Forum - View topicChicks On Anime - Fansubs (Pt 2)
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Zac
ANN Executive Editor
![]() Posts: 7912 Location: Anime News Network Technodrome |
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People scolded Unit 03.5ish for posting nonstop and you're easily matching his furious pace. Go back and look at the last few pages and count how many responses on each page are yours, and it's a little ridiculous. Hit the brakes a little. This has become the 'argue with iindigo' thread. |
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LordRedhand
![]() Posts: 1472 Location: Middle of Nowhere, Indiana |
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For one particular series I watched the dub, then the subs, then the dub with the Japanese subs on, then the commentaries from the director (only a few episodes though, wish there would be more extras like that) all in the span of a month (What I get for only bringing one anime series home, and none of my games.) But definetly a different experience each time. And actually watching the commentary, I would've missed something if I just watched the subtitles (The thing was that the characters really weren't talking to each other in the whole series. Something that could easily be missed)
Last edited by LordRedhand on Fri Feb 13, 2009 4:09 pm; edited 1 time in total |
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iindigo
![]() Posts: 73 |
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My apologies, I just felt a need to immediately respond whenever someone responded to me. I'll slow down. |
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tankerboy
![]() Posts: 81 Location: Chicago |
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Streaming is feasible only if you have a high speed connection I have dsl but it's at the end of the line, downloading 30 minutes of content takes from 3 to 12 hours; people with dial-up say they don't even consider it.
Another consideration for me is, I don't think sitting at a desk in a desk type chair watching tv is fun. I prefer to watch it on a television, obviously for this to happen I would have to transfer it to disk in a format my player could handle. And that is exactly what I do. I download a fansub based on reviews, I convert and watch it and if I like it I buy it; which happens about 80% of the time. Because it takes so long I would rather not download the whole thing but that seems about the only way practicable. So the anime industry makes a profit off of me but if it wasn't for the fansubs I wouldn't even look at anime and they'd get zip; I'm not going to spend 30-100+ bucks based on a review, trailer, or one episode. This is why I like the idea of "pay as you go" To me a site that sells series' episodes individually makes sense and even more sense if they sold the first three episodes for, maybe, two bucks each and three for all the others. Just like you can now download music in just about any format or convert it after download it just makes sense to me to do the same with episodic anime. |
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SongstressCela
![]() Posts: 615 Location: Pennsylvania |
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Haaaaaaaahahahaha! Good god, way to kill the industry in one fell swoop!
Hint: There are a lot of fans that are anything but new who don't want to listen to subs.
You know, that's actually an incredibly good idea. I can't imagine it would take much to get a series on iTunes, and to host sub only releases in digital form there. It might even recoup enough costs that lesser, niche titles could earn a dub in DVD format. It sounds almost too easy, though. Anyone care to shed some light on why studios might not be doing this? I doubt Apple is preventing it, since there's a fair amount of anime on there as is... |
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LordRedhand
![]() Posts: 1472 Location: Middle of Nowhere, Indiana |
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I'm thinking marketability issues, imagine if someone wanted the dub, but downloaded the sub instead, lot of people angry that's what. (Also really hard to refund, look at some of the stuff over Xbox Live or PSN Store, you can potentially buy the same thing twice, no refund for it either if you do.) So it's more of a one release right now, Funimation releases dubs of certain series on iTunes as it's back to the general market.
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SongstressCela
![]() Posts: 615 Location: Pennsylvania |
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Well, that'd be their own fault. It wouldn't be hard to make it blatantly obvious it's a sub-only format.
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enurtsol
![]() Posts: 14917 |
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Well, no further info yet, but this may be of note: Well Go USA to release Digimon Data Squad in North America Toei Animation has signed Well Go USA to release Digimon Data Squad on DVD in box set format during the Spring of 2009 in both the United States and Canada. The initial box shall continue the first thirteen episodes of the series. Further details have not be released. Source: Cynopsis. |
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ValkyrieZeroZeroOne
![]() Posts: 436 Location: Brisbane, Australia |
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Like I said, if it was off the mark, then it was off the mark. Statements like the one Bandai made about Hayate becoming dub only due to the probable inability to get it air time allows one to fall into the trap of believing that meant there was no way they could get revenue through selling it to a TV network. Thanks for clearing that up.
Well, I wouldn't use that analogy myself because it can also be argued that if one really wants to see a show then don't avoid it just because there's no sub. ![]() I don't disagree, choosing not to see a series that really interests you because there's no *sub* would be equally as foolish. However, how often do you hear of anime being released today dub-only? Apart from the Crayon Shin-chan mentioned earlier, I can't recall one since yesteryear when series were imported, edited, and dubbed for syndication. Besides, I don't believe I've ever heard anyone say "no sub = no sale".
I don't disagree with you on that point. However I'll ask you again, whose fault is it for letting it get to that stage? |
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Unit 03.5-ish
Posts: 1540 Location: This space for rent |
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Legal streams, downloads, rentals, borrowing from friends or libraries...is this really so alien a concept to some people? EDIT: Valkyrie -- yeah, this is largely the fault of the industry (and primarily on the Japanese side) for letting this beast grow to such a size. I still don't understand why Japan is so slow to change, and why they hold R1 companies by the balls when it comes to implementing said changes to their business. Last edited by Unit 03.5-ish on Fri Feb 13, 2009 4:44 pm; edited 1 time in total |
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LordRedhand
![]() Posts: 1472 Location: Middle of Nowhere, Indiana |
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And yet it can happen, and it kinda goes back to K.I.S.S. and "People are Lazy" idea. As download pack for Rock Band give you a disclaimer that the song may be available in a pack, no refunds issued, and yet it still happens.
Also assumes the user of the iTunes is tech savvy, as having worked in troubleshooting you won't believe what kind of questions you can get, like "What does the hour glass symbol mean on my BlackBerry." In that case they were pissed off when I answered that question..... as I essentially told them their BlackBerry was working correctly. |
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SongstressCela
![]() Posts: 615 Location: Pennsylvania |
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This has all been gone over already. Streams: The vast majority of series are not streamed. Downloads: Most series aren't available via download. Rentals: Most rental stores don't even carry anime outside of large cities, and if they do there's a damn fine chance they won't carry niche titles. Friends: If you're lucky enough to have any interested in anime. Libraries: Never seen a library with a large anime collection, not at all. A few manga, maybe, but never anime. |
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Unit 03.5-ish
Posts: 1540 Location: This space for rent |
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I'm just saying piracy is not the ONLY option for trying new stuff out...
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LordRedhand
![]() Posts: 1472 Location: Middle of Nowhere, Indiana |
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It comes down to the very normal fear of change, and then licensing, rights, other legal issues. |
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chucklyfun
![]() Posts: 18 Location: Orlando, FL |
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Standard market research works passably well for Sustaining / up-market improvement. Disruptive research will look like the research done by Nintendo, Halo 3, 3M, and so on. This type of research has the innovators working directly with potential customers to see how they use their products. Even better is when developers work with the most innovative members of the community and incorporate their ideas. This happens naturally with homebrew ideas which develop on the internet. They have very active forums / communities which allow the developer to see what is good and what isn't. Nintendo's research has done this for years. They worked very hard to get the motion control just right for the Wii. They've done it since the original Nintendo and Super Mario Bros., as you'll find in some of the Malstrom articles. In Halo 3, people tracked people who had never played the game before through the level. They made sure that they used the level as intended and improved it where they didn't. They weren't trying to hold people back, but just make sure that the implementation wasn't getting in the way of fun like many other games. I can't remember where it was. Its hinted at here: http://www.gamasutra.com/php-bin/news_index.php?story=17636 The key to finding a "Steve Jobs of Anime" is to create a market with the disruptive potential to have the markets existing innovators turn their hobby into a business model. If you look at webcomics, take a look at XKCD. Randall Munroe developed his webcomic consisting of stick figures, charts and graphs, and math jokes, into one of the most popular comics on the web. He lectured at Google, has a cult following that obey his every whim, and is immensely popular with the ladies. I am not Randall Munroe, nor am I a lady. I am a toaster. Disruptive markets have a low cost of entry and very little regulation. Ebay is a good example. Last edited by chucklyfun on Fri Feb 13, 2009 5:09 pm; edited 1 time in total |
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