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INTEREST: Monolith Soft Unveils 'X' Wii U Game With Mecha in New Trailer


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DKL



Joined: 08 May 2005
Posts: 1960
Location: California, USA
PostPosted: Thu Jun 13, 2013 5:35 am Reply with quote
Anti_Nadalista wrote:
varmintx wrote:
I liked Xenoblade Chronicles, but it was ugly as sin. Thankfully, this game certainly doesn't have that problem.


You don't know what you are talking about. The world in that game was gorgeous.


Despite the graphical "limitations" of the game, I found this game's world more interesting to look at than most of the current gen stuff.

(I guess what I'm getting at is that, if you're creative enough, you work around that stuff)
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DangerMouse



Joined: 25 Mar 2009
Posts: 3991
PostPosted: Thu Jun 13, 2013 5:49 pm Reply with quote
I think it will be pretty flexible given the massive areas in Xenoblade Chronicles. As said, they'll probably use the fuel to try to keep you in the right areas.

DKL wrote:
Anti_Nadalista wrote:
varmintx wrote:
I liked Xenoblade Chronicles, but it was ugly as sin. Thankfully, this game certainly doesn't have that problem.


You don't know what you are talking about. The world in that game was gorgeous.


Despite the graphical "limitations" of the game, I found this game's world more interesting to look at than most of the current gen stuff.

(I guess what I'm getting at is that, if you're creative enough, you work around that stuff)


Yeah, it was most impressive what they were able to design and get across and display in the world even with the limitations. Even a crisper picture would have shown off how nice the areas looked even more.

As a huge fan of all the Xeno games, I can't wait for their new game. It's basically the game I bought the system for since it also enabled me to finally own Xenoblade myself.
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