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Kurohei
Joined: 13 Dec 2010
Posts: 597
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Posted: Mon Apr 02, 2012 4:58 pm
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I see Gurren Lagann.
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blarg01
Joined: 11 Apr 2010
Posts: 70
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Posted: Mon Apr 02, 2012 5:25 pm
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Because all drills = that show, eh?
In a nutshell, the game is meh with controls, but tries to get many to give it a try with many different ways to control it. Multiplayer is where it's at end game.
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ParaChomp
Joined: 10 Dec 2010
Posts: 1018
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Posted: Mon Apr 02, 2012 5:40 pm
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Well didn't we all think of Gurren Lagann when we saw Pit with the Drill Arm?
Love the game but I can't believe you spoiled the amount of levels the game has! The gag ending was hilarious.
Anyways, it's an excellent game and I think I might even cosplay as Dark Pit.
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Mario1234567
Joined: 05 Sep 2008
Posts: 614
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Posted: Mon Apr 02, 2012 6:09 pm
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This game is amazing... Good to see ANN Reviewing good games for once... I am sure a Xenoblade review will come soon.
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Lucca_Ashtear
Joined: 07 Oct 2007
Posts: 68
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Posted: Mon Apr 02, 2012 7:24 pm
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Excellent review Todd. I just about lost it at the Chubby Cherub reference.
blarg01 wrote: | Because all drills = that show, eh?
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This is pure speculation on my part but I think Gurren Lagann inspired more than just a playable weapon. The way the whole story structure builds and turns itself on its head; I certainly wouldn't be surprised if a few staff members were fans.
Anyway, I beat the main campaign last Monday and I'm still hooked to this game. Definitely the most fun I've had with a handheld in a long, long time.
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FeralKat
Joined: 06 Jan 2005
Posts: 402
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Posted: Mon Apr 02, 2012 8:49 pm
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Great review! My only gripe is that it forgot to mention the awesome voice acting! I ended up replaying stages just to hear some of the conversations again (Stage 23, anyone? BAHAHA). It's really worth buying. This was the best gaming experience I've had in a long time.
Last edited by FeralKat on Wed Apr 04, 2012 1:59 pm; edited 1 time in total
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Looneygamemaster
Joined: 21 Jan 2012
Posts: 192
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Posted: Mon Apr 02, 2012 11:16 pm
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Quote: | The two of them subtly mock the game with a mixture of cornball comedy, surpassing even the likes of Paper Mario in their attacks on the fourth wall.
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That bit of info just raised my interest in this game.
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gerbilx
Joined: 19 Jan 2009
Posts: 138
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Posted: Tue Apr 03, 2012 12:56 am
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It's such a fun game. (>")>
I personally have ABXY move the reticule, to make it play more like Metroid Prime: Hunters, and that works very well for me.
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enurtsol
Joined: 01 May 2007
Posts: 14889
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Posted: Tue Apr 03, 2012 3:51 am
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Don't blame Captain N!
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whatah
Joined: 03 Apr 2012
Posts: 5
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Posted: Tue Apr 03, 2012 6:25 pm
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Quote: | While the 3-D effect of the system is still distracting at best, Uprising looks quite good all the same |
Taken literally this means that the best you can say about the glasses free 3D experience is that it is distracting.
I have heard many variations of this comment including the most popular "the best thing about the 3D feature is that you can turn it off"
I guess I still do not understand why people show such disdain for this (imo) amazing feature built into the nintendo handheld.
I do not have a 3DS, I plan on getting one when the system and game library have developed and dropped in price even further. I really love my DS Lite (have put at least a thousand hours into it, half that for Disgaea DS and assorted Poke-games).
The only times I have played on a 3DS was about 10 minutes at BestBuy within a week of launch (Pilotwings) and about 10 minutes at Fry's about a week ago (Mario Sonic Olympics). Both times I found the glasses free 3D feature to work very well, even if all it was doing is pushing the menu background back about half an inch.
I love that the 3DS game library is developing at a respectable rate; I just remain surprised that the glasses-free 3D feature is still so often referred to as a "gimmick" or as a "pointless inclusion"[/quote]
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Zac
ANN Executive Editor
Joined: 05 Jan 2002
Posts: 7912
Location: Anime News Network Technodrome
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Posted: Tue Apr 03, 2012 6:29 pm
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enurtsol wrote: | Don't blame Captain N-icus! |
Fixed
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ParaChomp
Joined: 10 Dec 2010
Posts: 1018
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Posted: Tue Apr 03, 2012 9:33 pm
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Zac wrote: |
enurtsol wrote: | Don't blame Captain N-icus! |
Fixed |
Speaking of which, they could have kicked Captain N in the nuts so perfectly in this game but they didn't.
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population_tire
Joined: 31 May 2007
Posts: 576
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Posted: Tue Apr 03, 2012 11:18 pm
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All the gameplay videos make it look like you just run/fly around and kill stuff.
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Charred Knight
Joined: 29 Sep 2008
Posts: 3085
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Posted: Wed Apr 04, 2012 1:23 am
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ParaChomp wrote: |
Zac wrote: |
enurtsol wrote: | Don't blame Captain N-icus! |
Fixed |
Speaking of which, they could have kicked Captain N in the nuts so perfectly in this game but they didn't. |
That's because the Japanese don't remember Captain N like the Americans do.
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sfried
Joined: 16 Dec 2007
Posts: 266
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Posted: Wed Apr 04, 2012 2:35 am
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Kurohei wrote: | I see Gurren Lagann. |
I think this sums up this game quite well. To let on anything more would already be spoilers.
population_tire wrote: | All the gameplay videos make it look like you just run/fly around and kill stuff. |
And there's perhaps a good reason for that. There is diversity in what you do in the game despite all the running/flying, but how it's executed will surprise you.
Lucca_Ashtear wrote: | This is pure speculation on my part but I think Gurren Lagann inspired more than just a playable weapon. The way the whole story structure builds and turns itself on its head; I certainly wouldn't be surprised if a few staff members were fans. |
Shhh. We're not suppose to talk about that!
Anyways, this game certainly has its quotable moments. Most of theme usually involve a certain lord of the Underworld. The best part was when he threatened to...expel Pit a certain way!
I should really emphasis that the music, despite the pedigree of the composer list, is amazing in and of itself. It is be far the most diverse videogame soundtrack of the year, while having a consistent feel.
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