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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6271
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Posted: Fri Aug 12, 2022 5:45 pm
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Christ I didn’t know they were still alive and kicking.
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Escaflowne2001
Joined: 29 Jul 2006
Posts: 468
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Posted: Sat Aug 13, 2022 2:21 am
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BadNewsBlues wrote: | Christ I didn’t know they were still alive and kicking. |
They haven't done much since the late 90's outside of Mahjong and Pachinko games. As well as a few mobile and virtual console games a little later on.
Sounds like they are moving back into originial console game development again now though.
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light turner
Joined: 13 Aug 2022
Posts: 177
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Posted: Sat Aug 13, 2022 4:28 am
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I remember thier Batman, Blaster Master, and Fester's Quest games. They made a lot of nice stuff with some good music back in the day
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KabaKabaFruit
Joined: 20 Sep 2007
Posts: 1896
Location: Winnipeg, Manitoba
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Posted: Sat Aug 13, 2022 9:08 am
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I'm floored. I thought for sure that the company either folded or got absorbed into some other corporate entity.
SUNSOFT games were everyone's jam during the 8-bit era! Blaster Master, Batman and Journey to Silius, to name a few, were great (yet tough!) games that had amazing music scores that pushed chip tune capabilities back then.
For SUNSOFT to emerge from hiding and getting back into game development for consoles again intrigues me. I am cautiously optimistic on what they will provide to the new era and I'm hoping the games will be fun to play (albeit with some difficulty tweaks) and have amazing scores that were reminiscent of the company's heyday.
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BlueAlf
Joined: 02 Jan 2017
Posts: 1548
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Posted: Sat Aug 13, 2022 8:51 pm
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I guess they're now licensing stuff? I recall their recent Blaster Master Zero games were outsourced to Inti Creates and those weren't bad.
I wonder if they're doing in-house production again. Considering the current market, they have a decent chance.
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Mr. slicer
Joined: 07 Aug 2014
Posts: 112
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Posted: Tue Aug 16, 2022 2:49 pm
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I hope whatever they are working on is better than Blaster Master: Overdrive.
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