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NEWS: Capcom Plans 2 New R&D Buildings for Next-Gen & Social Games




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Tomibiki



Joined: 08 Jul 2007
Posts: 837
PostPosted: Mon Apr 14, 2014 11:35 pm Reply with quote
huh...this ought to be interesting.
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mgosdin



Joined: 17 Jul 2011
Posts: 1302
Location: Kissimmee, Florida, USA
PostPosted: Tue Apr 15, 2014 3:35 am Reply with quote
Usually you don't see software companies making that sort of investment in facilities. To be honest, the decentralized structure most developers use - remote employees / contractors - is what works best, so this looks risky to me.

Mark Gosdin
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Shadowrun20XX



Joined: 26 Nov 2007
Posts: 1936
Location: Vegas
PostPosted: Tue Apr 15, 2014 11:05 am Reply with quote
Sound like they got some funding. This is great to hear. Maybe we will get some unique PSX era titles from this new gen.

E3 can't get here quick enough. Hopefully Deep Down gets more of a reveal.
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DTJB



Joined: 20 Jan 2010
Posts: 671
Location: Dubuque, IA
PostPosted: Tue Apr 15, 2014 11:05 am Reply with quote
Make way for more cell phone games.
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Mr. sickVisionz



Joined: 28 Oct 2007
Posts: 2175
PostPosted: Tue Apr 15, 2014 11:39 am Reply with quote
mgosdin wrote:
Usually you don't see software companies making that sort of investment in facilities.


The large successful ones do.

mgosdin wrote:
To be honest, the decentralized structure most developers use - remote employees / contractors - is what works best, so this looks risky to me.


What's the metric for determining if it "works best"? Anyways, this could be a good sign that they are starting to value retaining employees more than the ease of getting rid of employees that being contractor based brings.
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