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INTEREST: Metal Gear Online to End Service on June 12




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The American Average



Joined: 17 Sep 2010
Posts: 645
Location: Jehuty
PostPosted: Tue Feb 14, 2012 12:30 pm Reply with quote
Wow I didn't people still play MGO it took a whole day for me to download it and then when i finally got it running it takes 20 minutes to get in a match,
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Apollo-kun



Joined: 11 Feb 2010
Posts: 1213
Location: City 7, Macross 7
PostPosted: Tue Feb 14, 2012 1:01 pm Reply with quote
Nobody ever really seemed to play it; I generally got my multiplayer MGS fix via Portable Ops.
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GVman



Joined: 14 Jul 2010
Posts: 730
PostPosted: Tue Feb 14, 2012 1:12 pm Reply with quote
The American Average wrote:
Wow I didn't people still play MGO it took a whole day for me to download it and then when i finally got it running it takes 20 minutes to get in a match,


Seriously. If it wasn't for that, I would've played it all the time.
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Jrittmayer



Joined: 13 Oct 2009
Posts: 304
Location: New Jersey
PostPosted: Tue Feb 14, 2012 4:09 pm Reply with quote
Thats a shame, the online was quite cool. Sad to see old game servers go down forever.
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Sven Viking



Joined: 09 May 2005
Posts: 1043
PostPosted: Tue Feb 14, 2012 9:56 pm Reply with quote
Seemed really interesting, but the server browser was awful. If I could ever get into a game, the lag was ridiculous. Tried for a few days and gave up.

It's crazy that so many games now don't allow people to run their own servers, and disappear forever after a few years or months. Imagine if you could only read about Pacman in history books, and couldn't play it because the servers had shut down. I just find the idea mind-boggling.

Consumer protection laws should require companies to release the necerrary server binaries or code for players to be able to potentially get a game running, if they decide to shut down something people paid money for, imho.
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