respectively for video and 24 fps and 12 fps for film.)
As stated by ShellBullet, this is statement can often be misleading. It's true that most anime is limited, but most TV animation in the rest of the world is limited as well. And many Japanese animated films, like the aforementioned work of Studio Ghibli, is very much full animation. Also, just because animation is limited doesn't mean it's bad. Utena, for example, has animation at a much lower frame rate than, let's say... Spongbob. But Utena's art direction is much more creative. Similarly, the animation in Mind Game is limited compared to The Lion King, but the keyframes are extremely innovative. |
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Nagisa
Moderator
![]() Posts: 6128 Location: Atlanta-ish, Jawjuh |
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From a technical standpoint, about more than half of all the anime produced could easily be considered badly animated. A distinct lack of in-between frames, a noticeably significant lack of the Twelve Principles of Animation, and an unfortunately common recurrence of basic technical errors like off-model drawing (characters end up looking deformed or out of proportion from the person drawing out the character in the frame deviating from the character design) and video & audio falling out of synch.
But there's also the fact that anime also works on a "limited animation" methodology. So there's also recycling of footage, the sliding of static frames to suggest movement, long far shots to avoid animating close-in dialogue, and the frequent use of speed lines and quick shots instead of actually animating the action itself. Not inherently traits of "bad" animation, unless you go too overboard with them and they become glaringly obvious (Gundam SEED & Gundam SEED Destiny, for example). Most American cartoons work in limited animation, too, albeit with more tweening and more of a general regard for the Twelve Principles of Animation. If you combine these two facts, then yes, most anime is badly animated. Are there exceptions? Of course, but mostly in the odd theatrical masterpiece like AKIRA or Ghost in the Shell or Steamboy or a Ghibli work. Or something like Advent Children, which is in itself an extreme rarity not to be held as any sort of "rule." TV series and even OVAs that actually show a marked attempt at polished animation are a rarity. |
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Starwind Amada
Posts: 981 Location: Easton, PA, USA |
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I think anime tends to at least LOOK better than most of the American stuff on TV. I mean, watch Justice League. The characters eyes are black dots on their faces, while anime characters have very detailed eyes. And then look at the childrens' cartoons, like Spongebob and compare that to a childrens' anime like Pokemon. Spongebob is a bunch of shapes thrown together, while Ash Ketchum (or Satoshi) is drawn with realistic anatomy. The Japanese don't believe that characters havve to look "wacky" to make the show acceptable for kiddies.
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Iemander
![]() Posts: 443 |
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To be honest, I love Spongebob I really do, and I'm quite sure that the series would lose most of its appeal by making everything realistic. Not to mention, why does animation have to be realistic? Why can't you just turn up your TV and zap to the closest drama show for your realistic pleasures? The appeal of animation in general is that it can portay things that would not be possible in real life, try to make something like The Lord of the Rings without any use of CGI. |
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hentai4me
![]() Posts: 1313 Location: England. Robin is so Cute! |
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one of my friends tried to create LOTR battle scenes using the GW models and a video camera. wasnt half bad either, omse of the large scale view shots looked pretty impressive for 25mm plastic models. |
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PantsGoblin
![]() Encyclopedia Editor ![]() Posts: 2969 Location: L.A. |
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Actually I like Spongebob a lot too. I've also noticed that SSP includes a lot of real life footage in their show. It really adds to the comedy of it too. They even have Patchy the Pirate who is a real person (Tom Kenny the voice of Spongebob). So in that sense, SSP is more realistic than anime ![]() |
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AnimeEnthusiast
Posts: 21 |
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I agree. If you can call splashing a bunch of paint on the wall "art" you can call Anime art. Although Anime may have movement flaws does it really matter? When is the last time you went to a movie and said "The characters don't blink enough" What is so talanted about little dots for eyes? If you want realism, watch live action. Animation is cartoons designed to entertain. |
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shirokiryuu
Posts: 714 Location: Northern California (SF Bay Area) |
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sometimes trying too hard to look realistic turn it into something other than a cartoon. For example, the polar express, as much as the movie was acclaimed and the pretty CG, i felt it kinda, pointless to have complete CG characters for something that could very well liveactioned. The characters don't seem as fun as they were before because they're trying too hard to look real. |
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Iemander
![]() Posts: 443 |
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Amen to that, if there's one thing that bothers me about some animes is that I just keep wondering why didn't they do it in live action? I'm thinking Monster in particular, a show so focused on realism that I don't get why they didn't just drop the anime stuff right there and went straight to live action. |
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mydog8u2
![]() Posts: 82 |
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From watching Astro Boy to something like Monster, we've been witness to the evolution of anime in terms of 'realism'. Personally, I think its a great thing, that animated characters are getting closer to real-life people. Of course, I understand the standpoint that anime can lose its appeal once it becomes "too realistic", but when I see something like Polar Express or Advent Children, I simply marvel at the triumphant extent to which "animation" has reached in achieving more realistic, life-like characters and actions. I never found myself complaining about "oh, that's too real" because I believe that, if there ever comes a time when animation 'perfects' itself to looking no different to real-life characters and movements, we'll simply enjoy it, just as we've enjoyed how good Advent Children was. Well, that's what I think anyway. ![]() |
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DarkTenshi90
![]() Posts: 440 Location: Nebraska |
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I have to agree. The mouth movements were terribly off and, I'm sorry if people like the story, I didn't care for it. I almost fell asleep while watching it. I think anime is able to do some things other animated shows can't, and that's have a beautiful enough visual to have people watch the show without getting bored. I probably couldn't watch Spongebob on a freezeframe like I can with anime. |
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