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merr
Joined: 11 Dec 2004
Posts: 488
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Posted: Fri Feb 24, 2023 3:47 pm
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Hate to be that person, but the character’s last name is Stout, not Stroud.
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FinalVentCard
ANN Reviewer
Joined: 28 Oct 2018
Posts: 655
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Posted: Fri Feb 24, 2023 3:58 pm
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merr wrote: | Hate to be that person, but the character’s last name is Stout, not Stroud. |
Oh, no sweat man, you're not being That Guy. Thanks for the correction!
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Covnam
Joined: 31 May 2005
Posts: 3850
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Posted: Fri Feb 24, 2023 11:38 pm
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How's the exploration/traversal in the environment? I played Xenoblade 3 and then started Ryza 1 and found the invisible walls everyone a bit frustrating after the freedom of XB3. Not being able to jump down a small cliff or over a fence just felt so restrictive.
Of course most games aren't like XB3, but coming right off of that game really nailed limitation home.
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FinalVentCard
ANN Reviewer
Joined: 28 Oct 2018
Posts: 655
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Posted: Sat Feb 25, 2023 2:29 am
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Covnam wrote: | How's the exploration/traversal in the environment? I played Xenoblade 3 and then started Ryza 1 and found the invisible walls everyone a bit frustrating after the freedom of XB3. Not being able to jump down a small cliff or over a fence just felt so restrictive.
Of course most games aren't like XB3, but coming right off of that game really nailed limitation home. |
That's still an issue. There are tons of small fences you'd think Ryza can just hop over, but you can't so you have to go the long way around. There are lots of climbable ledges with vines on them but it's also not as immediately intuitive that you can climb them, so you need to pay attention to the map/interface.
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Covnam
Joined: 31 May 2005
Posts: 3850
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Posted: Sat Feb 25, 2023 11:24 pm
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FinalVentCard wrote: |
That's still an issue. There are tons of small fences you'd think Ryza can just hop over, but you can't so you have to go the long way around. There are lots of climbable ledges with vines on them but it's also not as immediately intuitive that you can climb them, so you need to pay attention to the map/interface. |
Thanks for the info
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