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Forum - View topicThis Week in Games - PlayStation Assimilation
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AiddonValentine
Posts: 2342 |
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Good to see you survived the inferno. Anyway
-FF: Yech, that is one UGLY font. It is so frustrating how Square keeps bungling these ports because the either obliterate the sprite work or make the text boxes a chore to read. They really just don't seem to care that much about their NES and SNES era FFs -Sony: Acquisitions are bad for the industry. And as shown, Sony is a poor partner when it comes to independent studios. -Mana: More Mana is good. Just don't be like Dawn of Mana because...blech. It's gonna be interesting to see how the anime turns out. |
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R. Kasahara
Posts: 706 |
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As a PC gamer who hasn't owned a current-gen PS console in years, the Nixxes acquisition is very intriguing. Apparently they've done a lot of Square Enix PC ports (on the Eidos side) that are well-regarded. I hope this means more Sony games on PC within the next few years.
Also, yeah, death to that font for the new FF remasters, but at least the sprites look good this time! |
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Tanteikingdomkey
Posts: 2350 |
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......................
Wait an AI sequel ............ Wait MIZUKI IS THE MC.......... %)^@ ^#)!(&ing YEAH, TAKE MY MONEY!!!!! |
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Covnam
Posts: 3820 |
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It's been long enough since I played that I'm ready for more Ghosts, but the extra $10 to go from the PS4 DC to the PS5 DC is a poor choice when most other companies are doing it for free.
I don't have any problems with the $20 for the DLC content though (presuming it compares to a similar amount of content as one of the three areas the base game has) |
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BadNewsBlues
Posts: 6281 |
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If were 30 than that'd be something to bitch about. Selling the upgrade for 10 weird as it is fine. |
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meruru
Posts: 475 |
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IMO, "back when" never stopped. Console games still mostly have ludicrously small fonts and UI elements. Their biggest font size settings are at best equal the size of regular subtitles on movies and tv shows. I have a friend with poor vision, and for them some UI elements are so small they aren't even aware they exist, like the reticule on many shooting type games. Even I have trouble seeing this stuff sometimes, like the teeny tiny status effect icons in FF7 remake or the tiny stealth detection bars that are like one pixel wide in Horizon Zero Dawn. My pet theory is that it's because console developers don't test their UIs for visibility under normal living room conditions. They're all just testing in their cubes with the dev kit sitting at their desk hooked up to a computer monitor. |
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Sven Viking
Posts: 1041 |
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It is $30 minimum, but it includes the DLC. You can’t skip the DLC and pay less than $30 to upgrade. Imho FFVII’s “buy the DLC and get a free upgrade” (or seen another way, buy the upgrade and get free DLC) is a more effective strategy. It adds incentive for people who might not be completely sold on either, and from what I’ve seen appears to have been poorly-received by far fewer customers. Meanwhile the work on the PS5 upgrade brings in money from new PS5 buyers even if existing PS4 owners don’t explicitly pay extra for it separately from the DLC purchase. |
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enurtsol
Posts: 14886 |
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Ghost of Tsushima: Director's Cut locks PS5 features behind a paywall – and that's dishonorable
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BadNewsBlues
Posts: 6281 |
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Hivebusters is a separate campaign that as far as I know has little to no ties with the main Gears 5 campaign.
Hence why the Coalition/Microsoft can sell it as a separate thing.
For the PS5 version yes for the PS4 version it's 20 dollars. That extra 10 for the PS5 factors in current gen pricing without which would likely lead to it having the same pricing as the last gen version. |
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Sven Viking
Posts: 1041 |
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Yeah, that was the subject — upgrading from the PS4 to PS5 version. |
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enurtsol
Posts: 14886 |
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The point is that the DLC is separated from the system-level feature update The DLC is paid content, while the feature update is free The feature update is not put behind the DLC paywall |
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