Forum - View topicGAME: Time and Eternity
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Draneor
Posts: 355 |
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That's kind of a meaningless data point in that we don't know how many units NISA produced for any game, the allocation between LE/RE, and how many are reserved for their site. They likely vary from title to title, based on projections. |
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the-antihero
Posts: 726 |
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Typical |
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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Regardless, it means it outdid their expectations so its still a successful title for them and that theres an audience for it. Its not like a Mugen Souls where they were left with over 50% of the special editions never sold. |
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Draneor
Posts: 355 |
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No, you can't conclude that from the fact that the NISA store may be out of stock. To reiterate, you don't know how many units were allocated to the NISA store nor what percentage they expected would be sold directly versus third party retail. You don't know this for one title let alone all of their titles. Basically, you have a meaningless data point. Unless NISA says something otherwise, we don't have enough information to draw conclusions about its success one way or the other. |
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Dimlos
Posts: 226 |
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terminus24
Posts: 304 |
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I was looking forward to this, more because I wanted to see how well the concept of an animation game actually worked- and I remember the idea sounded pretty cool on paper.
Then the trailer for Guilty Gear Xrd -SIGN- came out, and it managed to have a very good anime look and feel, and it did it with 3D models, and I lost any interest in this game. It just seems like a proof of concept delivering too little, too late. |
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Haterater
Posts: 1728 |
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Will get it for a cheap price. Willing to try this based on how bad it is. I do like the art, just unfortunate everything else turned out bad. Many reviews in Japan panned this game, so seeing Western reviewers' low scores isn't surprising.
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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You're really grasping at straws. If something sells out, it was a success for them. |
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Draneor
Posts: 355 |
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It didn't sell out. They stopped selling it at the NISA store. Do you not understand the difference? Do you not get that just because you can't order it from the NISA store doesn't mean you can't get it via Amazon or Gamestop even right now? Do you not understand that we don't know how NISA allocated the print run or how large it was? |
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enurtsol
Posts: 14886 |
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It hasn't got good reviews even on RPG sites like RPGamer and RPG Fan.
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TitanXL
Posts: 4036 |
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Neither did Neptunia or other similar 'moe anime' RPGs with sizable fanbases. Just because they're RPG sites and may like parental approved kid-friendly Ghibli adventure like Ni No Kuni doesn't mean they still can't switch to think-of-the-fictional-children mode when they see other anime games with fanservice and stuff. Being an 'RPG site' makes no real difference in that regard.
Maybe they meant subjective in the grammatical sense, as in pertaining to the subject of being in poor taste to make a battered girlfriend joke just because someone said something you dislike.
Better to be too nice than too mean, I suppose. I think I prefer this to the alternative. It's akin to saying "it's good if you're a fan of the genre". I mean, every game somewhere has fans, so trying to say something is objectively bad is a bit of a folly when everything probably has people who love things to death. Then you got instances where 'objectively bad' movies and games are amazing huge and popular like Transformers and Twilight. Despite being "critically bad" a lot of people sure do seem to like those movies so a lot of toss those critical reviews are wroth. I find it a bit insightful to get a fan to tell you why they like it rather than a hater to tell you why they hate it. I always find more benefit in that when discussing games and anime with friends. |
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Draneor
Posts: 355 |
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The RPGamer reviewer's criticism was almost entirely based on mechanics and system design, BTW. Oh, and they liked the second one. |
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configspace
Posts: 3717 |
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They deserve credit for fairly rating the mechanics or gameplay of the second one, but:
probably contributing to: STORY = 3/5 and VISUALS= 2/5 and the overall 3.5/5 score. The former can be more objectively rated but not so for the later. Whatever "bad taste" etc is still tame and were someone else reviewing it who didn't have such an aversion, I'm sure the score would have been a bit different. A review that's more relevant to the fanbase would be one that does not have these biases and instead rates it on expectations and execution instead. That is, what's listed as a "Con" would be seen as a "Pro" here It applies similarly to Dragon's Crown (see Kotaku and other like minded sites) and likewise here. One needs to filter out Todd's entire anti-fanservice paragraph--something that again, would be seen as a Pro rather than a Con--to get to pertinent criticisms. |
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Chagen46
Posts: 4377 |
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No his point was that the Sorceress was completely unnecessary and retarded. She wasn't even hot, god damn, just grotesque. Your dick doesn't need to be satisfied every second to enjoy a game. At the very least, Neptunia's characters are sexually attractive. |
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TitanXL
Posts: 4036 |
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Neptunia getting a 2 for visuals is just saddening. Tsunako has some gorgeous character work and designs. Giving his work a 2 is just mind-boggling and I can only assume it has to do with the 'sexualzation' as mentioned. Though looking at that reviewer's other work, he seems to favor more 'realistic' yet blander graphics such as Dragon Age 2 and Skyrim. I suppose that's the standard for art direction a lot of these modern gamers prefer unfortunately and there's not much favor for aesthetics so long as the dirt and trees render realistically.
Dragon Crown will definitely be a fun sight to see just how sites respond to it when to comes to reviews when it comes to both the sexualization and the art. I imagine it'll get better scores on being an action game rather than an RPG, though, which the general audience can get into more. |
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