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INTEREST: Dragon Ball Z for Kinect Game Previewed in 1st Trailer


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penguintruth



Joined: 08 Dec 2004
Posts: 8501
Location: Penguinopolis
PostPosted: Tue Apr 17, 2012 12:35 pm Reply with quote
Wow. They actually said "Saiyan" the right way (SIGH-AN).

But I bet all the little dubbies will say it's wrong.
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Apollo-kun



Joined: 11 Feb 2010
Posts: 1213
Location: City 7, Macross 7
PostPosted: Tue Apr 17, 2012 12:37 pm Reply with quote
This is literally the Dragon Ball Z game I've always wanted ever since I was a little kid. I now have an excuse to mimic DBZ fighting moves AND use my neglected Kinect. "Sparking!", indeed. ;3
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darksno



Joined: 29 Feb 2012
Posts: 2
PostPosted: Tue Apr 17, 2012 1:47 pm Reply with quote
penguintruth wrote:
Wow. They actually said "Saiyan" the right way (SIGH-AN).

But I bet all the little dubbies will say it's wrong.


TECHNICALLY it's Saiyajin. When he said Saiyan that way I wanted to stab my ears out. Either say it the correct dubbed way, or say it the proper Japanese way. Not either one of them. And the game looks ok... Not a fan of it though.
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StrawHat313



Joined: 13 Feb 2012
Posts: 145
Location: United States
PostPosted: Tue Apr 17, 2012 2:18 pm Reply with quote
This game actually looks a little decent. The only thing that I didn't like was the first-person fighting part, that felt way to weird to watch.
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jsc315



Joined: 09 Aug 2004
Posts: 925
PostPosted: Tue Apr 17, 2012 2:53 pm Reply with quote
I was going to harp all over this on how stupid this is. Then I was thinking If I was 14 and was a huge DBZ fan I would be super stoked for this. It actually looks pretty decent.
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Primus



Joined: 01 Mar 2006
Posts: 2820
Location: Toronto
PostPosted: Tue Apr 17, 2012 3:02 pm Reply with quote
This game is insanely cheap. All the character models and environments are ripped out of Ultimate Tenkaichi. The music from the QR Code trailer was ripped out from an older game. The logo was ripped out of promo art from UT, and the font used for the "for Kinect" part of the logo is a free font called "Saiyan Sans".
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rizuchan



Joined: 11 Mar 2007
Posts: 980
Location: Kansas
PostPosted: Tue Apr 17, 2012 3:16 pm Reply with quote
What's with all the hate? I personally can't wait to look and feel like a total fool playing DBZ Kinect.
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thelastgogeta



Joined: 26 May 2011
Posts: 302
Location: London, UK
PostPosted: Tue Apr 17, 2012 3:30 pm Reply with quote
rizuchan wrote:
What's with all the hate? I personally can't wait to look and feel like a total fool playing DBZ Kinect.


Well if you aren't a part of the DBZ video game fanbase or at least the PS2 era and onwards home console side of it, you wouldn't be aware of the disputes between the Budokai, Budokai Tenkaichi, Super DBZ, Burst Limit, Raging Blast and Ultimate Tenkaichi groups.

Besides this seeming to be a sequel to Ultimate Tenkaichi (which is hardly played at all and nothing like the Budokai "Tenkaichi" series or Raging Blast series from the same developer) with a Kinect only control scheme.

Aside from that, I got my motion control fix from the Wii versions of Budokai Tenkaichi 2 and 3 which had practical inputs for punching, kicking, moving and didn't clog up the screen with loosely attached QTE instructions at every 5 seconds.

Nearly everyone was expecting something else, especially as Ultimate Tenkaichi was supposed to be Spike's last DBZ game.

You should look at what Primus said on top of this too.
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malvarez1



Joined: 17 Nov 2008
Posts: 2115
PostPosted: Tue Apr 17, 2012 3:53 pm Reply with quote
Eh. The game looks okay, but I hate Kinect.
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baadaku12345



Joined: 21 Feb 2010
Posts: 179
PostPosted: Tue Apr 17, 2012 5:05 pm Reply with quote
I think this looks pretty cool and I can't understand why all the hate.
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Hypeathon



Joined: 12 Aug 2010
Posts: 1176
PostPosted: Tue Apr 17, 2012 6:23 pm Reply with quote
This would be really something if the super saiyan 3 kid had his own informercial, expressing how like him, everyone else can achieve super saiyan 3 if they order this game on a toll-free number.

Got nothing against the game by the way. I just couldn't resist.
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Sir Amyas Leigh



Joined: 14 Sep 2009
Posts: 91
PostPosted: Tue Apr 17, 2012 7:06 pm Reply with quote
penguintruth wrote:
Wow. They actually said "Saiyan" the right way (SIGH-AN).

But I bet all the little dubbies will say it's wrong.


* Shocked * You just shook up my childhood dude. I... I need some time... to absorb this....
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sainta



Joined: 21 Feb 2011
Posts: 989
PostPosted: Tue Apr 17, 2012 9:00 pm Reply with quote
A-W-E-S-O-M-E!!
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PurpleWarrior13



Joined: 05 Sep 2009
Posts: 2034
PostPosted: Tue Apr 17, 2012 10:20 pm Reply with quote
I can't picture this totally working out perfectly, but it looks pretty cool nonetheless. I'm still waiting on a DBZ game where we would FINALLY be able to play as Bulma in a combat role (she was gonna be a fighter for Budokai 3, Tiffany Vollmer was even shown recording all the fight sounds in the voice documentary, but the character was dropped at the last minute, and she only survives as a glitch character).

Quote:
You just shook up my childhood dude. I... I need some time... to absorb this....


Technically, "Saiyan" can be pronounced properly either way in English. Personally, I think the way they've always pronounced it rolls off the tongue better. "Saiyajin" on the other hand, is straight Japanese with no translation being done at all.
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DarkPhoenixMishima



Joined: 03 Feb 2011
Posts: 38
PostPosted: Tue Apr 17, 2012 10:21 pm Reply with quote
baadaku12345 wrote:
I think this looks pretty cool and I can't understand why all the hate.

It's Kinect and it's not a dance game.
Oh this is going to be $#*!

The trailer makes it seem like you're going to just have to preform scripted moves rather then let you have any real experience with the fights.
And I'm having my doubts on how well that works too...


Notice something wrong with this?
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