FanimeCon 2010
Day 4
by Gia Manry,
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Day 4
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My time, however, was devoted first to an interview with Daisuke Ishiwatari and Toshimichi Mori, who had a lot to say about the video game industry, fans in Japan and the US, and why the popularity of fighting games never seems to wane. The interview is available here.
After the interview came time to wander through the artist's alley and the game room. Trends in Artist's Alley this year seem to include a greatly increased amount of plushies and a slight decrease in the number of sparkly, feathered cat ears. (Slight.)
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Beyond that, standard fighting and rhythm games were in effect, including BlazBlue: Continuum Shift, which is currently only available in Japanese arcades; PlayStation 3 and Xbox 360 versions will be released in Japan and North America this July.
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Even at 3pm on Monday the game room was full of people trying not to go home, but within an hour the events and rooms had all been shut down, at least until next year-- FanimeCon 2011 will be held on Memorial Day Weekend, May 27th to 30th.
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