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INTEREST: Fans Recreate Anime and Game Themes Using Skullgirls DLC


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Joe Mello



Joined: 31 May 2004
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Location: Online Terminal
PostPosted: Wed Mar 26, 2014 7:13 pm Reply with quote
I appreciate the ever-living snot out of this.
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Mister Ryan Andrews



Joined: 28 Jan 2014
Posts: 219
PostPosted: Wed Mar 26, 2014 7:15 pm Reply with quote
Skullgirls is still a thing?
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Chagen46



Joined: 27 Jun 2010
Posts: 4377
PostPosted: Wed Mar 26, 2014 7:21 pm Reply with quote
Mister Ryan Andrews wrote:
Skullgirls is still a thing?

Uh...yeah. What the hell made you think it was dead?

Seriously the game has only been out for a year.
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Blatch
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Joined: 26 Sep 2013
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PostPosted: Wed Mar 26, 2014 7:39 pm Reply with quote
I really don't get why the always have to refer to it as Skullgirls Encore, even if they had to release the game under a new name because of whatever the hell happened with the distributor. What's stopping everyone else from using the shorthand?
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doubleO7



Joined: 17 Jul 2009
Posts: 1073
PostPosted: Wed Mar 26, 2014 7:40 pm Reply with quote
@Mister Ryan Andrews
@Chagen 46

And only 1 of the 5 crowdfunded DLC characters is even out yet, with Big Band almost done. SkullGirls will stick around, and continue to see new content, for quite some time.
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ChexGuy



Joined: 11 Sep 2013
Posts: 22
PostPosted: Wed Mar 26, 2014 7:45 pm Reply with quote
Blatch wrote:
I really don't get why the always have to refer to it as Skullgirls Encore, even if they had to release the game under a new name because of whatever the hell happened with the distributor. What's stopping everyone else from using the shorthand?


Because it's a relatively large update in terms of how it changes the mechanics. Other updates were called "Slightly Different Edition" and "More Different Edition".
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doubleO7



Joined: 17 Jul 2009
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PostPosted: Wed Mar 26, 2014 7:48 pm Reply with quote
Blatch wrote:
I really don't get why the always have to refer to it as Skullgirls Encore, even if they had to release the game under a new name because of whatever the hell happened with the distributor. What's stopping everyone else from using the shorthand?


Because that's the title of the game now. I suppose they don;t have to, but in an article like this its just proper news-reporter etiquette to use the actual title of something, rather than a shorthand.
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Chrno2



Joined: 28 May 2004
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PostPosted: Wed Mar 26, 2014 8:28 pm Reply with quote
This is creativity. I love stuff like this.
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GeorgeC



Joined: 22 Nov 2008
Posts: 795
PostPosted: Thu Mar 27, 2014 5:00 am Reply with quote
Chagen46 wrote:
Mister Ryan Andrews wrote:
Skullgirls is still a thing?

Uh...yeah. What the hell made you think it was dead?

Seriously the game has only been out for a year.




Correction!

Skullgirl has been out around TWO years now.
I've had the game since the original release date...

And this is a very creative feature worth buying a DLC character for!

In principle, I STILL don't like DLC much -- I hate the idea of virtual ownership versus having games, music, and movie on physical disc media; -- but I'll swallow my bile and get this when it's available on my game system.

I doubt I'll buy Skullgirls for PC any time soon...
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v1cious



Joined: 31 Dec 2002
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PostPosted: Thu Mar 27, 2014 8:37 am Reply with quote
GeorgeC wrote:
In principle, I STILL don't like DLC much -- I hate the idea of virtual ownership versus having games, music, and movie on physical disc media; -- but I'll swallow my bile and get this when it's available on my game system.

I doubt I'll buy Skullgirls for PC any time soon...


The fans funded this DLC though, so it's not like they did it as a cash-in.
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msgundam2



Joined: 28 Dec 2005
Posts: 271
Location: Indiana USA
PostPosted: Thu Mar 27, 2014 1:11 pm Reply with quote
I don't like Big Band all that much. He is a big easy target and he attacks above the opponent's head. I will still get him when the DLC comes out since it's free for the first month.
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Levitz9



Joined: 06 Feb 2007
Posts: 1022
Location: Puerto Rico
PostPosted: Thu Mar 27, 2014 1:34 pm Reply with quote
v1cious wrote:
GeorgeC wrote:
In principle, I STILL don't like DLC much -- I hate the idea of virtual ownership versus having games, music, and movie on physical disc media; -- but I'll swallow my bile and get this when it's available on my game system.

I doubt I'll buy Skullgirls for PC any time soon...


The fans funded this DLC though, so it's not like they did it as a cash-in.


I'd like to add on to the "DLC" bit: originally, their Indiegogo/Squigly campaign was just so that they could finish Squigly, who was already slated for being put into the game. Lab Zero had to resort to crowdfunding because the developer they belonged to had to drop them after a lawsuit.

So, yeah, we probably would have had to pay for Squigly down the line, but as it stands, we're getting Squigly, Big Band, Eliza, Beowulf and Robo-Fortune because fans funded their development--just as V1cious said.
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EricJ2



Joined: 01 Feb 2014
Posts: 4016
PostPosted: Thu Mar 27, 2014 2:18 pm Reply with quote
Chrno2 wrote:
This is creativity. I love stuff like this.

Anime themes, I could see, but Leroy Anderson just comes off as delicious sarcasm. Razz
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Lavnovice9



Joined: 23 Oct 2012
Posts: 276
PostPosted: Thu Mar 27, 2014 4:05 pm Reply with quote
v1cious wrote:
The fans funded this DLC though, so it's not like they did it as a cash-in.


Begging people for money seems like a lot more of a cash in than a company using their own resources to make something then sell it.
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ANN_Bamboo
ANN Contributor


Joined: 05 Jan 2002
Posts: 3904
Location: CO
PostPosted: Thu Mar 27, 2014 4:19 pm Reply with quote
Lavnovice9 wrote:
v1cious wrote:
The fans funded this DLC though, so it's not like they did it as a cash-in.


Begging people for money seems like a lot more of a cash in than a company using their own resources to make something then sell it.


Easier said than done. How do you expect people to make a living for the several months required to work on one character? Or pay voice actors? Or pay for distribution costs?
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