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xzy123
Joined: 07 Sep 2015
Posts: 143
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Posted: Thu Sep 20, 2018 10:39 am
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So capcom don't want story that is interesting. They want street fighter were is boring nothing but suck cash out player who want to fight.
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Chester McCool
Joined: 06 Jan 2016
Posts: 322
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Posted: Thu Sep 20, 2018 1:02 pm
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Good. Hopefully any future Dead Rising games will be like the first one and not.. whatever the last few ones Vancouver pumped out.
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TheAnimeRevolutionizer
Joined: 03 Nov 2017
Posts: 329
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Posted: Thu Sep 20, 2018 1:45 pm
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xzy123 wrote: | So capcom don't want story that is interesting. They want street fighter were is boring nothing but suck cash out player who want to fight. |
A little fact for the day: Capcom had some potential with Vancouver. As much as they wanted to be like a video game company that had movie industry quality and budgets, that could have been aimed for not for the other fact that they were doing what Inafune wanted ie cater to a western market solely and foremost. Everyone loves Capcom more for their anime rooted and styled games, and this also goes for Resident Evil. The realism was just the frosting, end of story.
It actually is sad to hear that the Vancouver studio is shutting down. Infinite, Ocean Group, the actors and actresses who helped star in Capcom games, the works. Sure, there is some bad blood I can sense and even read at this moment, but to see this turn of events is quite a shocker. Canada helped make Capcom as big as they were today, and as much as I wish they could be around, "shoulda coulda woulda".
I hope that the staff find new work. Goodbye, Capcom Vancouver. We'll meet with you again, along with Mark Gatha and the Mega Man Legends voicecast, someday.
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6358
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Posted: Thu Sep 20, 2018 5:24 pm
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TheAnimeRevolutionizer wrote: |
A little fact for the day: Capcom had some potential with Vancouver. As much as they wanted to be like a video game company that had movie industry quality and budgets, that could have been aimed for not for the other fact that they were doing what Inafune wanted ie cater to a western market solely and foremost. Everyone loves Capcom more for their anime rooted and styled games, |
Monster Hunter, Street Fighter, Bionic Commando, Resident Evil, X-Men COTA, Marvel Super Heroes, Dead Rising, Ghosts n Goblins, Dragon's Dogma aren't what I would call anime rooted/styled games.
Chester McCool wrote: | Good. Hopefully any future Dead Rising games will be like the first one and not.. whatever the last few ones Vancouver pumped out. |
That's provided this development along with the reception to 4 doesn't make Capcom put the game on the shelf.
Also 2 wasn't really that much different from the first.
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Primus
Joined: 01 Mar 2006
Posts: 2827
Location: Toronto
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Posted: Thu Sep 20, 2018 7:13 pm
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TheAnimeRevolutionizer wrote: |
xzy123 wrote: | So capcom don't want story that is interesting. They want street fighter were is boring nothing but suck cash out player who want to fight. |
A little fact for the day: Capcom had some potential with Vancouver. As much as they wanted to be like a video game company that had movie industry quality and budgets, that could have been aimed for not for the other fact that they were doing what Inafune wanted ie cater to a western market solely and foremost. Everyone loves Capcom more for their anime rooted and styled games, and this also goes for Resident Evil. The realism was just the frosting, end of story.
It actually is sad to hear that the Vancouver studio is shutting down. Infinite, Ocean Group, the actors and actresses who helped star in Capcom games, the works. Sure, there is some bad blood I can sense and even read at this moment, but to see this turn of events is quite a shocker. Canada helped make Capcom as big as they were today, and as much as I wish they could be around, "shoulda coulda woulda".
I hope that the staff find new work. Goodbye, Capcom Vancouver. We'll meet with you again, along with Mark Gatha and the Mega Man Legends voicecast, someday. |
I think you're a bit confused as to what this company was actually responsible for. They were a game development studio originally named Blue Castle. Capcom purchased the company in 2010. I'm not sure they did any localization work. Instead, they created new titles like Dead Rising 2-4 and last year's failed Puzzle Fighter mobile game.
Capcom did do a lot of voice work in Canada, though AFAIK outside of the Capcom Vancouver developed games, that was either through Capcom USA or Japan. A good chunk of their PSone-era output was done in Toronto (Mega Man Legends, Dino Crisis, Resident Evil 2, etc.), but they've primarily been LA ever since. There was a brief period where they did a handful of titles with Ocean in the mid 2000s through Blue Water in Calgary. For a while they did try to keep some of the actors around but that ended once they stopped doing union productions.
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Chester McCool
Joined: 06 Jan 2016
Posts: 322
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Posted: Fri Sep 21, 2018 1:53 am
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BadNewsBlues wrote: | Also 2 wasn't really that much different from the first. |
I'll give you that. 2 was fine. Maybe they had the parent company advising them or they didn't feel ambitious enough to change the formula yet.
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NJ_
Joined: 31 Oct 2009
Posts: 3119
Location: Wallington, NJ
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Posted: Fri Sep 21, 2018 7:40 am
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Chester McCool wrote: | I'll give you that. 2 was fine. Maybe they had the parent company advising them or they didn't feel ambitious enough to change the formula yet. |
Dead Rising was one of Keiji Inafune's productions and he did supervise the second one. As a matter of fact, it was one of the last things he did before leaving Capcom not long after it's original release.
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Dardre
Joined: 16 Mar 2006
Posts: 166
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Posted: Tue Sep 25, 2018 2:37 am
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So CAPCOM is still having financial trouble. Maybe it's time for a change in management rather than shutting down studios.
And the recent reveal that Devil May Cry 5 will have microtransactions makes me worried they're still not reading the consumers well.
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BadNewsBlues
Joined: 21 Sep 2014
Posts: 6358
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Posted: Wed Sep 26, 2018 8:05 am
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Dardre wrote: | So CAPCOM is still having financial trouble. Maybe it's time for a change in management rather than shutting down studios. |
A change in management would still likely result in the shutting down of studios especially if those studios are seen as not being financially viable to keep open.
Trimming fat so to speak.
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