Forum - View topicMaking an anime from a manga?
|
Author | Message | |||
---|---|---|---|---|
Pimmiedog
Posts: 2 |
|
|||
Hey everyone :)
I am 16 years old and have autism so i can live in my own world and my ultimate world is to make an anime and be busy with that for hours,days,months maybe even years. I know a little bit of it already... but still got questions. so i am going to ask things here. 1. I am not very good at drawing from my mind i first need an example of what i want to draw, so i want to take a manga and make it an anime. but do i have the rights to use a manga and make it into an anime? I mean can i use it without getting problems with copyright. 2.I have 3 manga's which i would like to use those 3 are. Drifters Tower of God and Bleach (from where the anime ended) Which one is the best to make? I have already maked a drawing of Drifters but not yet for the others... Here is my drawing of drifters: http://burnbullthedemon.deviantart.com/art/Drifters-fan-drawing-435513556?ga_submit_new=10%253A1392930014 3.If i am done with all the drawings... Who can voice the characters? Is there a website for? 4.How can i get an OST for the Anime i made? 5.Do i need to have a paid program? I mean i am using now Photoshop CS6 but cracked if i want to make an anime do i need to purchase it then? 6. And if i am done with lets say 10 Episodes (which wil take a very long time XD) can i let them make into real dvds? if so how much money do i need to pay them for a real dvd/blu ray. 7. I know i need to pay the people who speak the voices in to but how can i come for the money? selling the dvds/blu rays? Thats all i wanted to know... A lot is it? XD kind regards |
||||
|
||||
nobahn
![]() ![]() Posts: 5187 |
|
|||
First of all, welcome to the fora.
Second of all, I think that you would be best served by getting a college degree (in, say, graphic arts). While pursuing your degree, you should identify people in the cartoon industry, interview them and find out their career paths. This is my 2 cents. |
||||
|
||||
Bolaum
Posts: 124 |
|
|||
I'm a software programmer who once had a dream (and I accomplished it!) of making a project like that (not an anime but a game). Keep in mind, I'm not a specialist.
1) Don't quote me on this but I think you can make an anime without have the rights if you don't sell or don't distribute it. I know you can do that in softwares if you don't sell them it's ok. If anyone asks you you can say that you just did that to learn (at least in my country it's 100% acceptable). 2) Of these 3 the only one I know is Bleach so my answer is biased ![]() 3) Maybe your friends? I really don't know. 4) Study! This is the only thing I can say. 5) No idea what program they use. You'll have to do a research in google. Not sure if you have to purchase. Here where I live you can use a cracked version IF you just wanna use it to learn. 6) Definitly no. 7) If your friends do it ask them to do it for free! But don't forget you can't sell your anime (unless you have the copyright for it). |
||||
|
||||
notrogersmith
![]() Posts: 199 |
|
|||
If you have to ask, the answer is mostly assuredly no. Read Justin Sevakis' "The Anime Economy" to learn more about how the process of adapting a manga to an anime really happens. If you like to draw but have trouble drawing without a reference, then I suggest learning some techniques to help you draw characters more consistently. There's a book that may have more relevance to you than you might think, considering its title: How to Draw Comics The Marvel Way. While the characters that it uses as examples are drawn in a more "Western" style, most of it is applicable to just about any art style, such as
It's a book that has a far broader applicability than just Western comics. If you can, check it out if you want to improve your drawing skills. |
||||
|
||||
Spotlesseden
Posts: 3514 Location: earth |
|
|||
if you have money, you can buy almost anything that you want.
You can just buy the manga right or atleast buy anime right to the manga. Other than that i have no real answer ^^ |
||||
|
||||
Bango
![]() Posts: 1122 |
|
|||
Years. Any project in animation will take an inexperienced team years. If I understand you correctly, you want to make a doujinshi anime based on the mangas Drifters, Tower of God or Bleach. For legal reasons this will only work if you release it in Japan. Basically, you'll be constantly in danger of the justice hammer if you make it (and especially sell it) in the west but in Japan such things are sold at special events (like Comiket) and specific retailers. They're still technically illegal but independant fanworks in Japan have achieved a sort of symbiotic relationship with the original creators. So long as they're only made in limited quantities, the creators generally allow their distribution. Going from there you'll need to decide which side of things you want to do. It sounds like animation. From there you need to decide on 2D or 3D. I'd say the big difference (to you) would be that 2D will be more work and less learning, while 3D will be more learning and less work. The reason being, once you've made a 3D model, so long as nothing changes with the character, you never need to draw that character again. But it will add many very expensive years to your project because, well, it's really bloody complicated to do. Either way, you'll need to improve your 2D art first. I checked your DA account but it really tells me nothing about your actual skill level so forgive me for assuming. notrogersmith gave a good suggestion with "How to Draw Comics The Marvel Way". Artist Mark Krilley (sp?) also did a really good how-to book and Youtube videos. I always had such a massive problem with height proportion which was solved thanks to him. While it'd be nice to learn from a Japanese artist, and there's no shortage of translated "how to draw" books by japanese artists, I always found they never start with the basics (likely because they learn those in elementary school whereas in the west it's optional in highschool) and the basics is what you need. Luckily, the basics are universal. Anime art is a style born from the very same basics as western art. You're at a good age to start because you're too young to go head-first in, so you're at an age where you can devote yourself to learning the skills you'll need. The most important factors will be social skills (like negotiation and leadership), dedication and money. While excess amounts of money will offset a lack of social skills, great social skills will save you a ton of money. I ran a failed game development project (hats off to Bolaum for succeeding at his) and I can honestly say money would have solved all our problems, but I kept it alive for 2 years longer than expected due to negotiation skills and almost revived it countless times. Unless you're already wealthy your money will have to come from investors (check your government for programs) and you'll already have a giant black strike against you because it's a derivative work. Actually, where I come from I can say that no investor would ever fund a derivative work, even with the original author's consent, because they'd be too afraid of split rights holders, false claims, etc. As for people, asking friends for help is great but be warned that this project will take you a very long time and even great friends won't stay devoted to it for long without compensation. If you loose your people, you've lost your project. If you outsource everything you'd need such a massive amount of money I'll honestly tell you you'd never sell it for enough to make even a tiny portion back. You wouldn't be able to go through any business channels for it, meaning everything would be on a commission basis, which would be an absurd cost. tl;dr = Stockpile money, learn how to deal with people of position, stockpile money, practice your art, decide if you want to use 2D or 3D, practice practice practice your art and stockpile money. You will need SO much money. |
||||
|
||||
P€|\||§_|\/|ast@
![]() Posts: 3498 Location: IN your nightmares |
|
|||
|
||||
|
||||
Bango
![]() Posts: 1122 |
|
|||
Sailor and the Seven Balls, maybe? I'm unsure about what happened with that one but I know it DID go on sale. It was even advertised in magazines. |
||||
|
||||
Dessa
![]() Posts: 4438 |
|
|||
Just to point this out...
Animation is 24 frames per second. That means 1440 frames per minute. If an average anime episode is 24 minutes long, that's 34560 frames per episode. Now, backgrounds are generally static, so you can get away with one background per shot, but every time your angle changes you'll need a new one. Each character should be on their own image layer. So, assuming you're going to have an average of 2 characters per scene (some will have more, some will have less), you're looking at over 50,000 drawings PER EPISODE. |
||||
|
||||
P€|\||§_|\/|ast@
![]() Posts: 3498 Location: IN your nightmares |
|
|||
|
||||
|
||||
Bango
![]() Posts: 1122 |
|
|||
Back when it first came out I thought it was Japanese-made too but I've since learned it's American.
|
||||
|
||||
All times are GMT - 5 Hours |
||
|
Powered by phpBB © 2001, 2005 phpBB Group