Forum - View topicThis Week in Games - Pokemon Origins
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Lord Geo
Posts: 2725 Location: North Brunswick, New Jersey |
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ILCA also has an animation division, & is primarily known for the long-running Yamishibai series of short anime that are meant to look like old-school kamishibai scrolls; it's definitely found itself a cult fandom. ILCA also made the extremely fun & enjoyable Doamayger-D in 2015, which imitated 70s-era super robot animation extremely well.
Therefore, I think this studio definitely knows what it's doing. |
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AiddonValentine
Posts: 2388 |
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-Shining Force: Yeah, I'm sick of the wobbling, jiggling PNGs as well. Just have their mouths moving if you must, there's not reason to do this "animated, but not" method. It's just WEIRD
-Pokemon: Looking good, whether Arceus or the Gen IV remakes. And today is another Metroid Dread Report showcasing Samus' moves, as well as building upon the mystery: https://metroid.nintendo.com/news/metroid-dread-report-vol-5/ |
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FrodoGate222
Posts: 108 |
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Sorry but I thought the best Pokemon is Piplup?
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Silver Kirin
Posts: 1264 |
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- Shining Force: yes, I don't like when they try to simulate movement with 2D artwork like that, Pokémon Black and White did something similar with the Pokémon battle sprites and it didn't look good for me (and being a DS game the sprites looked very pixelated).
- DP remakes: I wasn't to keen on these remakes when they first announced them, but it seems like they imrpoved the graphics and now everything looks better, still, I wish they made the overworld proportions more like PKMN Let's Go. - PKMN Legends: this title seems very ambitious and an interesting departure from other mainline titles (it seems that GF is treating it as a mainline title). I don't know if it's going to be an open-world game (the trailer makes it look a lot like Breath of the Wild) or if it's going to be more like the pre-World Monster Hunter games. |
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Juno016
Posts: 2443 |
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Several times, in fact! In the anime, you have: 1) Ancient devices used to seal giant pokemon 2) An old Ninetails found inside a really old Pokeball 3) A flashback to an old pirate making and using his own modern-looking balls 4) Celebi movie, where kid Professor Oak uses a cheap ball with a knob on top 5) A giant ball on a mountain housing an old Claydol 6) An ancient stone "orb" in the vague shape of a pokeball with runes on it used to capture Ho-oh And in the games: 1) Pokeballs were mentioned as having originally been made from apricorns, which coincides with the apricorn-looking ones in the new game 2) Magearna is the likely origin of the Pokeball, housing an artificial soul in it, though it may be the origin of the original look of a pokeball than the function. Voltorb is thought to be the modern look of the default pokeball, though we don't know which came first. We do know modern balls were made in the Pokemon world's 1925. So yeah, pokeballs have a huge history to them, regardless of the media, though some worked differently than others. Supposedly some old balls couldn't differentiate between wild and trained pokemon, so some were used to steal other trainers' pokemon, a la Colosseum style. |
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heavyweather
Posts: 97 Location: Fargo, ND |
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Ace Combat: I'm really excited for this one. 7 was excellent, and I'm interested to see how this one will turn out.
Shining Force: Weird moving 2D images aside, the game's setting off my gatcha alarms. I don't trust the game to not be pay to win, or obnoxious about monetization. Maybe, in the near future, Sega can find a cool indie studio to do something fun with the series, ala Wonder Boy and Streets of Rage. Last edited by heavyweather on Sat Aug 21, 2021 1:06 pm; edited 1 time in total |
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DokoMadeMo
Subscriber
Encyclopedia Editor Posts: 73 Location: Walla Walla, Washington, USA |
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I was totally in the "Sega camp" myself so I can totally relate!! The main reason I still consider Sonic the Hedgehog my favorite video game series of all time is because I used to own all the original Sonic games on the Sega Genesis. I used to have a Game Gear, a Sega Saturn, and of course a Dreamcast, and you better believe I was so excited that Sonic Adventure was a launch title!! I was so bummed when I found out Sega was exiting console development after the Dreamcast, but you better believe I'm always super excited for the newest Sonic games whenever they come out (although I will admit the only Sonic game that I couldn't really get into was "Sonic and the Secret Rings," but I never played "Sonic and the Black Knight" so maybe that would have made two? haha).
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ThatMoonGuy
Posts: 364 |
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Just a correction on Pokemon Legends. The game is not set that far back nor before human civilization. Its aesthetic seem to borrow heavily from Meiji era aesthetics which was the period when Ezo was renamed to Hokkaido and more heavily settled by Yamato groups, which ended up displacing (killing, really) many Ainu groups. The period can very easily be compared to the westward expansion in US and the movie Unforgiven, both the US and the Japanese one, can attest to that.
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AsuraTheDestructor
Posts: 494 |
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No thoughts on Black Myth Wukongs new trailer?
Or did it come out too late as you were writing this article? |
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Triltaison
Posts: 809 |
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Juno016 covered the old Pokéball stuff pretty well already, but I was just going to add that the apricorns (introduced in Gold/Silver) have been mentioned as being the standard Pokéball for over 400-500 years before modern times in the various lore. They'd hollow out the apricorns and use it for catching, as evidenced by Kurt making them into specially themed Pokéballs for you.
There's also a few more oddball ones in the various manga, anime, and games if you want to dig around, like the Odd Keystone and Sir Aaron's staff. So it's pretty inconsistent, but whatever. I always liked the weird devices from the Pokémopolis anime episode and Sam's wooden Pokéball in the Celebi movie. |
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FinalVentCard
ANN Reviewer
Posts: 675 |
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Yeah, I hate Live2D too. The movement is all unnatural and uncanny, so it just weirds me out. Which is why it took me so long to get into Vtubers--Live2D doesn't feel like fluid animation so much as just making a cardboard cut-out wobble around. It took me discovering 3D vtubers to get into them, because they have actual movement and animation. But I digress.
Seeing Shining Force come back makes me happy, I'm a massive fan of Shining Force 2 and I actually prefer it to a lot of Fire Emblems. But Sega hasn't really made a decent Shining Force in ages, especially since SF studio Camelot jumped ship and started working with Nintendo on Golden Sun and the Mario Golf games (fun fact: a lot of GS's look and mechanics can be traced back to the Shining games). I appreciate Shining Force coming back as a mobile game the same way I appreciate Langrisser coming back as a mobile game. But it really just whets my appetite for another actual Shining Force. Preferrably with pixel animation and not that Live2D crap. |
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