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Forum - View topicINTEREST: Director Takashi Watanabe: At Least One Studio Lockdown Due to COVID Outbreak
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Greed1914
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This pretty well corroborates what I've suspected, which is that, like so many other companies, it's "business as usual." The number of shows that we're still getting suggests to me that things like distancing or working from home isn't happening at the level needed. I could pretty easily see animators working as usual, but while wearing masks, treated as precaution enough. Throw in the number of actors getting diagnosed, and we're seeing how well that works.
Honestly, if a studio went into lockdown, but decided the thing to do is not say anything, it makes me wonder how much this has been happening without anyone talking about it. |
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cookiemanstah
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persona 5 and its commentary on a complacent society to corrupt authority is still very relevant |
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Engineering Nerd
![]() Posts: 908 Location: Southern California |
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Frankly this news made me feel better since in the foreseeable future, if there are inevitable delay of episodes or a season altogether, I can tell myself it is possibly due to lockdown for the sake of staff safety instead of staff being overworked to meet the deadline.
A bit of wishful thinking, but at this point it is a distinct possibility |
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Ermat_46
Posts: 748 Location: Philippines |
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To be fair, a week delay won't help since they'd still be pressured (and overworked) to meet the deadline. That would be even worse since lockdowns would make everything much harder. |
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omoikane
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Minor note but Yuki Sanpei is also involved in the SideM franchise.
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xxmsxx
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This is what I believe has been happening since the very beginning in Japan. Consider everything causes "meiwaku" for other people, if you are sick, but very manageable symptoms, you will obviously jump on crowded trains everyday to go to work and not tell anyone about it because it causes WAY more "meiwaku" for people if you tell and now there is all these health procedures (quarantine / contact tracing / testing / taking time off) you and everyone around you have to follow. Especially bad considering the anime industry is particularly tight with deadlines, so no one dares to add more time on to a production schedule that was already insane. If I remember correctly, at the very beginning of the pandemic (circa March/April 2020), there was someone caught using the Yamanote line with a high fever still going to work everyday. It made lots of people angry, but this did not result in attitudes changing around tele-working and taking time off when you are not well. |
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whiskeyii
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Ironically, wouldn’t animators be best suited to work remotely? I would imagine it’s the folks who need special equipment and software, maybe people involved in effects, compositing, coloring, version control, etc., that would need to actually come into the office.
It must be intensely frustrating for both employees and medical professionals that so many workplaces aren’t better equipped for remote work. |
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NeverConvex
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I doubt Japanese studios are setup for it, but it seems pretty easy to grant remote access to specialized software. Even if their Maya licenses or what-have-you are locked to only on-premises PCs, there's plenty of software for letting employees remote in to work PCs from their home PCs. |
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Zeino
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I have a bad feeling that even if animators were to start dying from this, unless the numbers on the level of the Kyoto arson, animation studios will just shrug them off and keep on with business as usual. Capitalism doesn't like to change unless you force it to. Last edited by Zeino on Tue Aug 24, 2021 10:58 pm; edited 1 time in total |
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Primus
![]() Posts: 2847 Location: Toronto |
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I think it's just a lot of old mindsets and workflows catching up to them. The slapdash nature of the industry not affording them time to implement work-from-home options is also to blame. If you have a deadline you can't afford to miss, you're not going to overhaul your way of doing things.
A lot of western animation studios made the switch to work-from-home easily last year. Some are using the pandemic as a growth opportunity. With work-from-home solutions established, the studios are no longer limited by the size of their office. They can hire anyone from anywherespoiler[, which in turn allows them to pay people even less since they don't have to commute or live in a comically expensive city.] Mainframe, for example, grew from 400 people pre-lockdowns to 650 with the aim of growing even more as they open a "virtual" sister location in another city. |
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