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EP. REVIEW: Vivy -Fluorite Eye's Song-


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MagicianMan



Joined: 28 Jun 2020
Posts: 125
PostPosted: Mon Apr 19, 2021 12:48 am Reply with quote
That scene in episode 3 showing space station Sunrise hitting the earth looks suspiciously familiar, lol.
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darkchibi07



Joined: 15 Oct 2003
Posts: 5510
PostPosted: Mon Apr 19, 2021 6:49 am Reply with quote
I am curious how much of the story and screenplay both Tappei Nagatsuki and Eiji Umehara has contributed because this feels like a distinct improvement from Nagatsuki's Warlords of Sigrdrifa. So far, Vivy has distinct arcs with solid stories, and Vivy and Matsumoto has a very strong rapport with each other despite being antagonistic. There are also some cool shading of the female AIs like what you see in Attack on Titan and Kabaneri.

MagicianMan wrote:
That scene in episode 3 showing space station Sunrise hitting the earth looks suspiciously familiar, lol.


No kidding! It felt way too on the nose that I'm surprised they didn't have the hotel crash into Australia or something. Surprised


Last edited by darkchibi07 on Mon Apr 19, 2021 7:14 am; edited 1 time in total
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Yttrbio



Joined: 09 Jun 2011
Posts: 3670
PostPosted: Mon Apr 19, 2021 6:59 am Reply with quote
Well, judging from Warlords of Sigrdrifa, Nagatsuki loves referential stuff. I also get the impression he unironically loves action movie cliches.
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NeverConvex
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Joined: 08 Jun 2013
Posts: 2510
PostPosted: Mon Apr 19, 2021 8:25 am Reply with quote
I've been enjoying this a lot more than I had expected. I also was frankly shocked at the quick turn to tragedy in Vivy's immediate circle; did not see that coming.

Really enjoyed the Ep 3-4 review, too. Maybe I'm just feeling sentimental this morning, but I thought that was a downright lovely breakdown of Vivy's reasons for empathizing with Estella, Richard.
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Richard Eisenbeis
ANN Reviewer


Joined: 17 Dec 2018
Posts: 95
PostPosted: Tue Apr 20, 2021 6:34 pm Reply with quote
NeverConvex wrote:
Really enjoyed the Ep 3-4 review, too. Maybe I'm just feeling sentimental this morning, but I thought that was a downright lovely breakdown of Vivy's reasons for empathizing with Estella, Richard.


Thanks. I try my best!
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HandofBobb



Joined: 06 Jan 2010
Posts: 83
PostPosted: Thu Apr 22, 2021 10:33 pm Reply with quote
I'm sorry, does this bother anyone else?
If Eps 3-4 are 15 years later, how come Momoka's 'little sister' is only like 12?
This really raises all sorts of questions for me-
I mean, sure, the parents could have had another child 3 or so years after Momoka died, but Yuzuka acts like she knew her personally- enough to keep Momoka's favorite book with her all the time- and yet, in 12-15 years she never bothered to come see her beloved big sister's favorite Idol? Also, does that mean Momoka was on the plane without her family? Was Yuzuka IN SPACE without her family?!?

I almost wish it had just been Momoka somehow miraculously survived the plane exploding- that would have raised less questions for me...

(I mean, I'm really enjoying the show so far in general, but can't stop thinking about this- I guess we'll see how the show treats Yuzuka next time...)
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darkchibi07



Joined: 15 Oct 2003
Posts: 5510
PostPosted: Sun Apr 25, 2021 3:50 pm Reply with quote
Quote:
• If the creators of this show haven't played Nier: Automata, I'd be beyond shocked.


That is my first thought as well! Those robots look nearly identical to those found in that game. Heck, even one of them, named M, just faced a tragedy where it really wished it could interact with humans before it got completely erased. The creators are definitely wearing their inspirations on their sleeves, and it's quite fun. Cool
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scowler



Joined: 30 May 2009
Posts: 93
PostPosted: Sun Apr 25, 2021 4:35 pm Reply with quote
Nier: Automata? Sure, but even more obvious: Matsumoto is now the Companion Cube from the Portal series! You could even compare him with Wheatley, and wonder if Vivy and Matsumoto will somehow encounter GLaDOS in the next episode.
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Nordhmmer



Joined: 11 Feb 2017
Posts: 1028
PostPosted: Sun Apr 25, 2021 6:19 pm Reply with quote
darkchibi07 wrote:


MagicianMan wrote:
That scene in episode 3 showing space station Sunrise hitting the earth looks suspiciously familiar, lol.


No kidding! It felt way too on the nose that I'm surprised they didn't have the hotel crash into Australia or something. Surprised


I'm missing something here.
(personally got Xenosaga (game 1) flashbacks from the scene)
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JoelBurger





PostPosted: Sun Apr 25, 2021 6:30 pm Reply with quote
Nordhmmer wrote:
I'm missing something here.
(personally got Xenosaga (game 1) flashbacks from the scene)


The original Gundam began with a space colony being dropped on Australia.
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Florete



Joined: 21 Jan 2018
Posts: 379
PostPosted: Sun Apr 25, 2021 6:50 pm Reply with quote
Matsumoto checked out that virus before they used it and said it was good work, so if it wasn't what they thought it was, Saeki was able to get something past an AI from decades in the future...or Matsumoto was lying to Vivy from the very beginning.
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MiloTheFirst



Joined: 10 Dec 2014
Posts: 429
PostPosted: Sun Apr 25, 2021 9:32 pm Reply with quote
I was re-watching the first couple episodes and noticed something rather interesting. Matsumoto shows vivy some newspaper clips from his timeline about how Aikawa's body was found in the rubble from the building they were in, in order to explain why he expected the terrorist to set bombs. bu the thing is, in his timeline Vivy had not saved Aikawa from the bomb in the trash bin and matsumoto said it would have resulted in him getting sever burns and broken bones, so in Matsumoto's timeline Aikawa shouldn't have been in that office building at all, he should have been bed ridden in a hospital. So, Matsumoto either is purposefully giving Vivy doctored historical archives in order to manipulate her or ... this might actually not be his first time going back in time.
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Animegomaniac



Joined: 16 Feb 2012
Posts: 4157
PostPosted: Mon Apr 26, 2021 12:48 am Reply with quote
Ok, I can't believe I have to say this but:
Robots with flashing red eyes are evil... and who the hell would build an autonomous kids' toy that has the ability for its eyes to light up red in the dark?!

The animation and production design was fantastic for episodes 1-4, the plot and story beats were not and here's everything wrong with this series in a single name: Asimov.

Yet, after going through the comments, we are in this wonderful place and time where new productions are "getting inspired" by derivative works but are utter failures because they're not familiar with the source of their source. "Let's make a system of AI and robots but let's not make them Three Laws compliant... because we want a Terminator style AI/human war." I imagine this is the thinking that went into some of the works this series was inspired by because what's going here is so utterly stupid, I find it hard to believe these writers know what they're doing.

Here's a double derivative work that got it right, maybe by accident: The MCU's Ultron and JARVIS. Without using any of the terms, it's clear that JARVIS is three laws compliant while Ultron who is seemingly inspired by the 80s Terminator franchise, is ripped directly from the 60s as it's a deconstruction of Asimov's Three Laws of Robots.

Ivy - Flourite Eye's Song is derived from works that are deconstructions of Asimov's robot stories but has no idea that an AI system made by people would be built around the First Law of Robotics: Don't Kill Humans. Hell, for all its fault, even Deca-dence got that one right so I want to know what went wrong here.

On the other hand, this whole plot is "borrowed" from Asimov's Robots and Foundation, a story where a humanoid robot and a non human one try to change the future of humanity by using knowledge of the future... but that could just be a coincidence.
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DuskyPredator



Joined: 10 Mar 2009
Posts: 15572
Location: Brisbane, Australia
PostPosted: Mon Apr 26, 2021 4:41 am Reply with quote
scowler wrote:
Nier: Automata? Sure, but even more obvious: Matsumoto is now the Companion Cube from the Portal series! You could even compare him with Wheatley, and wonder if Vivy and Matsumoto will somehow encounter GLaDOS in the next episode.


His design does really make me think of Portal, it is like a mix between a Companion Cube and a Personality Core. Thing about both of those, Personality Core turned out to not be so great (Wheatly), and apparently the Companion Cube's advice should be disregarded.

His advice and stuff has come across as rather contradictory.
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NeverConvex
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Joined: 08 Jun 2013
Posts: 2510
PostPosted: Mon Apr 26, 2021 5:51 am Reply with quote
Vivy's adoption of cube-bear's future mission is rather sad. She's devoted herself to stunting the development of her own kind (feels like there should be some kind of "-cide"-stem noun to denote that; like, genocide, except you're intellectually stunting an entire 'species' for generations -- echoes of Shin Sekai Yori..). I wonder if we'll see her struggle more with that decision as we get deeper into the series.

DuskyPredator wrote:
His advice and stuff has come across as rather contradictory.


Given that every action they've taken seems to have accelerated AI development, I'm inclined to Richard's suggestion that he seems to be playing her. I would not be surprised if her missions force her into increasingly violent action against her fellow bots, and in the finale companion-cube-bear reveals that, sort-of secretly, he wanted AI to develop rapidly. Probably coupled with an impassioned speech to her about the noble, self-sacrificing nature of the AI they've encountered along the way (e.g., the crashed space station); the deplorable treatment of autonomous AI by humans (ex: casting aside of the sister robot a few episodes ago); and the murder, destruction, and intentional stunting of robot-"racial" development she's pursued (mental-reset of the robot-sister on the spaceship, and complete formatting of M-bot); and how none of this could have been worth it, she should join him and be a cute, sinister bear-robot too, etc. The AI in the series often seem to get more sympathetic characterization, and be better humanized, than the humans, which lends itself to this kind of eventual play, I think.

Maybe that'll be totally wrong. Fun to lay out a detailed prediction though Cool
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