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Tamer Brad
Joined: 04 Mar 2004
Posts: 30
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Posted: Sat Mar 06, 2004 2:40 am
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I'm not trying to have a "holier-than-thou" attitude. And for the most part my site has few spelling errors. If there were two spelling errors on every page, less than 1% of the site would have typos on it. That seems pretty good to me.
"Let it rip?" We usually use the Japanese phrase (Go Shoot!). Many of us are upset at Hasbro's change to that signal ^^;
There is no strategy involved during the battle (unless you're into RC Beyblade, which I'm not). Beyblade is a game of planning, basically. You have to build your Beyblade strategically using parts that suit your purpose.
For example, you can used a sloped attack ring for upper attack (lifting and tossing the opponent). You can use a rubber-tipped base for high speed movement and smash attack, or a bearing-loaded base with a sharp tip for endurance or spin-stealing (Zombie) combos. There's too much to explain at one message board. I post these kinds of things on my website.
Aside from the parts selection, there's also different ways to shoot the Beyblade and different parts you can attach to the Customize Grip (a gun-like handle). You can attack sniper scope, spring support, metal trigger, rubber grips, etc; to suit your style.
Types of shooting include sliding shoot, in which you push the shooter down the winder so the Beyblade moves in small, rapid circles instead of slow, wide ones. There's Gattyaki, where you knock the opponent out before your Beyblade hits the stadium. There's lots of techniques to explain.
Please understand, I'm not trying to act "holier-than-thou," nor am I trying to make you all out to be ignorant. I'm simply trying to explain something that I know more about than you do.
I don't think it's fair for you to bash it without an understanding of it. Basically, you bash Beyblade for the simple fact that it's a popular spinning top...is that really fair?
You're all just trying to pick me apart, now...hmm...I thought anime community is supposed to be nicer and more accepting than this...
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Nagisa
Moderator
Joined: 19 Aug 2003
Posts: 6128
Location: Atlanta-ish, Jawjuh
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Posted: Sat Mar 06, 2004 4:18 am
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Tamer Brad wrote: | Basically, you bash Beyblade for the simple fact that it's a popular spinning top...is that really fair? |
I don't bash it because it's a game that revolves around spinning tops, no. Rather, I can't seem to get beyond the fact that it's a game with international tournaments that's adapted from one of the worst anime I have ever seen.
Tamer Brad wrote: | You're all just trying to pick me apart, now...hmm...I thought anime community is supposed to be nicer and more accepting than this... |
I think it's probably just the fact that ANN's been bombarded in the past by people whose insecurity drove them to try and convince others that the children's show they worship is "deep" or "complex" or "mature." People associate Beyblade more with the aforementioned children's anime show than they do a professional game, and thus someone coming on saying "you don't know, it's SO complex I could go on for hours!" is naturally going to raise a red flag or two.
I guess many of us are just sick of being told 30-minute animated commercials or the products they pitch are "sooooooooo intricate it makes your head spin."
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Tempest
I Run this place.
ANN Publisher
Joined: 29 Dec 2001
Posts: 10468
Location: Do not message me for support.
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Posted: Sat Mar 06, 2004 12:12 pm
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Tamer Brad wrote: | I don't think it's fair for you to bash it without an understanding of it. Basically, you bash Beyblade for the simple fact that it's a popular spinning top...is that really fair? |
Tamer Brad has a point here. We all know that Beyblade was developed as a Children's show / game, but most of us are in no position to argue about the level of complexity that the game may have developed since then. Tamer Brad believes, and seems to be in a position to know what he's talking about, that the game has some fairly advanced strategy that goes into planning your Beyblade strategy. Unless you've played up to the point where you are in a position to know about Beyblade strategy, there really is no reason to argue with him.
Nagisa wrote: | ANN's been bombarded in the past by people whose insecurity drove them to try and convince others that the children's show they worship is "deep" or "complex" or "mature." |
True, but we should avoid being elitist about things like this. Sometimes, people might just be right in saying that there is a lot more to something that we previously considered "kids stuff".
-t
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tetsusaiga-kyo
Joined: 08 Aug 2003
Posts: 173
Location: U.S.A.
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Posted: Sat Mar 06, 2004 2:33 pm
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Can you control the direction of your beyblade in real life, or do you watch your beyblade spin around the dish until it hits your opponent?
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Tamer Brad
Joined: 04 Mar 2004
Posts: 30
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Posted: Sat Mar 06, 2004 3:38 pm
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tetsusaiga-kyo wrote: | Can you control the direction of your beyblade in real life, or do you watch your beyblade spin around the dish until it hits your opponent? |
If you're playing Remote Control Beyblade, you can. Otherwise, you have to find proper shooting to control your movement pattern. For heavy attack players, sliding shoot is common, because small, quick circles are more accurate and have less chance for self-destruct/endurance loss. This is example of how you can control your Beyblade's movement.
I'm not going to deny that Beyblade is a commercial. I was talking to my friend in Japan lastnight, and he raised some good points:
1. Almost all anime is promotion for manga/toy lines.
2. Otaku hate popular anime.
However, Beyblade G-Revolution was an unpopular anime in Japan. So lots of otaku love this show.
I hope for you all to watch Beyblade G-Revolution. Animation, story, etc. quality has all gone up ^^; and FUNimation will be releasing subtitled DVDs of it.
Is it really so wrong to enjoy the anime, even if it IS a promotion? It's a damn enjoyable promotion for me.
Quote: | I don't bash it because it's a game that revolves around spinning tops, no. Rather, I can't seem to get beyond the fact that it's a game with international tournaments that's adapted from one of the worst anime I have ever seen. |
Anime is adapted from toy. Not vice-versa. Toy existed first.
Anyway, in Japan, anime and manga are ending now. Beyblade is becoming aimed toward more mature players (16+). Major Beyblade community in Japan is made of adults.
It seems many of these posts are trying to make me out as arrogant or bad...I'm just trying to educate people on what exactly they are insulting.
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Godaistudios
Joined: 12 Jun 2003
Posts: 2075
Location: Albuquerque, NM (the land of entrapment)
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Posted: Sat Mar 06, 2004 6:27 pm
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Actually you have come off as being very pretentions...
statements like:
Quote: | Who's going top know better; the one with the insanely popular Beyblade site, or you? ^^; |
come off in a way where you have to put others down and create a "self-qualified" form of expertise. You assumed my knowledge and experience, categorized it, and then discounted it. The problem is... you don't know a thing about me. Unless you're some kind of psychic, the way you have come across has been completely unnecessary. You don't want people attacking you? Learn not to disrespect other's opinions, regardless of your disagreement with them.
Moreover, the common feeling coming across is that "oh, you just don't like it because you don't understand it." That is arrogant, and I know of at least one person who could come back with as equally as much knowledge as you have and turn it around on you.
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Tamer Brad
Joined: 04 Mar 2004
Posts: 30
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Posted: Sun Mar 07, 2004 12:03 am
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That's not being pretentious, that's being honest. As a Beyblade webmaster, I'm going to know more about what I'm talking about. Why do misunderstand honesty as cruelty?
Nevermind. All I try to do is educate about this game. But, I'll leave this board now. It's not worth to fight.
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