Forum - View topicINTEREST: Tokyo School of Anime Branches Out into Pro Gaming
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mdo7
Posts: 6374 Location: Katy, Texas, USA |
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That's kind of interesting to see. I wish we had these in the US.
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Hoppy800
Posts: 3331 |
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I wouldn't mind being an MC or a commentator in tournaments for a big MOBA like League of Legends or other games. It would be a cool experience for me.
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Megiddo
Posts: 8360 Location: IL |
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Oh wow, this is pretty surprising. Japan probably lags behind the entire rest of major Asian countries when it comes to competitive video gaming, other than arcade games of course.
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mdo7
Posts: 6374 Location: Katy, Texas, USA |
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True that, China and South Korea are top of the game when it comes to pro gaming. |
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Fedora-san
Posts: 464 |
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Lagging behind kind of implies they have interest in that. Japan has little interest in MOBAs, which seem to make up what most "competitive video gaming" is. But for things like fighting games and card games they're usually considered the best overall, |
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Hoppy800
Posts: 3331 |
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Only one problem, Japan doesn't really have many card games that can be e-sports worthy, the only notable ones are Kancolle and Yu-Gi-Oh. Fighting games would be the best bet. |
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Seiru
Posts: 188 |
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There's an anime plot written all over this.I can feel it.
Back to the topic,this is a very interesting program they're doing.I'm very glad that they are making this because some people dream of having these kinds of occupation and instead of forgetting about it they can try to make goals towards their dreams like trying to enter this school.And that also includes the anime school they have. I just hope that one day these kinds of schools can branch out to other parts of the world for other students who follow these dreams. |
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Hehaho1830
Posts: 59 |
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and YuGiOh has been broken ever since synchro monsters. [EDIT: Please don't over-quote. Thanks. -TK] |
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Mr. Oshawott
Posts: 6773 |
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Very interesting that the Tōkyō School of Anime is trying their luck at the gaming industry. Here's hoping their venture will be a success.
Now if only we had this sort of field here in the U.S... |
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Veniamin
Posts: 215 Location: Miami |
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@Hoppy800
Or they have card games that never ger popular in the west, because of how Yugioh was circlejerked to death with just the original season. (I.e. Cardfight Vanguard, Duel Masters, etc are seen as ripoffs probably .) [Edit]: removed excessive quoting. Please read the quoting quidelines. Errinundra. |
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CoreSignal
Posts: 727 Location: California, USA |
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It was only a matter of time. E-sports is getting so big in the rest of Asia right now,that I'm surprised that Japan didn't jump on sooner. Then again, Japanese competitive gaming is still 90% fighting games or card games. Also their skill level at MOBAs, RTSes, and FPSes isn't comparable to South Korea or China yet. This program probably'll be better once they can get one or two Japanese players to make it big first.
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gloverrandal
Posts: 406 Location: Oita |
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The main difference in philosophy is the Japanese like to be social and interact with one another. It's the main factor why Arcades and local multiplayer are still a thing in Japanese gaming compared to here where it's mostly online-only match-making. The days of LAN parties are dead now you can just shut yourself in your room and play games.
Fighting games and card games are prime examples of face-to-face gaming. Both require you to be in the same room as your opponent, and provides a more sociable experience. This might be why Japan is pretty much #1 card game capital of the world considering it has dozens of popular card games competing against one another. Just a few weeks ago they launched another one based on Puzzle and Dragons which seems to have already taken off quite well. Looking at western card games, the only real card game that's still around is Magic the Gathering. All the lesser ones are either discontinued or extremely obscure and niche. I think they're all becoming digital F2P titles like Hearthstone which technically makes them eSports now. I wonder if Magic will ever quit its physical game and make the transition. |
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enurtsol
Posts: 14886 |
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Not sure where you've been playing but our MOBA/FPS/RTS parties are very social and interacting with groups of people. In fact, it has to be because it requires a lot of teamwork and communication - it's hardly ever an one-on-one battle like card or fighting games (that's why baseball is popular in Japan, 'cause at the heart of it, it's an one-on-one battle between the pitcher and batter, like the old Samurai Way). If you're asocial, you'd be a liability - you have to be able to function within a big group (ya gotta talk and keep talking).
LAN parties have expanded into WAN (Wide Area Network) parties. Back then, the only way to have reliable network speed connection is being on the same LAN network, so gamers have to be in the same place. Nowadays, public internet WAN architecture has become so good that you don't all have to be in the same place anymore. You still have to be talking to each other though (and it's still a major advantage to have as many in the same place since that allows many other forms of communication to better convey your thoughts). Anyways, methinks you're confusing other social interactions with face-to-face social interaction. Just because it's not face-to-face doesn't mean there's no social interaction. Each has its pros and cons: face-to-face is preferable (especially to psyche out your opponents or goof off with your teammates), but you'd be limited to players available in that immediate place and time, while online gaming expands the possibilities of time and place that people could play together. Regardless of which, social interaction abounds. |
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mdo7
Posts: 6374 Location: Katy, Texas, USA |
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Sorry if I bump this, but I wondered if this is a response to this (yeah heard about this a month ago).
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