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The X Button - Might Be Wrong


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Eldritcho



Joined: 14 Dec 2010
Posts: 260
PostPosted: Thu Oct 22, 2015 6:35 pm Reply with quote
whiskeyii wrote:



If you ask folks in the pageant scene, you'll get a statement about how it's showcasing the best (most beautiful) and brightest (most talented) a particular area has to offer. It's not intended to be a Victoria's Secret lingerie show knock-off. My argument here is against intent.


Except, to those not in the pageant scene, most would say it is incredibly exploitive and unnecessarily sexualizes the girls. It's the same sort of argument those outside of the gaming scene make about sexual imagery in games like this (which is doubly stupid, as this content is entirely optional, as in, you don't have to wear the outfit if you don't want to).

Also, yeah, dressing the real little girls in outfits no less risqué than the fictional character is dressed seems like more of a problem to most people. And, as opposed to the game, wear the outfits are optional, the risqué outfits in TIT aren't, as swimsuits are a mandatory category in the contests.


Quote:
As for editing out the gravure thing, yes that is censorship. But I still view it as a smart business decision; Nintendo doesn't want to be associated with an industry that basically makes the female equivalent of firemen calendars using minors--an industry that actually exists and is widely accepted in Japan. Most media outlets would probably view that as child porn--I can't blame Nintendo for going "Nope, no way. Not touching that with a ten-foot pole!"


Again, this is only Nintendo of America doing this. As in, in Japan, this is ok. The American publishers thought, "If the player so wished, they could have the option to play the game in a swimsuit that shows off cleavage and midriff? SCANDAL!!! Take it out!"

So, yeah, it really does all come back to good-old-fashion American prudishness in the end.
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whiskeyii



Joined: 29 May 2013
Posts: 2266
PostPosted: Thu Oct 22, 2015 6:41 pm Reply with quote
Eldritcho wrote:


Except, to those not in the pageant scene, most would say it is incredibly exploitive and unnecessarily sexualizes the girls. It's the same sort of argument those outside of the gaming scene make about sexual imagery in games like this (which is doubly stupid, as this content is entirely optional, as in, you don't have to wear the outfit if you don't want to).


I agree. I do think pageants are exploitative. I'm still arguing intent though. The swimsuits are intended as eye-candy. TaT is not intended as such. If the intent of the game is to sexualize minors (albiet optionally), then that's where Nintendo has a problem on it's hands.

Eldritcho wrote:

Again, this is only Nintendo of America doing this. As in, in Japan, this is ok. The American publishers thought, "If the player so wished, they could have the option to play the game in a swimsuit that shows off cleavage and midriff? SCANDAL!!! Take it out!"

So, yeah, it really does all come back to good-old-fashion American prudishness in the end.


Possibly also Nintendo of Europe, though it's hard to tell right now. Again, I think the problem is that the character you ogle--unavoidably, as it's a cutscene, is underage. Wanting to de-sexualize that as much as possible to avoid allegations of "child porn" is something I can understand.

You also can't expect American gamers to play with a Japanese mindset. They'll play with an American one. And America, by and large, has a problem with sexualizing minors.


Last edited by whiskeyii on Thu Oct 22, 2015 6:41 pm; edited 1 time in total
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Paiprince



Joined: 21 Dec 2013
Posts: 593
PostPosted: Thu Oct 22, 2015 6:41 pm Reply with quote
whiskeyii wrote:

You use such deceptive language. I'm not trying to "weasel out" of anything. I thought you misunderstood the differences between Toddlers and Tiaras and the swimsuits and sought to clarify my stance, mostly because you condensed my argument incorrectly down to a mere sentence.

And yes, maybe Nintendo is being prudish. That's not the point I'm arguing here. I'm arguing that Nintendo is justified in making changes for their audience, an audience that still largely views them as family-friendly, because there are some severe cultural divides between sexualizing minors in Japan and the West at large.

If they want to avoid a perceived shitstorm in the making because of how Fatal Frame sexualizes minors, they can do that. And in a culture that widely does not accept sexualized minors, that is a culturally smart decision if they don't want to alienate potential customers.

EDIT: I'm actually very familiar with Fatal Frame/Project Zero.


Except who in their Family Friendly target audience would even bother with this? All they'd care about purchasing for little Jimmy or Jane would be the latest Mario or Pokemon. They'd see at the cover for this and then look the other way unless they're really that clueless then again, it's their fault. The "potential customers" you're talking about is clearly not those types of people.

There is no justification for what they've done, especially when NOA distilled the plot and its characters. You're advocating for the days when Pokemon can call Onigiris donuts except you don't seem to have a problem with this case because it's something you deem "skeevy."Ain't that rather hypocritical?

And yes, it's a matter of choices. NOA spit on that for the sake of muh reputation. Well, they just ruined it themselves. Funny how irony works.


Last edited by Paiprince on Thu Oct 22, 2015 6:47 pm; edited 1 time in total
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Levitz9



Joined: 06 Feb 2007
Posts: 1022
Location: Puerto Rico
PostPosted: Thu Oct 22, 2015 6:44 pm Reply with quote
SahgoDN wrote:
Levitz9 wrote:
It's why I don't have any faith in those upcoming Banjo Kazooie/Castlevania reskins. Nostalgia is not something we can base anything off of. There's a reason those franchises died off: they had been thoroughly mined out.

Stuff ending isn't a bad thing, but nobody wants to admit it. Then they complain when that thing they love is turned into a zombie.


I think you hit the nail on the head. I remember back when Sonic 4 Episode 1 was released; one reviewer in particular claimed that even if the game wasn't flawed as it was, it would've never pleased the fans -- and not because of the good ol' saying that the Sonic fandom is unpleasable. But because, paraphrasedly, "they weren't looking for more of classic Sonic games, but more of those lazy summer afternoons they spent playing Sonic games; and that, no game company can give them".

I'll also say that, altough that by no means excuses how disappointing Mighty9 looks, Kickstarter's model gives a certain entitlement and progressively-higher expectations to fans who gave their money. "Wait, so our gazillion dollars can only do this? This isn't what I paid for!". Again, does not excuse empty promises, does not excuse that inexcusable second Kickstarter, but I'd bet that everybody would be more forgiving of the lackluster-looking game if it wasn't crowdfunded.

But speculation is just that, I guess.


Wow, you said it even better with that Sonic paraphrasing than I ever could have.

Considering your point on how forgiving of MN9 people would be, I'd hazard that even if it weren't crowdfunded people would've been (rightfully) critical of it. It has too little of an identity of its own to really stand on its own feet. If it weren't for the MML3 fiasco, there wouldn't be much of a reason for people to support MN9 at all, save for the presence of another side-scroller in this day and age--and even that's kinda flimsy, considering all the side-scrolling indie-titles available.

You yourself said it: the campaign promised way too much.

Eldritcho wrote:

However, I don't think nostalgia is inherently a bad thing. Games being made as a throwback to older franchises I think is a perfectly valid way of doing things, as long as they have a voice of their own underneath. While MN9 might prove to be disappointing, other such throwbacks have been pretty widely accepted like Undertale, which many see as a throwback to Earthbound.


I quoted a seriously relevant part. That's the big problem with MN9, Bloodstainedvania, and Not-Quite-Banjo & Kazooie: they don't have their own identities. They bring nothing to the table outside of being reincarnations of faded franchises. (I'd go out on a limb and say that this is a big problem that Bravely Default and Freedom Planet also suffer, too.)


Last edited by Levitz9 on Thu Oct 22, 2015 6:48 pm; edited 1 time in total
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whiskeyii



Joined: 29 May 2013
Posts: 2266
PostPosted: Thu Oct 22, 2015 6:47 pm Reply with quote
Paiprince wrote:
whiskeyii wrote:

You use such deceptive language. I'm not trying to "weasel out" of anything. I thought you misunderstood the differences between Toddlers and Tiaras and the swimsuits and sought to clarify my stance, mostly because you condensed my argument incorrectly down to a mere sentence.

And yes, maybe Nintendo is being prudish. That's not the point I'm arguing here. I'm arguing that Nintendo is justified in making changes for their audience, an audience that still largely views them as family-friendly, because there are some severe cultural divides between sexualizing minors in Japan and the West at large.

If they want to avoid a perceived shitstorm in the making because of how Fatal Frame sexualizes minors, they can do that. And in a culture that widely does not accept sexualized minors, that is a culturally smart decision if they don't want to alienate potential customers.

EDIT: I'm actually very familiar with Fatal Frame/Project Zero.


Except who in their Family Friendly target audience would even bother with this? All they'd care about purchasing for little Jimmy or Jane would be the latest Mario or Pokemon. They'd see at the cover for this and then look the other way unless they're really that clueless then again, it's their fault. The "potential customers" you're talking about is clearly not those types of people.

There is no justification for what they've done, especially when NOA distilled the plot and its characters. You're advocating for the days when Pokemon can call Onigiris donuts except you don't seem to have a problem with this case because it's something you deem "skeevy."Ain't that rather hypocritical?


Please stop putting words in my mouth. Where the hell did I mention onigiris, pokemon, or donuts? Where did I advocate for censorship? I said I understood where Nintendo of America was coming from and why they probably did what they did. Period.

The potential customers I'm referring to are general horror fans, probably folks looking for something to fill the PT void. Not moms and dads looking for the next Mario game. Not all horror game fans are fans of anime, or of moe anime, or of gravure. I'd bet most horror fans don't even know what gravure IS, and even if they do, how many are comfortable, as by-products of Western society, with sexualizing underage teenagers? That just doesn't fly in Western society.

That's my whole argument. That Nintendo changed parts of the game because they understood that Western audiences, by and large, are NOT OKAY with sexualizing minors.
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Paiprince



Joined: 21 Dec 2013
Posts: 593
PostPosted: Thu Oct 22, 2015 6:55 pm Reply with quote
whiskeyii wrote:
Paiprince wrote:
whiskeyii wrote:

You use such deceptive language. I'm not trying to "weasel out" of anything. I thought you misunderstood the differences between Toddlers and Tiaras and the swimsuits and sought to clarify my stance, mostly because you condensed my argument incorrectly down to a mere sentence.

And yes, maybe Nintendo is being prudish. That's not the point I'm arguing here. I'm arguing that Nintendo is justified in making changes for their audience, an audience that still largely views them as family-friendly, because there are some severe cultural divides between sexualizing minors in Japan and the West at large.

If they want to avoid a perceived shitstorm in the making because of how Fatal Frame sexualizes minors, they can do that. And in a culture that widely does not accept sexualized minors, that is a culturally smart decision if they don't want to alienate potential customers.

EDIT: I'm actually very familiar with Fatal Frame/Project Zero.


Except who in their Family Friendly target audience would even bother with this? All they'd care about purchasing for little Jimmy or Jane would be the latest Mario or Pokemon. They'd see at the cover for this and then look the other way unless they're really that clueless then again, it's their fault. The "potential customers" you're talking about is clearly not those types of people.

There is no justification for what they've done, especially when NOA distilled the plot and its characters. You're advocating for the days when Pokemon can call Onigiris donuts except you don't seem to have a problem with this case because it's something you deem "skeevy."Ain't that rather hypocritical?


Please stop putting words in my mouth. Where the hell did I mention onigiris, pokemon, or donuts? Where did I advocate for censorship? I said I understood where Nintendo of America was coming from and why they probably did what they did. Period.

The potential customers I'm referring to are general horror fans, probably folks looking for something to fill the PT void. Not moms and dads looking for the next Mario game. Not all horror game fans are fans of anime, or of moe anime, or of gravure. I'd bet most horror fans don't even know what gravure IS, and even if they do, how many are comfortable, as by-products of Western society, with sexualizing underage teenagers? That just doesn't fly in Western society.

That's my whole argument. That Nintendo changed parts of the game because they understood that Western audiences, by and large, are NOT OKAY with sexualizing minors.


Sorry, but sympathizing for their reasons is more or less supporting it. NOA does not have the obligation of altering content just because its perceived audience won't settle with it. Let me throw the bone back at ya. Not all horror fans are closet minded prudes who are intolerant of lewd content. In fact, the fanbase is known for being counter-culture thus they are for the most part OKAY with unsettling themes like minors in questionable scenarios.

NOA doesn't get anyone outside the 7-12 and casual gamer demographic and it really shows. It is unfortunate Fatal Frame ended up under their wing and it's even more unfortunate for their first party title Fire Emblem.


Last edited by Paiprince on Thu Oct 22, 2015 7:00 pm; edited 1 time in total
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Calsolum



Joined: 11 May 2010
Posts: 902
PostPosted: Thu Oct 22, 2015 6:58 pm Reply with quote
Oh hey looks like nintendo went and censor-- made some cultural adjustments to their game. Aw how sweet of them now little boys, girls and people easily offended by underage fictional cartoon/anime characters in provocative situations can safely buy their product in droves.




okay now that I've expelled the sarcasm from my system oh nintendo(of america) you done goofed. Well to be honest those original costumes were indeed very 'erotic' at least in some gameplay videos and it really really shouldn't have to. I mean you could have kimono's, bunny ears, glasses heck even that leather one from crimson butterfly was alright since it easily forgettable(especially when youre desperately running to make distance between you and some instakill ghost) once you start playing the game. I don't know I feel that nintendo's definitely in the wrong for replacing them with other costumes(the zelda one looks really nice though). I mean it'd be pretty damn embarrassing if I told my friends that i was playing FF5 and they decide to prank me by showing up through the back door to scare me only to just stop and go "dude, i though you were playing a horror game not hentai" because to 'casuals' ecchi and hentai are one and the same.

Buttt on the flip side this is a M-17 game and 18+ in japan so they can and should be able to put whatever they want in there except sexual violence and all those really nasty things(funny how no one bats an eye to publish games about violence, murdering people graphically and accurately but putting a minor/s in sexy situations brings out the "ethics" in people). I mean I'd rather these costumes never existed in the first place... but theyre there and well... I kinda don't want em removed for the sake of 'ethnic cleansing' which is the only conclusion i can reach. I mean making this game 'kid' friendly is stupid cause its got a M-17 tag and its a dang survival horror game

well to be perfectly honest I was on the fence about buying this game more toward not since its downloadable content only and i heard it wasn't so good, plus i hate the dang wii/wii U controls, so while it wasn't the game changer that made me not want to buy it, it most certainly isn't a pro for me. I think i'll just wait till the wii U gets hacked and an eng translation version comes out, provided the Japanese price don't skyrocket by then


long story short:
yeah the original costumes were erotic, and they shouldn't have even made it into the japanese version. But theyre there, and they shouldn't have been removed, even if that zelda one looks far more awesome(now if ya'll had clamp inspired costume i'd say "shut up and take my money").
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whiskeyii



Joined: 29 May 2013
Posts: 2266
PostPosted: Thu Oct 22, 2015 6:59 pm Reply with quote
Paiprince wrote:

Sorry, but sympathizing for their reasons is more or less supporting it. NOA does not have the obligation of altering content just because its perceived audience won't settle with it. Let me throw the bone back at ya. Not all horror fans are closet minded prudes who are intolerant of lewd content. In fact, the fanbase is known for being counter-culture thus they are for the most part OKAY with unsettling themes like minors in questionable scenarios.


When you say "fanbase", you're referring to fans of Fatal Frame who have greater context for Japanese-based games and settings? Rather than the expanded potential customer base who play things like Amnesia or S.O.M.A. or Until Dawn and aren't aware of "counter-culture" elements?

Because I'm saying that Nintendo is trying to reach the general populous of horror fans (the latter) by making the game more palatable for a general audience, rather than catering to a niche audience.
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Eldritcho



Joined: 14 Dec 2010
Posts: 260
PostPosted: Thu Oct 22, 2015 7:04 pm Reply with quote
whiskeyii wrote:



I agree. I do think pageants are exploitative. I'm still arguing intent though. The swimsuits are intended as eye-candy. TaT is not intended as such. If the intent of the game is to sexualize minors (albiet optionally), then that's where Nintendo has a problem on it's hands.


I'd say intent is subjective, but lets rap a little.

Swimsuits are intended to show off the wearers figure and skin, correct? Correct. If one finds the partially exposed female form sexually arousing, swimsuits would do it, right? Right. As such, wouldn't that mean that swimsuits are inherently sexual? And if both a pageant contestant and a video game character are underage in swimwear, wouldn't that make them both sexual, with sexual intent?

No, because swimwear is freaking clothing, and whether or not you find it sexual is completely subjective. And since one has the option to not wear it, or wear it simply because they like it, doesn't make it an inherently sexual (which from the way you describe it translates to "bad") thing.

Also, age of consent in the USA is 18 in only 10 states, so really, no, it isn't a problem to most people that she is 17.

Quote:
Possibly also Nintendo of Europe, though it's hard to tell right now. Again, I think the problem is that the character you ogle--unavoidably, as it's a cutscene, is underage. Wanting to de-sexualize that as much as possible to avoid allegations of "child porn" is something I can understand.

You also can't expect American gamers to play with a Japanese mindset. They'll play with an American one. And America, by and large, has a problem with sexualizing minors.


See my earlier point about exposed skin and swimwear. If this were really as you say, and Americans were so gung-ho against exposed underage skin, TaT and others like it wouldn't have made it past the first episode.

Also, "can't expect American gamers to play with a Japanese mindset"? Uh, how long has Final Fantasy been in the states? Persona? Any other JRPG? I think American gamers who play such games have been perfectly able to adapt for a long time.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 6238
PostPosted: Thu Oct 22, 2015 7:05 pm Reply with quote
whiskeyii wrote:
Having fanservice-y shots of a minor just doesn't sit well with NA audiences.


I'd agree if Senran Kagura weren't a thing....which while edited somewhat on the 3DS still maintains the whole stripping teenage girls down to swimsuits aspect.

mangalore wrote:

It mainly means Nintendo and Tecmo KOEI realized that this kind of stuff hurts their brands in the US American market and that the hassle and negative PR is not worth the money they can make off these items.


Um you do know that Tecmo Koei is responsible for all those fanservice related costumes for females in the Ninja Gaiden, Dead or Alive, Dynasty Warriors, & Samurai Warriors games right?.....the same costumes that usually wind up accessible to gamer's in the west.

So the idea that stuff like this hurts their brand.....let alone Nintendo's is not true in anyway.


Levitz9 wrote:


It's why I don't have any faith in those upcoming Banjo Kazooie/Castlevania reskins. Nostalgia is not something we can base anything off of. There's a reason those franchises died off: they had been thoroughly mined out.


I don't know about Castlevania but Banjo-Kazooie had not been "thoroughly" mined out with only two games to about Castlevania's estimated 15.

AiddonValentine wrote:
I cannot defend those outfits. So this is a weird case where, if anything, the edits have IMPROVED the game.


The problem though is that the newer costumes are essentially lazy placeholders that scream shameless self promotion because you can never have enough third party titles on a nintendo platform that have costumes from some first party Nintendo game.

I mean if that's the best Nintendo could opt to do it'd be better if they hadn't put it in.


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Paiprince



Joined: 21 Dec 2013
Posts: 593
PostPosted: Thu Oct 22, 2015 7:05 pm Reply with quote
whiskeyii wrote:
Paiprince wrote:

Sorry, but sympathizing for their reasons is more or less supporting it. NOA does not have the obligation of altering content just because its perceived audience won't settle with it. Let me throw the bone back at ya. Not all horror fans are closet minded prudes who are intolerant of lewd content. In fact, the fanbase is known for being counter-culture thus they are for the most part OKAY with unsettling themes like minors in questionable scenarios.


When you say "fanbase", you're referring to fans of Fatal Frame who have greater context for Japanese-based games and settings? Rather than the expanded potential customer base who play things like Amnesia or S.O.M.A. or Until Dawn and aren't aware of "counter-culture" elements?

Because I'm saying that Nintendo is trying to reach the general populous of horror fans (the latter) by making the game more palatable for a general audience, rather than catering to a niche audience.


Then, by and large, they will fail all because they want to be "in line" with Western Horror which Fatal Frame is not on the mere fact that it takes cues with Japanese horror.

Having expectations for what the "general audiences" wants while giving its existing fans the middle finger does not work. At all. NOA needs to care less about its image and more about what really matters like respecting the wishes of its gamers.
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whiskeyii



Joined: 29 May 2013
Posts: 2266
PostPosted: Thu Oct 22, 2015 7:21 pm Reply with quote
Eldritcho wrote:


I'd say intent is subjective, but lets rap a little.

Swimsuits are intended to show off the wearers figure and skin, correct? Correct. If one finds the partially exposed female form sexually arousing, swimsuits would do it, right? Right. As such, wouldn't that mean that swimsuits are inherently sexual? And if both a pageant contestant and a video game character are underage in swimwear, wouldn't that make them both sexual, with sexual intent?

No, because swimwear is freaking clothing, and whether or not you find it sexual is completely subjective. And since one has the option to not wear it, or wear it simply because they like it, doesn't make it an inherently sexual (which from the way you describe it translates to "bad") thing.


Boy, I sure hope you mean "exposed female adult form" in there. Here's my take on it. Swimsuits can be sexual, yes, but you have to ascribe sexual attraction to the person wearing it first for it to be arousing. I wouldn't find certain genders or body types (ages included) attractive no matter what kind of swimsuit they're wearing, because that just doesn't rev my engine. So, in that sense, yes, I agree that swimsuit is just clothing, but that the inherent sexiness of the outfit is attributed to the person wearing it, not the outfit itself.

Could someone watching TaT find children sexually arousing? Possibly. But I don't think children wearing swimsuits automatically makes them sexual. By contrast, Yuuri's black swimsuit is HEAVILY lingerie-inspired, so it's fairly sexually charged.

I think that's what you wanted me to address, anyways.

Eldritcho wrote:

Also, age of consent in the USA is 18 in only 10 states, so really, no, it isn't a problem to most people that she is 17.


Age of consent refers to sex and/or marriage. In this case, I'm bringing up her age only in relation to her age of majority (18 in the States all around) and whether that makes her a minor or a major(? Not sure if that's the right term). Like I've mentioned elsewhere, the West, particularly the US, is very dodgy about the involvement of minors. Nintendo of America especially bumps up character ages to avoid this.

EDIT: A quick google reveals that occasionally you can be recognized as an adult upon graduating high school even if you aren't 18 yet, but that is only in Utah and Ohio. All other states have clauses if you are 18 but still in school.

Eldritcho wrote:

Also, "can't expect American gamers to play with a Japanese mindset"? Uh, how long has Final Fantasy been in the states? Persona? Any other JRPG? I think American gamers who play such games have been perfectly able to adapt for a long time.


Those games all have universal themes, and not overly Japanese settings (save Persona; still getting around to playing them). Even so, just playing or being a fan of Japanese games doesn't guarantee you a Japanese mindset. You might become more familiar with tropes in their stories, yes, but you're hardly playing the game in the same mindset as a Japanese person would. That's why Samus' portrayal in Other M went over so poorly; a Japanese person would (I've been told) interpret her quiet tone as being a sign of maturity--in the West, most people found her fairly lifeless.
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Paiprince



Joined: 21 Dec 2013
Posts: 593
PostPosted: Thu Oct 22, 2015 7:30 pm Reply with quote
whiskeyii wrote:

Those games all have universal themes, and not overly Japanese settings (save Persona; still getting around to playing them). Even so, just playing or being a fan of Japanese games doesn't guarantee you a Japanese mindset. You might become more familiar with tropes in their stories, yes, but you're hardly playing the game in the same mindset as a Japanese person would. That's why Samus' portrayal in Other M went over so poorly; a Japanese person would (I've been told) interpret her quiet tone as being a sign of maturity--in the West, most people found her fairly lifeless.


Persona is heavily rooted in Japanese culture and mythology yet it got super popular. This argument about something being "too Japanesey" does not hold water especially when gamers now are clamoring for more Japanese games to come over, uncut obviously. Asides, Senran Kagura there's Oneechanbara, Akiba's Trip, Arcana Heart etc. Better believe it but the open enthusiasm for underage girls isn't limited to just Japan, despite what your daily Shonen Jump Weekly blogs say otherwise.
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whiskeyii



Joined: 29 May 2013
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PostPosted: Thu Oct 22, 2015 7:42 pm Reply with quote
Paiprince wrote:


Persona is heavily rooted in Japanese culture and mythology yet it got super popular. This argument about something being "too Japanesey" does not hold water especially when gamers now are clamoring for more Japanese games to come over, uncut obviously. Asides, Senran Kagura there's Oneechanbara, Akiba's Trip, Arcana Heart etc. Better believe it but the enthusiasm for underage girls isn't rooted to just Japan, despite what your daily a person I disagree with politically blogs say otherwise.


You're putting words in my mouth again. I'm not saying a game being too "Japanese-y" means it won't sell well. I'm saying playing Japanese games won't logically translate into having a Japanese mindset. Also, those "gamers clamoring for more Japanese games" are a niche market, one that overlaps with anime fans. But even with that overlap, not all things translate well. Like Samus from Other M. Or gravure, which probably requires some familiarity with idol culture--also not a thing even all anime fans overlap with, and I'd hazard a guess that gamers who are familiar with both are a minority.
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Shadow Revolution



Joined: 30 Oct 2012
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PostPosted: Thu Oct 22, 2015 7:43 pm Reply with quote
Or this is a carefully made move to kill any future attempts to localize Fatal Frame and finally convince the grumbling fans to give up. The Digital only and now the costume change.
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