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Via_01
Joined: 24 Aug 2014
Posts: 551
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Posted: Sun Nov 30, 2014 4:42 pm
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It's a great thing that we managed to hit the $46000 mark. Yay for a fully voiced game!
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Hameyadea
Joined: 23 Jun 2014
Posts: 3679
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Posted: Sun Nov 30, 2014 5:02 pm
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Via_01 wrote: | It's a great thing that we managed to hit the $46000 mark. Yay for a fully voiced game! |
I know. If the Stretch Goals were swapped, with the $46,000 being the merchandise and the $65,000 being the voices, I would've been upset.
The real question is are they (S.R.L. and Sekai Project) can really deliver on April 2015? Having to record lines for the entirety of the game isn't something that can be done in a day or two (or can it? I don't know).
I can't wait for my copy
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Kougeru
Joined: 13 May 2008
Posts: 5579
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Posted: Sun Nov 30, 2014 5:59 pm
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Hameyadea wrote: |
Via_01 wrote: | It's a great thing that we managed to hit the $46000 mark. Yay for a fully voiced game! |
I know. If the Stretch Goals were swapped, with the $46,000 being the merchandise and the $65,000 being the voices, I would've been upset.
The real question is are they (S.R.L. and Sekai Project) can really deliver on April 2015? Having to record lines for the entirety of the game isn't something that can be done in a day or two (or can it? I don't know).
I can't wait for my copy |
They lines should already be recorded shouldn't they? It's just licensing for the Japanese cast I believe.
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Via_01
Joined: 24 Aug 2014
Posts: 551
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Posted: Sun Nov 30, 2014 6:14 pm
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Kougeru wrote: |
Hameyadea wrote: |
Via_01 wrote: | It's a great thing that we managed to hit the $46000 mark. Yay for a fully voiced game! |
I know. If the Stretch Goals were swapped, with the $46,000 being the merchandise and the $65,000 being the voices, I would've been upset.
The real question is are they (S.R.L. and Sekai Project) can really deliver on April 2015? Having to record lines for the entirety of the game isn't something that can be done in a day or two (or can it? I don't know).
I can't wait for my copy |
They lines should already be recorded shouldn't they? It's just licensing for the Japanese cast I believe. |
Yup. The first stretch goal was to license the voices only for the main events, while the $46000 goal was to license all the voices for all them events. At least that's what I managed to gather.
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Hameyadea
Joined: 23 Jun 2014
Posts: 3679
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Posted: Sun Nov 30, 2014 6:56 pm
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https://www.kickstarter.com/projects/sekaiproject/bring-was-the-hourglass-of-lepidoptera-to-the-west wrote: | Stretch Goals
At $10,500, Specially made postcards will be given to all backers.
At $30,000, voices (event and scene replay only) will be unlocked and Limited quantity of Shikishi (autographs) from Seiyuu will be available.
At $46,000, full voices unlocked, we will be able to do additional recording on character voices (expect for the protagonist) to make the game fully voiced! Shikishi signed by Seiyuu and personalized with backers names will be available.
At $65,000, Kickstarter exclusive goods such as mugs, fans, and dakimakura add ons will be unlocked and we will do an Android port. |
They'll record more lines, not acquire International Lease
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Via_01
Joined: 24 Aug 2014
Posts: 551
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Posted: Sun Nov 30, 2014 6:59 pm
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Yeah, just went to the kickstarter page to make sure. My mistake there.
But that brings again the question of how long it'd take to record the lines.
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