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INTEREST: Naruto Shippuden: Ultimate Ninja Storm Generations' Gameplay Video Posted




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Stark700



Joined: 30 Jan 2012
Posts: 11762
Location: Earth
PostPosted: Wed Feb 22, 2012 10:09 pm Reply with quote
I'm not a huge fan of Naruto games but this one looks kinda interesting tbh.
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Zags



Joined: 10 Oct 2008
Posts: 93
PostPosted: Wed Feb 22, 2012 11:04 pm Reply with quote
I'm wondering what that bar linked to the Left Trigger is... that's the only major visible difference I can see as opposed to the last game. Unless I'm just not remembering it.
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TsukasaElkKite



Joined: 22 Nov 2005
Posts: 4021
PostPosted: Thu Feb 23, 2012 8:50 am Reply with quote
WANT
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Son-kun



Joined: 01 Jun 2006
Posts: 345
PostPosted: Thu Feb 23, 2012 12:27 pm Reply with quote
Zags wrote:
I'm wondering what that bar linked to the Left Trigger is... that's the only major visible difference I can see as opposed to the last game. Unless I'm just not remembering it.


It's a meter for Substitution Jutsus. Substitution Jutsus aren't relevant to how much chakra you have anymore. From what I recall, the way to build up your sub meter is to successfully pull off melee combos. No more sub spamming and actual fighting involved this time around.
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shukero



Joined: 13 Feb 2012
Posts: 493
Location: Michigan
PostPosted: Thu Feb 23, 2012 5:43 pm Reply with quote
I still don't get why everyone likes side scoll 3d fighters :\

They all seem the same to me, meaning that a lot of them have the same basic moves; A,A,B, back circle, back circle, X... etc. To me it's more of the same. SF type fighting game with just new characters and moves. Not that interesting in my eyes Sad
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