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INTEREST: Hanasaku Iroha Character Designer Mel Kishida Reflects on Changing Attitudes Towards Fanse


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Escaflowne2001



Joined: 29 Jul 2006
Posts: 468
PostPosted: Thu Oct 21, 2021 9:23 pm Reply with quote
Dark Mac wrote:
Trails of Cold Steel 3 and 4 upped the fanservice and sold less than the first two as well.


Well they would because some fans will drop off as always and new fans can't get into the series without buying old games. Coupled with the fact Playstation fans have lost their mobile option.
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Touma55



Joined: 22 May 2021
Posts: 243
PostPosted: Thu Oct 21, 2021 10:40 pm Reply with quote
AmpersandsUnited wrote:
I think it's a bit of an overstep to say western fans themselves aren't into fanservice. Most of us do actually like it, especially in the anime and Japanese video game fandoms. The sales and market numbers speak for themselves. A vocal minority on social media might take issue with it, but most people don't actually care.

100% Agreed. Every time I see someone say the west dislikes fanservice it always confuses me. I think the VERY vocal minority ends up causing a lot of confusion which sadly confuses a lot of companies until it hurts their wallets. Can't say I personally know an anime or jrpg fan that doesn't enjoy at least a bit of fanservice.
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TD912



Joined: 28 Nov 2010
Posts: 274
PostPosted: Thu Oct 21, 2021 11:02 pm Reply with quote
Reminds me of Inuyasha vs the new Yashahime series. From what little I’ve watched of the new series I've noticed they've toned down anything resembling Miroku's groping tendencies (fine by me) and have made interesting but seemingly very deliberately gendered outfit decisions for the three main characters.

It’s almost like they’re playing it super safe for a new generation of Inuyasha viewers. I’m not saying it’s bad, (and some sekuhara stuff in anime is really unnecessary) but I do think some of these decisions are making for kind of a boring show.
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Taiyz



Joined: 16 Aug 2005
Posts: 202
Location: Canada
PostPosted: Fri Oct 22, 2021 2:54 am Reply with quote
Brook09 wrote:
Wasn't one of the most popular atelier series atelier ryza and its sequel full of fan service.
Ryza was mostly notable due to its heroine's design being much more suitable to modern tastes (read: thick thighs), for a franchise that has been struggling to catch a mainstream eye for years. You could also say something about the party member Lila, but I feel like previous Atelier games have had similar-looking characters. The game itself, as stated by other commenters, was actually more reserved than previous entries. There were just things about the visual design and summer vacation motif that really resonated with players, and these were things that stood out right on the box itself so it got people talking.

Escaflowne2001 wrote:
Well that didn't stop them announcing a series of sexy swimsuit DLC's for the characters literally yesterday.
The problem is that DLC is part of a game's lifecycle nowadays and swimsuits and fetishwear (maid outfits, animal ears, etc.) are the easiest things to conceptualize. As nice as it would've been for them to come out with packs of summer dresses and other after-school casual wear, I don't think that would necessarily sell. It does seem like a contradictory thing, but Kishida's statements still hold water, especially about the nostalgic vibe they were going for in BR1.

Rentwo wrote:
People assumed Second Light being toned down was due to Sony's censorship policies, but it very well could have been this designer and an attempt to appeal to western audiences it seems. The backlash was pretty noticeable and even effected the home video release of the anime adaption.
This is going to keep coming up for ongoing series' because this move has completely derailed some franchises like Senran Kagura (news about 7even completely dried up, after releasing Kandagawa Jet Girls which had less fanservice the producer left for Cygames because it seemed like they couldn't continue making games the same way. I suppose we'll have to see what Neptunia x Senran Kagura ends up like in terms of fanservice.)

Even if it is due to an internal decision only, it's hard to divorce the two matters completely: was that decision due to the developers' preferences or out of concern for Sony policy?

Even if it's not focused on Sony directly, we have this article in and of itself where the character designer is acutely aware of western perception towards younger characters in Japanese media. There's clearly an awareness that can have a conscious or possibly unconscious impact on his work that will keep fans arguing.

AmpersandsUnited wrote:
I think it's a bit of an overstep to say western fans themselves aren't into fanservice. Most of us do actually like it, especially in the anime and Japanese video game fandoms. The sales and market numbers speak for themselves. A vocal minority on social media might take issue with it, but most people don't actually care.
I feel like this is an important perspective as well, because gacha games totally do well in the western market and Genshin has proved that a console release does even better, so we can't simply point a finger at thirsty mobile gamers.

Personally I'm in the camp where I feel like the solution is that fanservice should continue, just the characters should be older, and we can have the best of both worlds. I think this is the bottom line of these "western opinions"; we've been ready for college-age RPGs for probably the last decade, but Japan doesn't want to take that step.

With any luck, the Yakuza: Like a Dragon games might convince more publishers that you can make perfectly endearing RPGs without having to centre the plot around some teens.
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Touma55



Joined: 22 May 2021
Posts: 243
PostPosted: Fri Oct 22, 2021 3:29 am Reply with quote
Taiyz wrote:
Brook09 wrote:
Wasn't one of the most popular atelier series atelier ryza and its sequel full of fan service.
Ryza was mostly notable due to its heroine's design being much more suitable to modern tastes (read: thick thighs), for a franchise that has been struggling to catch a mainstream eye for years. You could also say something about the party member Lila, but I feel like previous Atelier games have had similar-looking characters. The game itself, as stated by other commenters, was actually more reserved than previous entries. There were just things about the visual design and summer vacation motif that really resonated with players, and these were things that stood out right on the box itself so it got people talking.


AmpersandsUnited wrote:
I think it's a bit of an overstep to say western fans themselves aren't into fanservice. Most of us do actually like it, especially in the anime and Japanese video game fandoms. The sales and market numbers speak for themselves. A vocal minority on social media might take issue with it, but most people don't actually care.
I feel like this is an important perspective as well, because gacha games totally do well in the western market and Genshin has proved that a console release does even better, so we can't simply point a finger at thirsty mobile gamers.

Personally I'm in the camp where I feel like the solution is that fanservice should continue, just the characters should be older, and we can have the best of both worlds. I think this is the bottom line of these "western opinions"; we've been ready for college-age RPGs for probably the last decade, but Japan doesn't want to take that step.

With any luck, the Yakuza: Like a Dragon games might convince more publishers that you can make perfectly endearing RPGs without having to centre the plot around some teens.


Personally I think games/anime/manga/LNs that have fanservice should just stay the way they are. If certain people don't like the fanservice then that sucks for them and they should check out something else. I also think it is ridiculous to age up the characters for such a ridiculous reason. These are not real people I don't understand why some people get so hung up on the age of fictional characters. I don't want Atlus (for example) to feel like they can't do Persona games set in highschool or that they have to alter the content in them if they do because it might offend someone.
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monsieurb1982





PostPosted: Fri Oct 22, 2021 4:46 am Reply with quote
I don't play a lot of games with fanservice. Maybe Blue Reflection, but I play it mostly because I really like magical girls and yuri too. When I say yuri, I don't say that I want to see nudity of sex. I just like the love relationships, like the ones in shoujo manga that I also like a lot. They could put no shower scenes and more yuri real love relationships (without too much graphical fan service) and I would probably like it more. Either way, I would still buy the game and I'm really interested by the second game. But there are people out there that like fan service and would be pissed off if some dev would stop to put that into their games to be liked by people who don't actually play their games.

I think that most of people who complains about fanservice would not still buy these games even if there were less fanservice. So if they listen to them instead of these fans, that could only lead them to less sales. Because people who buy Idea Factory games for example would just find another niche and spend their money for another product that the same company don't produce (visual novel, manga, doujin, figurines, etc.). Or just keep their money for themself and play older stuff they could still buy new/used or download them illegaly if these products aren't available anymore. People who like fanservice would not magically support compagnies that they feel that they betrayed them.

I think the best solution for these compagnies is to produce fanservice stuff and non fanservice stuff. So they could keep the 2 audiences. Not the same thing, but Square Enix produce Final Fantasy games for the mainstream, and create or rerelease turn based games for the more or less niche. I think It's the best way to respect what everyone like. It's not by censoring and making everything the same that we respect the diversity of people. If the producers decide to ban fanservice, they can decide to ban less popular gameplay style, some stuff in the story that some people in the west of in China don't like (same sex relationship, setting in high school, some less popular themes that bore some people, etc.) and eventually, all the creations would look the same. I love anime and JRPG because of their diversity.

I would be sad if new anime and games would only be for mainstream and if it happens someday, I would be out for good. I could stop right now with my actual backlog anyway and if not, I still could rewatch and replay what I really like...


Last edited by monsieurb1982 on Fri Oct 22, 2021 8:01 am; edited 16 times in total
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FunkyDude88



Joined: 01 Oct 2021
Posts: 108
PostPosted: Fri Oct 22, 2021 4:47 am Reply with quote
TD912 wrote:
Reminds me of Inuyasha vs the new Yashahime series. From what little I’ve watched of the new series I've noticed they've toned down anything resembling Miroku's groping tendencies (fine by me) and have made interesting but seemingly very deliberately gendered outfit decisions for the three main characters.

It’s almost like they’re playing it super safe for a new generation of Inuyasha viewers. I’m not saying it’s bad, (and some sekuhara stuff in anime is really unnecessary) but I do think some of these decisions are making for kind of a boring show.


Boruto is super neutered compared to the original Naruto as well. Boruto and Yashahime are probably just aimed at a younger audience. We still get plenty of fanservice and almost nudity in One Piece. At least in the Boruto manga is more explicit like Sarada's original outfit being all leg. Don't know if Yashahime was based on a manga. Maybe it's specifically the timeslot/channel the two sequel shows air on.
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juaifan



Joined: 20 Mar 2021
Posts: 152
PostPosted: Fri Oct 22, 2021 6:10 am Reply with quote
Florete wrote:
This is as untrue as it's ever been. There are different styles, including more realistic styles, but you don't have to look very far to find western video games with attractive character designs. Y'all just get scared because a few popular games aren't sexing up their characters.


I get beauty is in the eye of the beholder but I really can't think of any AAA western titles that came out this year that have female characters I'd really call hot in the same way as Blue Reflection, Tales of Arise, Final Fantasy, or any similar Japanese game does, let alone have actual fanservice in the game or something like swimsuit DLC to capitalize on that audience. I'm sure there's indie titles are bucking the trend of modern character design like Shantae and Doki Doki Literature Club, but as far as all the big titles go that kind of stuff has been phased out of American games. Project Eve got a lot of backlash by western games developers and journalists so it's easy to see why. Too much baggage these days so it's limited to Asia and indie developers. I can't really see Avengers or Guardians of the Galaxy having swimsuit DLC or embracing the sexy fun action style of Bayonetta or Nier even though superhero games would be a perfect fit for that kind of stuff.
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Kilgamayan



Joined: 25 Jul 2006
Posts: 275
Location: Location, Location.
PostPosted: Fri Oct 22, 2021 6:29 am Reply with quote
Quote:
He said that although he draws a lot of female characters in school uniforms, he doesn't necessarily find them or the teen girls wearing them attractive.


My "Not attracted to teen girls wearing school uniforms" T-shirt has people asking a lot of questions already answered by my shirt.
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Jonny Mendes



Joined: 17 Oct 2014
Posts: 997
Location: Europe
PostPosted: Fri Oct 22, 2021 7:06 am Reply with quote
AmpersandsUnited wrote:
I think it's a bit of an overstep to say western fans themselves aren't into fanservice. Most of us do actually like it, especially in the anime and Japanese video game fandoms. The sales and market numbers speak for themselves. A vocal minority on social media might take issue with it, but most people don't actually care.

Is not about the majority of western fans but about the companies that bring the games to the west. Is that companies that pressure the Japanese developers to make less fan-service. This companies don't want bad press because of that social media small vocal minority. Until they see that their bottom line are less than before because of this, they will keep pressure for less fan-service.

Dark Mac wrote:
Fanservice games (stuff like Senran Kagura and Valkyrie Drive) sell way less in Japan than they used to.

Trails of Cold Steel 3 and 4 upped the fanservice and sold less than the first two as well.

I suspect the fanservice loving audience has moved on to mobile games.


Also now there are the indie Doujinshi games. This games uses easy to use programs like RPG Maker. Many illustrators work in this games and some illustrations used are of great quality and the voice acting is also very good.
This games are easy to make, don't required special technical skills, not very expensive and have a ever growing audience. They can be from normal games to R18 games. The developers have free rein and except the usual mosaic censor required by law, they can put anything they want in the game without outside interference and then sell the games online.

And some of this indie games are starting to have more technology in them with cg animation.
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AngryMoM



Joined: 16 Sep 2015
Posts: 65
PostPosted: Fri Oct 22, 2021 12:37 pm Reply with quote
Karasu-Lacryma wrote:
Different series and artist, I know, but I really like how Guilty Gear went from Xrd's "hey kids wanna see some CLEAVAGE" to Strive's more tastefully aesthetic but still attractive designs. I'm hoping we see more focus on good designs that happen to be appealing than "fanservice first, art second".

Gotta agree here I-no looks sexier with more clothes and her overall design looks way better and tasteful.
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Replica_Rabbit



Joined: 23 Aug 2015
Posts: 354
Location: Portland
PostPosted: Fri Oct 22, 2021 2:39 pm Reply with quote
I wish, we have the different body types of ladies in fan service games. I'm bored of all the fan services almost looking the same
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