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NEWS: Japan's Digital Video Market Topped Combined Physical Video, Rental Sales for 1st Time in 2020




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Changeman



Joined: 06 Jun 2018
Posts: 220
PostPosted: Sat Jun 26, 2021 5:13 pm Reply with quote
I thought Fanza only worked with hentai, well whatever!

It would be nice if the animators had a share of that fortune.
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v1cious



Joined: 31 Dec 2002
Posts: 6235
Location: Houston, TX
PostPosted: Sun Jun 27, 2021 3:52 am Reply with quote
Of course it did, no one could go outside. I'd be shocked it if it didn't happen.
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Shay Guy



Joined: 03 Jul 2009
Posts: 2345
PostPosted: Sun Jun 27, 2021 3:37 pm Reply with quote
Changeman wrote:
I thought Fanza only worked with hentai, well whatever!

It would be nice if the animators had a share of that fortune.


A while back I put the numbers from the latest AJA report summary in a spreadsheet. Going by 2019 data, anime studios get 74% of the revenue from TV broadcasts, 56% of revenue from movie tickets, 31.5% of revenue from internet distribution, 13% from disc sales, and 12% from music. So I wouldn't be surprised if they ended up benefiting from a shift to digital.

Now, everything else -- pachinko, merch, live events, overseas distribution -- they get less than 10%. Which is a problem, considering that overseas/merch/pachinko add up to 83% of industry revenue, around 2.1 trillion yen -- the studios only get 7% of that pie.

Still, the studios' revenue has set records every year since 2016, even though their proportion of industry revenue hasn't really grown since the early 2010s. Wonder how all these numbers change if you just look at anime where the studio's on the production committee...

Of course, "studio revenue" and "animator income" are different topics, but I guess the one does limit the other.
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