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Team Ninja Confirms Dead or Alive Xtreme 3 Won't Get Western Release


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Greed1914



Joined: 28 Oct 2007
Posts: 4489
PostPosted: Sat Nov 28, 2015 2:21 pm Reply with quote
Mr. Oshawott wrote:
That's quite a crushing blow to quite a huge chunk of the Dead or Alive fanbase that were desperate to see a Western debut. Sad
Oh well... Looks like it's importing time, then (assuming one has plenty of cash on hand)...


There is some truth to that last bit. I was holding out that this game would get a localized version since they had no problem releasing LOTS of swimsuit DLC for the three versions of DOA5. Seeing this announcement prompted me to import the game, which meant paying the Japanese price.
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razisgosu



Joined: 26 Sep 2012
Posts: 657
PostPosted: Sat Nov 28, 2015 2:46 pm Reply with quote
I certainly won't be importing if KT isn't localizing is because they're scared of the media. I'll keep my money.
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Cecilthedarkknight_234



Joined: 02 Apr 2011
Posts: 3820
Location: Louisville, KY
PostPosted: Sat Nov 28, 2015 3:08 pm Reply with quote
Running Wild wrote:
And nothing of value was lost.

Now go play a real fighting game, like Virtua Fighter.


As much as I love Virtua Fighter, when was the last time we got a main game in the franchise? "Updated versions/ports do not count"
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Primus



Joined: 01 Mar 2006
Posts: 2779
Location: Toronto
PostPosted: Sat Nov 28, 2015 3:27 pm Reply with quote
ShanaFan852 wrote:
Remember Dead or Alive: Paradise from 5 years ago? They've clearly had a "We give no ****'s attitude." all this time.


That's a good example of why Koei Tecmo wouldn't want to publish DOAX3 in the west due to non-sales concern. The last time they brought one over they got an unexpected lashing by the ESRB, a firm that's not supposed to do that. Their developers then had to defend the game in following interviews. 2010 wasn't that long ago, but feelings toward games like DOAX have only gotten worse.
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Guile



Joined: 18 Jun 2013
Posts: 595
PostPosted: Sat Nov 28, 2015 4:11 pm Reply with quote
Kikaioh wrote:
I frequent, and Western game developers and audiences these days do seem to be a lot more conscientious about the treatment of female characters in gaming too


Is this true? I remember a lot of complaints from the developer of Bioshock Infinite getting tired that game testers kept asking when the player could have sex with Elizabeth like it was Mass Effect, and he was disappointed when he found out people made porn of her as well. I can believe developers thinking that way, but I think the actual gamers still have no problem with attractive women or sexualization.

To be honest I find female characters in western games to be just plain unattractive, and it makes sense if it's because of this. Games like Fallout 4 and Dragon Age Inquisition didn't really have any attractive characters for me to date, so I never really bothered with those options like I did in Japanese games like Persona 4 or Final Fantasy.

Western and eastern game designs more than just sexulization though, you can see the difference in gameplay and pacing as well. There's a few early impressions of Xenoblade Chronicles X that complain that the game world isn't as free as Skyrim or Fallout, and how there's enemies that can easily kill you if you try to fight them at the beginning because the game doesn't have a level scaling system like Skyrim and similar games do. In Fallout 4 you get power armor, laser guns, Dogmeat and fight Deathclaws within the first hour of the game. Western gaming seems to be a lot more into instant gratification these days, so I agree the audience is shifting in that regard.

I'd love for more games to come with an English option to avoid censorship, but it's just not financially feasible. Some games like Pokemon can do it because they're popular enough, and fighting games don't have much text to translate to begin with, but other games like Xenoblade or Final Fantasy just have way too much text for it to be realistic or a priority. Which is a shame because of all the edits we know of in Bravely Default 2 already.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 6068
PostPosted: Sat Nov 28, 2015 5:36 pm Reply with quote
Running Wild wrote:
And nothing of value was lost.

Now go play a real fighting game, like Virtua Fighter.


Said no one ever Laughing

Kougeru wrote:


As for the sales things...that's just a lie. Dead or Alive Xtreme 2 had over 50% of it's total says in North America alone. Japan was only 25%. The first game was 61% in the West. Saying it's about sales is nothing but a complete lie to avoid the real reason.


I'd agree with your assertion if the DOA and Ninja Gaiden games weren't also known for their fanservice and scrutinized as strongly as the DOAX games were.
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Joe Carpenter



Joined: 29 Oct 2011
Posts: 503
PostPosted: Sat Nov 28, 2015 8:17 pm Reply with quote
Considering I've never been too crazy about post-Itagaki Dead or Alive, this is not a big deal, but still disappointing.



Running Wild wrote:
And nothing of value was lost.

Now go play a real fighting game, like Virtua Fighter.


Virtua Fighter is dead, there hasn't been a new entry in almost ten years.
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Fabe



Joined: 09 Sep 2007
Posts: 219
PostPosted: Sat Nov 28, 2015 11:03 pm Reply with quote
Raikuro wrote:
Meh, this whole thing just sounds like a big marketing gimmick. Say they won't release it because [controversial statement] to get way more import purchases that it ever would have dreamed of receiving, only to later down the line say it had so much support they're release it after all, only to get more double dip sales because their target consumer feels like they "won" something.


Yeah that sounds plausible. Plenty of other games that could be considered just as controversial got releases so why not this one other then it woun't sell. They just don;t want the fans yelling at them for not releasing it so they're blaming the big bad feminist bogywoman.
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AmuroNT1



Joined: 07 Apr 2005
Posts: 107
PostPosted: Sun Nov 29, 2015 12:04 am Reply with quote
There's another aspect that people are forgetting about regarding this game. I don't know if it's the whole goofy bikini thing in general, so much as the specific issues arising from the character Marie Rose. For all the complaints Tecmo got over the rest of the DOA series, they've gotten a lot more about Marie, since she looks younger than she is, and they actually had to tone down some of her costumes because they didn't want to get in trouble in the US.

And now with Xtreme 3 coming out, they were faced with a choice: leave out one of the most popular characters, censor their content again, get called pedophiles by the media, or just save themselves the trouble by not releasing the game in the country that would complain about said character. So they made their choice.
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enurtsol



Joined: 01 May 2007
Posts: 14813
PostPosted: Sun Nov 29, 2015 12:26 am Reply with quote
Oh c'mon! Let's be honest here, if this was going to be on the Xbox like the previous 2, ya guys wouldn't care that it's not going to be released in the West! Laughing

The previous 2 came and went, and ya guys didn't care for it.
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E_X



Joined: 26 Sep 2004
Posts: 30
PostPosted: Sun Nov 29, 2015 2:05 am Reply with quote
Apollo-kun wrote:
Raikuro wrote:
Meh, this whole thing just sounds like a big marketing gimmick. Say they won't release it because [controversial statement] to get way more import purchases that it ever would have dreamed of receiving, only to later down the line say it had so much support they're release it after all, only to get more double dip sales because their target consumer feels like they "won" something.
This. This is what I've been saying since the beginning. Play-Asia cried "ESS JAY DUBYUH" and got umpteen zillion followers, DOAX3 is getting more talked about than it ever would have otherwise, and now a lot of peeps will be rallying around a thoroughly average game in the name of "anti-PC" or w/e.

It feels like a giant "the MAN is keeping down your booby games, ROW ROW fight the power!" scam, and it's delicious how many people are taking what I feel is pretty obvious bait.

I mean, let's be real: anybody who spends their time critiquing sexism in gaming probably wouldn't have ever said anything about this game. Ever see a mass amount of people getting mad about, say, Senran Kagura? Dungeon Travelers 2? Criminal Girls? Didn't think so, despite those games having infinitely more explicit content.

They would have ignored it and focused on bigger issues in bigger games. But now, this tiny game is getting turned into a mammoth deal, and this storm in a teacup will keep on a-brewin' until the Internet finds something else to be mad at in five minutes.

tl;dr video games are dumb, corporations love rabble-rousing, gr8 b8 m8 I r8 it 8/8


Again, there's a videogame column complaining about 2 of the 3 games you mentioned on this site, this week and this is not even a videogame site. I agree this game is not coming here probably for financial reasons but let's not pretend there's not a ton of people complaining about games like these a lot all the time.
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Wandering Samurai



Joined: 30 Mar 2014
Posts: 875
Location: USA
PostPosted: Sun Nov 29, 2015 2:24 am Reply with quote
I had my fair share of trying to navigate DOAX2 and needless to say I have no need or desire to try and play DOAX3. So while I don't have anything invested in this game, people need to wake up to the reality that things are not going to go the way they want them to go in life. I have plenty of anime series that I would love to have a sequel or something, but have come to accept the fact that they will never happen. If you so desperately want to play the game, import it. The last I heard, PS3/PS4 was not region locked. Or am I wrong?
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Megiddo



Joined: 24 Aug 2005
Posts: 8360
Location: IL
PostPosted: Sun Nov 29, 2015 5:27 am Reply with quote
Wow. This is hilarious. People are actually doing mental gymnastics as to discredit or purport that Team Ninja is lying as to the reason for this decision.

Here's the thing. Between DOAX2 and DOA Paradise, two-thirds of the sales for those two games combined came from the North American/European market. Two-thirds.

Now, I ain't some sort of business wizard, but even I know that when two-thirds of your audience is outside of Asia, and you restrict that portion to import it from sites like Amazon.co.jp, PlayAsia, or CDJapan then you are going to lose money. A non-insignificant percentage of that audience were people that saw the game cover on store shelves in Best Buy, GameStop, or GAME and then bought it. They will likely never even find out that DOAX3 was released, let alone that they could import it.

So please, stop kidding yourselves. There is no financial positive to isolating two-thirds of your consumers. The only reason behind this decision that makes sense is the one that Team Ninja states in the article. There's no reason to believe otherwise.
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Fabe



Joined: 09 Sep 2007
Posts: 219
PostPosted: Sun Nov 29, 2015 10:44 am Reply with quote
Well either way Megiddo,that 2/3s of sales obviously isn't that important to them because they're still not releasing the game. Hell the only reason people are talking about it is because they're not releasing it. If the sales really were that important one would think they would release it any ways and use any controversy to as va way to promote the game.
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residentgrigo



Joined: 23 Dec 2007
Posts: 2464
Location: Germany
PostPosted: Sun Nov 29, 2015 11:03 am Reply with quote
Yes of course. Tecmo hates money and free publicity after all. It will come out just in the for the summer with at least 100+ dollars worth of DLC. DoA5 was turned to Xtreme 2,5 -part 2- with no problems after all. You all have fun virally promoting the "game" in the meantime...

Fun fact: Red Light Tycoon got a 12+ in Germany but was then pushed up to 16+ by the publisher as they feared that the low age rating would shy away customers. That is how "prude" my country is that gave Xtreme 2 a 12+.
IGN also gave the first one a 9,2/10 Shocked and some of the "girls" were underage back then.
I expect Xbox One backward compatibility within the month of the US release of X3 for at least X2. Maye even some VR action...
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