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KH91
Joined: 17 May 2013
Posts: 6176
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Posted: Wed Jan 04, 2017 12:03 am
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John is just repeating what he said months ago, but this time including P5 and Switch.
inb4theswitchandpcworshiperssharetheirdistasteatthisnews
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Blankslate
Joined: 30 Jun 2015
Posts: 425
Location: Atlanta, GA
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Posted: Wed Jan 04, 2017 12:18 am
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That's just what they want you to think before they sell you the "Golden" version that has tons of new content.
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Pikagreg
Joined: 04 Jan 2017
Posts: 9
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Posted: Wed Jan 04, 2017 12:21 am
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They should have been this straight forward about PSO2 years ago
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Running Wild
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Posted: Wed Jan 04, 2017 1:38 am
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Just more games I'll never get to play until PS3/PS4 gets emulated in a decade or two.
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rankothefiremage
Joined: 16 Oct 2003
Posts: 523
Location: Michigan
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Posted: Wed Jan 04, 2017 2:09 am
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"Exclusive" or very limited release.
Honestly given the fact the both potatos run x68 chips like PCs these days i don't get why any company would limit their sales by locking them to one or the other. Some PC titles are PC only due to GPU needs, but there's nothing that they can do that PCs can't do better.
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FreshIngredient
Joined: 02 Mar 2010
Posts: 52
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Posted: Wed Jan 04, 2017 2:16 am
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Running Wild wrote: | Just more games I'll never get to play until PS3/PS4 gets emulated in a decade or two. |
What's keeping you from just getting a PS3 or PS4?
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razisgosu
Joined: 26 Sep 2012
Posts: 657
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Posted: Wed Jan 04, 2017 2:37 am
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That's no surprise. Atlus USA and more likely Atlus JP, hates PC.
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Guile
Joined: 18 Jun 2013
Posts: 595
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Posted: Wed Jan 04, 2017 3:05 am
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rankothefiremage wrote: | Honestly given the fact the both potatos run x68 chips like PCs these days i don't get why any company would limit their sales by locking them to one or the other. Some PC titles are PC only due to GPU needs, but there's nothing that they can do that PCs can't do better. |
PC doesn't have very much quality control. Most PC versions run inferior to console versions, and designing games for set hardware is easier than the multiple types of compatibility issues with PCs. Piracy hurts as well. Its not surprising why most developers focus on consoles. The ones that don't are usually low budget studios who can't afford to so they're forced to deal with Steam.
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FlareKnight
Joined: 17 Apr 2008
Posts: 175
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Posted: Wed Jan 04, 2017 4:03 am
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Makes sense for them to hold up for the time being. Maybe if the Switch is a big hit and it makes sense, who knows. With the time it took to make the game I'm not surprised they aren't in any rush to be porting to anything.
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wohdin
Joined: 10 Jun 2011
Posts: 352
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Posted: Wed Jan 04, 2017 5:19 am
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>no PC
That's racist.
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Afezeria
Joined: 20 Aug 2015
Posts: 817
Location: Malaysia, Kuantan.
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Posted: Wed Jan 04, 2017 5:53 am
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Fxck this shit..
For a more mature response though, it's sad to see that I ain't going to be able to try Persona 5 and any Yakuza title in existence, seeing that I don't own a console because I'd spent so much money on upgrading my desktop. Guess that is unavoidable because piracy does ran more rampant for any title that get released on PC, and at least Night of Azure and Nier Automata would be there for me to enjoy soon.
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jdnation
Joined: 15 May 2007
Posts: 2108
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Posted: Wed Jan 04, 2017 5:58 am
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That's Master-Racist :p
Well Japanese audience on PC is much lower, so unless you want your game on handheld or cell phone, console is the way to go.
Multiplat releases require more work with more issues than focusing on ibe console. Sony probably had to twist tgeir arm just to put it on PS4 too.
PC releases need lots of qa for multiple configs and is certainly a hassle, and given your main fanbase is 99percent in console willing to spend $60 at launch, why bother with PC.
Yes there are a lot of dedicated day 1 PC gamers, but us this title really a fit for that scene to make it worth the initial investment? Maybe better to have one done much later at a cheaper price to satisfy those PC players who likely are waiting for a sale anyway, and make the specs ridiculously high so as to not bother with qa optimization to save costs?
But if that just gets you bad PR, better not to. Not that it wouldn't be nice to have a PC version, if only for mods.. then again, maybe mods are a reason the devs dont want it there knowing the things we see.. :p
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Megiddo
Joined: 24 Aug 2005
Posts: 8360
Location: IL
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Posted: Wed Jan 04, 2017 8:24 am
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Understandable. I'll play them if/when they're available on PC then. Or I'll just watch people play them on Twitch. If Atlus doesn't want my money and feels that it's a better business decision to be Sony exclusive then that's understandable.
Though, I'm pretty sure the 'multiple config' argument is a rather outdated one, since there are two different specific hardware models of PS4 now that each have different display configurations from the other and Atlus is releasing this on PS3 as well I believe which has an entirely different architecture altogether. Considering the PS4 architecture is much, much, closer to that of Windows PC than the PS3 it's rather obvious that the reasoning by Atlus' decision is not one in which the technical difficulty of the port factored in heavily if at all.
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6279
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Posted: Wed Jan 04, 2017 10:00 am
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Blankslate wrote: | That's just what they want you to think before they sell you the "Golden" version that has tons of new content. |
Makes sense until you remember all the Persona games (and their remakes/rereleases) have only ever been on Sony platforms.
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RitsuLaw
Joined: 02 Jan 2015
Posts: 212
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Posted: Wed Jan 04, 2017 10:33 am
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Guess that'll be the first Persona game iI wont be able to play them. I've already owned a ps1, psp and ps2, but i have no money to buy a ps3/ps4, since the ps4 is like 3k bucks here in the country i'm at, and the ps3 1k, not to mention the mad money i have to spend on buying 3ds games, meaning: i'm totaly broke. My only hope would be a PC release, but oh well, seems Atlus doesn't like money as much as i thought, huh.
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