Forum - View topicThe X Button - Stray Game Strut
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Fronzel
Posts: 1906 |
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Someone subtitled and edited the cut-scenes from that Bebop PS2 game in an 81-minute "movie": http://www.youtube.com/playlist?list=PL8EEBA46A28DC9750
It doesn't work perfectly in this format (and there's some silly video-game stuff), but there's a pretty decent episode of Bebop in there. |
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v1cious
Posts: 6235 Location: Houston, TX |
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Wow, that was bugging me forever. I knew there was an english Ranma 1/2 2, I remember seeing that ad about 18 years ago in EGM. Thanks for posting it.
Last edited by v1cious on Wed Apr 24, 2013 1:17 pm; edited 2 times in total |
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varmintx
Posts: 1240 Location: Covington, KY |
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sainta
Posts: 989 |
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Ranma 1/2's tagline could have been: "Are bad enough dude or girl to rescue the president?"
I really hope Deadly Premotion Director's Cut did not change its character models. One of the game's pleasures were the awkwardly modeled character designs that made certain comedy scenes even funnier. |
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silentjay
Posts: 304 |
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No, because there's F_K in the coffee. |
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Psycho_Despair
Posts: 376 Location: East of Eden |
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Don't forget about GioGio's Bizarre Adventure: Golden Whirlwind, it was going to get a US release but due to the heavy music references in the game and the author's refusal to change the names of the characters and the stands. The game stayed in Japan.
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belvadeer
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I don't understand why they didn't bother releasing Earthbound on the Wii VC before all this time. Now they decide to release it on the Wii U. Just stupid...
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TitanXL
Posts: 4036 |
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Lack of fanbase in America, and the biggest reason being tight American copyright laws. http://earthboundcentral.com/2009/02/earthbound-legal-issues/ Which makes me wonder if anything will be changed for the VC release, especially the music. Mother 2 staff loved putting in tons of music references. |
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RyanSaotome
Posts: 4210 Location: Towson, Maryland |
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That had nothing to do with it. http://www.crunchyroll.com/anime-news/2013/04/20/earthbound-virtual-console-port-wasnt-held-back-by-music-issues |
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gatotsu911
Posts: 457 Location: US of East Coast |
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My final takeaway from the cancelled anime games feature is that I really miss 90s game advertising. Also, I'm still waiting for a worthy Akira game.
Wait, Deadly Premonition used to be more like Twin Peaks?? It already looks similar to the point of being a near-ripoff. Also looks kind of like one of Goichi Suda's pre-Killer7 games. At any rate, it's one of those games I kind of want to play but am going to have a hard time fitting in between all the other titles I plan to buy or still have in my backlog... |
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belvadeer
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There's no explanation there either. |
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Forte-sama
Posts: 175 |
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It has already been confirmed that the music will remain intact. In an interview from Kotaku's Kirk Hamilton with Nintendo of America's director of product marketing Bill Trinen:
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Primus
Posts: 2827 Location: Toronto |
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Soul Sacrifice's localization is a bit ... weird. For whatever reason SCEE decided to rename Merlin as "Magusar" and Nemue has become "Sortiara". I wonder if that change will be reflected in the Japanese audio, which is offered as a preorder bonus ...
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Raikuro
Posts: 347 |
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So has Nintendo given a reason Earthbound isn't appearing on the Wii VC? Are they abandoning their best selling system already?
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Cyberphobe
Posts: 194 |
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I do know that they did release in the U.S. a couple arcade style fighting games for the PS1 called Gundam Battle Assault 1 and 2. I had a lot of fun playing those two games, and if I still had my old PS1 or PS2 I would still be playing them. |
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