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NEWS: Japan's Video Game Rankings, September 2-8




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YagamiBlackstone255



Joined: 10 May 2023
Posts: 186
PostPosted: Sat Sep 14, 2024 11:45 am Reply with quote
I STILL dont get how games can sell millions despite the highest in this chart just selling 30k TOPS.
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onpufan



Joined: 22 Dec 2022
Posts: 158
PostPosted: Sat Sep 14, 2024 1:33 pm Reply with quote
YagamiBlackstone255 wrote:
I STILL dont get how games can sell millions despite the highest in this chart just selling 30k TOPS.


Which games are you talking about? The only games that sell millions are usually first party Nintendo games. It's safe to say Touhou, Astro Bot, and Ace Attorney are not going to be selling millions.
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YagamiBlackstone255



Joined: 10 May 2023
Posts: 186
PostPosted: Sun Sep 15, 2024 2:50 pm Reply with quote
onpufan wrote:
YagamiBlackstone255 wrote:
I STILL dont get how games can sell millions despite the highest in this chart just selling 30k TOPS.


Which games are you talking about? The only games that sell millions are usually first party Nintendo games. It's safe to say Touhou, Astro Bot, and Ace Attorney are not going to be selling millions.


Obviously not! I meant in general, even big heavy hitters like Zelda and Mario even the highest selling in this list just pop with a millions sold despite only selling 30k. What gives?
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enurtsol



Joined: 01 May 2007
Posts: 14886
PostPosted: Mon Sep 16, 2024 3:39 am Reply with quote
YagamiBlackstone255 wrote:
onpufan wrote:
YagamiBlackstone255 wrote:

I STILL dont get how games can sell millions despite the highest in this chart just selling 30k TOPS.


Which games are you talking about? The only games that sell millions are usually first party Nintendo games. It's safe to say Touhou, Astro Bot, and Ace Attorney are not going to be selling millions.


Obviously not! I meant in general, even big heavy hitters like Zelda and Mario even the highest selling in this list just pop with a millions sold despite only selling 30k. What gives?


These are their "tail" sales - their "front" sales were big and/or started years ago

~80% of total sales tend to be in the first few weeks of release
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ranran-001



Joined: 25 Oct 2018
Posts: 544
PostPosted: Mon Sep 16, 2024 6:47 pm Reply with quote
Aren't these just physical sales? Digital ones bought directly from Sony's store or from Nintendo won't be on the list right?
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Shay Guy



Joined: 03 Jul 2009
Posts: 2294
PostPosted: Mon Sep 16, 2024 7:41 pm Reply with quote
Mario Kart 8 Deluxe's total sales to date this week were 5,989,943.
Jan 1-7, 2024: 5,662,416
Jan 2-8, 2023: 5,083,147
Jan 3-9, 2022: 4,356,115
Jan 4-10, 2021: 3,575,063
Jan 6-12, 2020: 2,725,304
Jan 7-13, 2019: 2,070,890
Jan 1-7, 2018: 1,215,599
Jul 3-9, 2017: 563,495 (~2 months after release)

Six or eight hundred thousand a year (11-14K a week) adds up! To be exact, the first weeks of 2018 and 2024 are 313 weeks apart; the difference between those two total sales numbers is 4,446,817, for a weekly average of 14,207. Though granted, MK8DX's sales in Japan have the most absurdly long tail of any game I've ever seen. (Looking at these numbers, I guess it's finally slowing down, as the Switch approaches the end of its lifespan. Now I'm tempted to make a spreadsheet to find average-per-week for each year…)

And of course, like enurtsol said, it's much more at the start. For a recent example of a big Nintendo title's debut, see the first week of Tears of the Kingdom's sales.

EDIT: Ah, what the hell.

2024: (5989943-5662416)/35 = 09357.91428571428571428571 (YTD)
2023: (5662416-5083147)/52 = 11139.78846153846153846153
2022: (5083147-4356115)/52 = 13981.38461538461538461538
2021: (4356115-3575063)/52 = 15020.23076923076923076923
2020: (3575063-2725304)/52 = 16341.51923076923076923076
2019: (2725304-2070890)/52 = 12584.88461538461538461538
2018: (2070890-1215599)/53 = 16137.56603773584905660377
2017: (1215599-0563495)/26 = 25080.92307692307692307692 (second half of year)

lol plague years
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