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Brimfyre
Joined: 06 Aug 2013
Posts: 53
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Posted: Wed Mar 26, 2014 3:04 pm
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Imagine Mech games with this thing.
An Evangelion game, the sound of the LCL fluid surrounding you then the displays turns on showing you high above the city.
I get tingly just thinking about it.
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Mohawk52
Joined: 16 Oct 2003
Posts: 8202
Location: England, UK
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Posted: Wed Mar 26, 2014 3:08 pm
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VR, take 2. I knew it would return again someday.
Last edited by Mohawk52 on Wed Mar 26, 2014 3:10 pm; edited 1 time in total
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CeaseActivity
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Posted: Wed Mar 26, 2014 3:09 pm
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the latest anime and hawking related swag
...
Anyway this sounds awesome
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Apollo-kun
Joined: 11 Feb 2010
Posts: 1213
Location: City 7, Macross 7
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Posted: Wed Mar 26, 2014 3:17 pm
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Brimfyre wrote: | Imagine Mech games with this thing.
An Evangelion game, the sound of the LCL fluid surrounding you then the displays turns on showing you high above the city.
I get tingly just thinking about it. |
Imagine being able to be inside of your dead mother and get copious amounts of psychological trauma. But seriously, that's the first thing I thought of, too.
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DmonHiro
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Posted: Wed Mar 26, 2014 3:23 pm
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I don't get it. I keep throwing my money at the screen, but nothing is happening. Is anyone else also having this problem? Should I throw the whole wallet?
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Hoppy800
Joined: 09 Aug 2013
Posts: 3331
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Posted: Wed Mar 26, 2014 3:48 pm
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I wouldn't mind stepping into Idolm@ster if I could interact with Nina and Kozue, I just want to give them a big hug.
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Kougeru
Joined: 13 May 2008
Posts: 5601
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Posted: Wed Mar 26, 2014 3:56 pm
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go away Oculus Rift. Sony ftw
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Darkshader
Joined: 18 Dec 2013
Posts: 18
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Posted: Wed Mar 26, 2014 4:25 pm
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My dream is to ride a valkyrie and fight against the zentradi. While hikaru, fokker, max and the rest of the gang are fighting by my side.
Macross VR ... make it happen Sony.
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Nemui_Nezumi
Joined: 08 Jan 2014
Posts: 343
Location: Europe
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Posted: Wed Mar 26, 2014 4:38 pm
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what about titans? and all those big-ass trees
a virtual reality game of SnK would be sweet!
sure the 3D Maneuver Gear would make us completely sick after a while but gotta admit that would be awesome
c'mon Sony, I know you can make it happen, if you do you will finally win and I'll buy your so freaking pricey console even if it's only for that
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TheAncientOne
Joined: 06 Oct 2010
Posts: 1897
Location: USA (mid-south)
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Posted: Wed Mar 26, 2014 4:43 pm
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DmonHiro wrote: | I don't get it. I keep throwing my money at the screen, but nothing is happening. Is anyone else also having this problem? Should I throw the whole wallet? |
Buy a shotgun slug shell, remove the slug and replace with a roll of money. Fire at the screen using the shotgun.
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partially
Joined: 14 Oct 2007
Posts: 702
Location: Oz
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Posted: Wed Mar 26, 2014 5:40 pm
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Kougeru wrote: | go away Oculus Rift. Sony ftw |
Hardly. The problem with the Sony HMD is that for the moment at least they are tying them solely to the PS4. Which means two things, it doesn't have as good future-proofing and it will be limited resolution wise. 1080p is simply not a good resolution for HMD devices, particularly VR. It is decent for a screen when you're sitting at some distance, but in a HMD the screen is literally an inch from your face. This makes pixelation much more apparent and is one of the biggest problems with the devices after latency. For the Rift these problems are much less an issue as it is not tying itself to hardware, and their dev kits are already 1080p with the consumer release set to be higher resolution.
The biggest limiting factor is of course cost, it will take that much more grunt to power a higher-resolution HMD. So if money is a problem then definitely the Sony HMD is the way to go.
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TallonKarrde23
Joined: 29 May 2005
Posts: 4
Location: Los Angeles, CA
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Posted: Wed Mar 26, 2014 5:43 pm
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Want to make it clear - this is not "stepping inside an anime". The article continually says how the IM@S anime (and more) is VR capable and this and that, however the images clearly show that the Morpheus was being used with the Idolmaster VIDEO GAME engine.
A video game with "anime styled art" is not "an anime" - it is a video game. The article and title are written in a very purposefully misleading way.
This is just another game with VR support - it has absolutely nothing to do with anime.
Please do not spread misinformation so openly on one of the only reputable English sites for anime relevant news.
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mdo7
Joined: 23 May 2007
Posts: 6485
Location: Katy, Texas, USA
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Posted: Wed Mar 26, 2014 5:51 pm
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Oh wow, this is something unexpected to see. I guess this will make anime experience more interesting.
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Nonaka Machine Gun B
Joined: 03 Feb 2009
Posts: 825
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Posted: Wed Mar 26, 2014 6:27 pm
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TallonKarrde23 wrote: | Want to make it clear - this is not "stepping inside an anime". The article continually says how the IM@S anime (and more) is VR capable and this and that, however the images clearly show that the Morpheus was being used with the Idolmaster VIDEO GAME engine.
A video game with "anime styled art" is not "an anime" - it is a video game. The article and title are written in a very purposefully misleading way.
This is just another game with VR support - it has absolutely nothing to do with anime.
Please do not spread misinformation so openly on one of the only reputable English sites for anime relevant news. |
This combined with your join date and post count is absolutely amazing. I'm completely sorry, but I'm just picturing a really angry weeaboo upset that he can't be with his 2D waifu.
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jdnation
Joined: 15 May 2007
Posts: 2127
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Posted: Wed Mar 26, 2014 8:35 pm
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Just FYI to people. This is a retrofitted HMZ, not the Morpheus device that Sony unveiled, but it's applicable.
partially wrote: | Hardly. The problem with the Sony HMD is that for the moment at least they are tying them solely to the PS4. Which means two things, it doesn't have as good future-proofing and it will be limited resolution wise. 1080p is simply not a good resolution for HMD devices, particularly VR. It is decent for a screen when you're sitting at some distance, but in a HMD the screen is literally an inch from your face. This makes pixelation much more apparent and is one of the biggest problems with the devices after latency. For the Rift these problems are much less an issue as it is not tying itself to hardware, and their dev kits are already 1080p with the consumer release set to be higher resolution.
The biggest limiting factor is of course cost, it will take that much more grunt to power a higher-resolution HMD. So if money is a problem then definitely the Sony HMD is the way to go. |
Well the Morpheus kit could of course be forwards compatible with PS5 and so on, though no doubt there will be new improved variations as we go forward.
As for the PS4 issue, this would simply mean that games must be scaled to fit the requirements. We don't need hyper detailed worlds. Graphics of higher PS2- lower PS3 quality with good IQ would deliver as awesome experience on its own, especially if it's anime-styled. Lots of PS2 games still hold up exceptionally well thanks to good art direction.
This and the little indie experiences will be more than sufficient to offer a cool VR experience. So I'm fairly optimistic.
Would these graphics look so bad in HD in VR? I feel the sense of presence will more than compensate adequately.
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