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Sobe
Joined: 04 Jun 2011
Posts: 886
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Posted: Thu Oct 02, 2014 10:24 am
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KYAAAAAAAAA!! IKEMEN SPOTTED!
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natchu96
Joined: 03 Jan 2014
Posts: 189
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Posted: Thu Oct 02, 2014 10:51 am
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So is this one of those "human boy who grew up with non-humans chances upon and saves human girl of high status, finds out about her circumstances, and proceeds to not give a damn about how this (to him) mysterious human society works and tries to help her based on what he feels is right" plots?
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Tuor_of_Gondolin
Joined: 20 Apr 2009
Posts: 3524
Location: Bellevue, WA
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Posted: Thu Oct 02, 2014 11:16 am
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Most of the Tales of X plots tend to use a pretty standard set-up, then mess with it as the plot develops. Tales of Graces, for example, did a pretty good job of messing with your expectations, IMO.
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belvadeer
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Posted: Thu Oct 02, 2014 1:16 pm
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Tuor_of_Gondolin wrote: | Most of the Tales of X plots tend to use a pretty standard set-up, then mess with it as the plot develops. Tales of Graces, for example, did a pretty good job of messing with your expectations, IMO. |
That's generally the idea behind most Tales games. They subvert typical JRPG tropes and expectations.
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bleachj0j
Joined: 22 Nov 2008
Posts: 926
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Posted: Thu Oct 02, 2014 5:04 pm
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I actually just played my first tales game, Symphonia on PS3. And good to hear that most of the tales games do that. I was totally surprised with the way Symphonia turned compared to generic way it was set up.
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belvadeer
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Posted: Fri Oct 03, 2014 1:36 am
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bleachj0j wrote: | I actually just played my first tales game, Symphonia on PS3. And good to hear that most of the tales games do that. I was totally surprised with the way Symphonia turned compared to generic way it was set up. |
Absolutely. It's actually one reason the series has stayed so popular over the years (another reason is the entertaining and constantly evolving battle system as well as the characters in each game).
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