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INTEREST: Sony Hops on the Vinyl Bandwagon After 29 Years


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Just Passing Through



Joined: 04 Apr 2011
Posts: 277
PostPosted: Wed Jan 31, 2018 11:47 am Reply with quote
McDoogle wrote:


This is false. I actually work for Sony Music in the US, where my primary job is to oversee the manufacturing of vinyl and CDs (yup, people still buy them believe it or not, myself included!). I don't know where you're getting your info from that the veteran engineers are all dead or retired, but that just isn't the case. I've personally worked with many extremely talented engineers who have been in the business for over 30 years, and are extensively knowledgeable about mastering for vinyl. The art was never lost, it was just dormant until the recent boom.

Also, as far as remasters go, many of the masters we use are actually the exact same masters we used back in the day. All of our masters are stored in a high-tech, temperature and humidity-controlled facility specifically designed to preserve them. We use those same masters to make the highest quality reissues we can.



Google 'old vinyl versus new vinyl' and spend a few days going through forums taking in the opinions of audiophiles and you'll definitely see a bias towards pre-renaissance vinyl. While Sony and the like may be getting back into the vinyl game, most of it is being pressed in clapped out factories in the former Soviet block. Quality isn't a priority.

As for dedicated veteran sound engineers, my faith in the quality of sound engineering ended with the loudness wars on CD.
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Dark Mac



Joined: 17 May 2008
Posts: 319
PostPosted: Wed Jan 31, 2018 11:49 am Reply with quote
McDoogle wrote:

Think of it this way. The highest quality audio we typically listen to digitally has a sample rate of 48kbps. Flac and wav can get up to 96k but that's pretty rare. Vinyl, however, technically has a sample rate of infinity because it's not sampled at all - you're listening to the real thing.


This sounds a lot like the arguments people used to make for why analog cameras were better than digital cameras, and we know that's just not true.
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McDoogle



Joined: 06 Aug 2014
Posts: 16
PostPosted: Wed Jan 31, 2018 12:02 pm Reply with quote
Just Passing Through wrote:
McDoogle wrote:


This is false. I actually work for Sony Music in the US, where my primary job is to oversee the manufacturing of vinyl and CDs (yup, people still buy them believe it or not, myself included!). I don't know where you're getting your info from that the veteran engineers are all dead or retired, but that just isn't the case. I've personally worked with many extremely talented engineers who have been in the business for over 30 years, and are extensively knowledgeable about mastering for vinyl. The art was never lost, it was just dormant until the recent boom.

Also, as far as remasters go, many of the masters we use are actually the exact same masters we used back in the day. All of our masters are stored in a high-tech, temperature and humidity-controlled facility specifically designed to preserve them. We use those same masters to make the highest quality reissues we can.


While Sony and the like may be getting back into the vinyl game, most of it is being pressed in clapped out factories in the former Soviet block. Quality isn't a priority.


Where the heck are you getting this info? All of the pressing plants we use are in the US with the exception of GZ, which is located in the Czech Republic and is particularly reputed for their high quality.

Also, the loudness wars were indeed terrible, but that's largely a non-issue these days. That was largely a ploy to get people to stay tuned to terrestrial radio stations, but given the much heavier streaming focus these days it's no longer necessary. If anything, especially with vinyl, we place far more emphasis on recreating the old sounds as accurately as technologically possible.

Also, any "audiophile" who tells you older vinyl is better is either outright lying or has gotten extremely lucky with his LP storage. Vinyl is notoriously prone to degradation, and unless they have records that were stored in perfect conditions, they would likely sound a good deal worse over the years from temperature warping, humidity, etc. A crisp, modern LP in mint condition is going to sound a lot better than a 30-year-old record stored in someone's basement with elemental damage.
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McDoogle



Joined: 06 Aug 2014
Posts: 16
PostPosted: Wed Jan 31, 2018 12:06 pm Reply with quote
Dark Mac wrote:
McDoogle wrote:

Think of it this way. The highest quality audio we typically listen to digitally has a sample rate of 48kbps. Flac and wav can get up to 96k but that's pretty rare. Vinyl, however, technically has a sample rate of infinity because it's not sampled at all - you're listening to the real thing.


This sounds a lot like the arguments people used to make for why analog cameras were better than digital cameras, and we know that's just not true.


Sight and sound don't work the same way. With photography, the basic goal is to recreate an image as cleanly and perfectly as possible. Obviously you can do things like play with aperture settings and such to product various effects, but the mark of a great camera is to be able to produce an exact 1:1 recreation. In the world of music, yes, that would mean CDs are the way to go as digital is the best way to make sure you're hearing a perfect recreation of the original master.

However, in music that's not always the goal. The human ear is far more finicky and sensitive than many people give it credit for. We can hear crazy subtle differences in tone and timbre that sound minor when explained verbally but you'd instantly be able to tell if you heard them. People who describe the sound of vinyl as "warm" are picking up on something different than what CDs can provide. Comparing it to photography is comparing apples to oranges.
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Eudemon



Joined: 24 Jun 2016
Posts: 6
PostPosted: Wed Jan 31, 2018 12:07 pm Reply with quote
McDoogle wrote:
Just Passing Through wrote:
The only good thing about vinyl is the sleeve art. I fully expect that each vinyl record will come with a free download of all the tracks, and that people will listen to the digital files while putting the record in a frame and hanging it from a wall.

The problem is that even with all the presses and vinyl factories in the world, all the decent audio engineers who knew how to master vinyl (or indeed audio cassette and CD) are now either dead or retired. For the last 20 years CDs have been a race to the loud, which is why collectors try and find the first press CD of an album, rather than buy a new pressing. And given that most new vinyl will be pressed from digital masters, so much for the warmth of analog sound.

It's a fake industry for hipsters that know no better, and have nothing but an inferior modern turntable plugged into a digital amp to listen to their 'new' records.


This is false. I actually work for Sony Music in the US, where my primary job is to oversee the manufacturing of vinyl and CDs (yup, people still buy them believe it or not, myself included!). I don't know where you're getting your info from that the veteran engineers are all dead or retired, but that just isn't the case. I've personally worked with many extremely talented engineers who have been in the business for over 30 years, and are extensively knowledgeable about mastering for vinyl. The art was never lost, it was just dormant until the recent boom.

Also, as far as remasters go, many of the masters we use are actually the exact same masters we used back in the day. All of our masters are stored in a high-tech, temperature and humidity-controlled facility specifically designed to preserve them. We use those same masters to make the highest quality reissues we can.

You are right though that vinyl is only as good as the weakest link in the chain. Even the finest vinyl is going to sound like dirt on a cheap Crosley turntable. However, people with decent equipment will be able to hear a difference. Analog sound is always going to be richer and warmer than digital because it's being produced live in front of you rather than digitally recreated.

Think of it this way. The highest quality audio we typically listen to digitally has a sample rate of 48kbps. Flac and wav can get up to 96k but that's pretty rare. Vinyl, however, technically has a sample rate of infinity because it's not sampled at all - you're listening to the real thing.


This seems a little bit silly. I have a large collection of 96kHz (not kpbs) music, and there is also the 192kHz sample rate. Now, that translates to being able to accurately reconstruct audio with a bandwidth of 96kHz, or four times the total bandwidth of the human audible range (using sampling theorem, which is essential in any discussion of waveforms, be it electronic (which is my domain of experience), or audio). That is completely different from the bit-rate, as the bit rate is dependent on the sample depth multiplied by the sample rate, modified by the compression efficiency. For uncompressed audio, you would see a minimum bit rate of 8 bits of depth, multiplied by the sample rate of 44.1kHz, or 344kbps.

Your assertion that vinyl has an infinite sample rate is incorrect, as you are ignoring the size of the contact patch of the needle relative to the angular velocity of the record, as that causes it to take a local maximum of the area, as the needle cannot fit into an area smaller than it's contact patch, which while small, is not infinitesimally so. This means that it takes a rolling maximum of the audio waveform. Additionally the equivalent bit depth, due to mechanical stiction (The minimum movement distance effectively possible, due to the force required to overcome the coefficient of static friction, and the inevitably lower coefficient of dynamic friction) , backlash and other errors, is far lower than the 32b and higher floating point depth now available for music production, and doesn't exceed the quality of the 24b available for consumer audio. Especially on older equipment, stiction and backlash are major causes of inaccuracy, with proper backlash compensation requiring a preloaded axis, which causes additional strain against the thrust surface.

Where you are certainly correct, is that analog audio can sound better than something coming off my MP3 player or out of a computer. This is often because gear that is built as analog only has less electrical noise to deal with, and less need to filter it (Which can remove harmonics of the noise being filtered), as well as that honestly, most digitally based audio equipment was not built with maximum audio path integrity in mind. Few have the proper isolation between the digital and analog sides, fewer still will shield and impedance match the entire circuit, and most headsets, earbuds, and computer speakers simply are not as good as the equivalents produced for audio work, instead of some other factor such as cost, size, or compatibility.

So, ignoring the practical aspects of building either system, analog is a superior format qualitatively. When it comes to actual accurate representation of the waveform, it is likely that digital would win, while playback is superior for "analog" systems, largely as a matter of build quality, in that the vast majority of modern digital audio systems have that as effectively an afterthought, instead of the dedicated purpose. Meanwhile, the distortion of waveforms that analog recording and playback provides is to many a positive. However, as any electrical engineer could tell you, or even most electrical technicians, an analog sampling and display system is inferior to modern mid-range and higher options for professional work, if your goal is solely the quality and accuracy of the wave-form, due to deviations from the ideal model of components. See Oscilloscopes for an example of this. I would, without hesitation, buy digital equipment over analog for pretty much any task involving waveforms, be they audio, RF, or merely electrical signaling.

I don't presume to tell you how to master audio, but I do presume that, given your minor-mixup with the sample rate versus bit-rate (an easy mistake to make), that you are primarily a specialist in the sound and audio, instead of someone who works with designing or analyzing this type of equipment, and that you likely are not as fresh on concepts like sample theory, nor trained in the mechanical aspects of the system (as that is someone else's problem, most likely)
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McDoogle



Joined: 06 Aug 2014
Posts: 16
PostPosted: Wed Jan 31, 2018 12:09 pm Reply with quote
Alan45 wrote:
@McDoogle

It is not just a question of the weakest link. If you spend the money for a really good turntable and are obsessive about cleaning and storing your vinyl records the sound still degrades with every use. With care that can be kept to a minimum but it happens. Treat the records as casually as most people do and the sound goes to hell rather rapidly. Of course those people think the scratches, pops and clicks are retro.

As to the superior sound, possibly in theory. I never could hear it myself. I replaced my vinyl albums with CDs as soon as possible. I got rid of my turntable when I realized I hadn't used in in a couple of years.


For sure, LPs are fragile and it's very easy to beat them up if mistreated. You're selling their listening durability way short though. You can get hundreds of listens out of an LP on a good turntable with a good stylus/cartridge before you begin to notice any issues. It's not like you listen to a record 10 times and it goes to shit.

Ultimately the main reason people buy LPs though is collector's value anyway. In fact, market research shows that most LPs are never even opened - people buy them just to collect them or hang them on the wall. It's just a cool way to own a piece of music you love.
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McDoogle



Joined: 06 Aug 2014
Posts: 16
PostPosted: Wed Jan 31, 2018 12:12 pm Reply with quote
Eudemon wrote:
McDoogle wrote:
Just Passing Through wrote:
The only good thing about vinyl is the sleeve art. I fully expect that each vinyl record will come with a free download of all the tracks, and that people will listen to the digital files while putting the record in a frame and hanging it from a wall.

The problem is that even with all the presses and vinyl factories in the world, all the decent audio engineers who knew how to master vinyl (or indeed audio cassette and CD) are now either dead or retired. For the last 20 years CDs have been a race to the loud, which is why collectors try and find the first press CD of an album, rather than buy a new pressing. And given that most new vinyl will be pressed from digital masters, so much for the warmth of analog sound.

It's a fake industry for hipsters that know no better, and have nothing but an inferior modern turntable plugged into a digital amp to listen to their 'new' records.


This is false. I actually work for Sony Music in the US, where my primary job is to oversee the manufacturing of vinyl and CDs (yup, people still buy them believe it or not, myself included!). I don't know where you're getting your info from that the veteran engineers are all dead or retired, but that just isn't the case. I've personally worked with many extremely talented engineers who have been in the business for over 30 years, and are extensively knowledgeable about mastering for vinyl. The art was never lost, it was just dormant until the recent boom.

Also, as far as remasters go, many of the masters we use are actually the exact same masters we used back in the day. All of our masters are stored in a high-tech, temperature and humidity-controlled facility specifically designed to preserve them. We use those same masters to make the highest quality reissues we can.

You are right though that vinyl is only as good as the weakest link in the chain. Even the finest vinyl is going to sound like dirt on a cheap Crosley turntable. However, people with decent equipment will be able to hear a difference. Analog sound is always going to be richer and warmer than digital because it's being produced live in front of you rather than digitally recreated.

Think of it this way. The highest quality audio we typically listen to digitally has a sample rate of 48kbps. Flac and wav can get up to 96k but that's pretty rare. Vinyl, however, technically has a sample rate of infinity because it's not sampled at all - you're listening to the real thing.


This seems a little bit silly. I have a large collection of 96kHz (not kpbs) music, and there is also the 192kHz sample rate. Now, that translates to being able to accurately reconstruct audio with a bandwidth of 96kHz, or four times the total bandwidth of the human audible range (using sampling theorem, which is essential in any discussion of waveforms, be it electronic (which is my domain of experience), or audio). That is completely different from the bit-rate, as the bit rate is dependent on the sample depth multiplied by the sample rate, modified by the compression efficiency. For uncompressed audio, you would see a minimum bit rate of 8 bits of depth, multiplied by the sample rate of 44.1kHz, or 344kbps.

Your assertion that vinyl has an infinite sample rate is incorrect, as you are ignoring the size of the contact patch of the needle relative to the angular velocity of the record, as that causes it to take a local maximum of the area, as the needle cannot fit into an area smaller than it's contact patch, which while small, is not infinitesimally so. This means that it takes a rolling maximum of the audio waveform. Additionally the equivalent bit depth, due to mechanical stiction (The minimum movement distance effectively possible, due to the force required to overcome the coefficient of static friction, and the inevitably lower coefficient of dynamic friction) , backlash and other errors, is far lower than the 32b and higher floating point depth now available for music production, and doesn't exceed the quality of the 24b available for consumer audio. Especially on older equipment, stiction and backlash are major causes of inaccuracy, with proper backlash compensation requiring a preloaded axis, which causes additional strain against the thrust surface.

Where you are certainly correct, is that analog audio can sound better than something coming off my MP3 player or out of a computer. This is often because gear that is built as analog only has less electrical noise to deal with, and less need to filter it (Which can remove harmonics of the noise being filtered), as well as that honestly, most digitally based audio equipment was not built with maximum audio path integrity in mind. Few have the proper isolation between the digital and analog sides, fewer still will shield and impedance match the entire circuit, and most headsets, earbuds, and computer speakers simply are not as good as the equivalents produced for audio work, instead of some other factor such as cost, size, or compatibility.

So, ignoring the practical aspects of building either system, analog is a superior format qualitatively. When it comes to actual accurate representation of the waveform, it is likely that digital would win, while playback is superior for "analog" systems, largely as a matter of build quality, in that the vast majority of modern digital audio systems have that as effectively an afterthought, instead of the dedicated purpose. Meanwhile, the distortion of waveforms that analog recording and playback provides is to many a positive. However, as any electrical engineer could tell you, or even most electrical technicians, an analog sampling and display system is inferior to modern mid-range and higher options for professional work, if your goal is solely the quality and accuracy of the wave-form, due to deviations from the ideal model of components. See Oscilloscopes for an example of this. I would, without hesitation, buy digital equipment over analog for pretty much any task involving waveforms, be they audio, RF, or merely electrical signaling.

I don't presume to tell you how to master audio, but I do presume that, given your minor-mixup with the sample rate versus bit-rate (an easy mistake to make), that you are primarily a specialist in the sound and audio, instead of someone who works with designing or analyzing this type of equipment, and that you likely are not as fresh on concepts like sample theory, nor trained in the mechanical aspects of the system (as that is someone else's problem, most likely)


Woah, nice breakdown! Are you an engineer? You're correct in your assertion in the last paragraph, I'm a specialist in manufacturing oversight and not the actual equipment itself.
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Eudemon



Joined: 24 Jun 2016
Posts: 6
PostPosted: Wed Jan 31, 2018 12:22 pm Reply with quote
McDoogle wrote:
Eudemon wrote:
Snip


Woah, nice breakdown! Are you an engineer? You're correct in your assertion in the last paragraph, I'm a specialist in manufacturing oversight and not the actual equipment itself.


Not an engineer yet. I'm a weird hybrid of engineering student, industrial controls specialist (Thus my knowledge of sample rate, ADC/DAC circuitry, and waveform work), and a programmer/designer of fabrication equipment, thus the need to understand stiction, backlash, and other junk. It just so happens that my domains of experience happen to cover a large breadth of the processing chain for both analog and digital audio, at least from a theoretical point of view. I'm definitely not musical though. I leave that to folks with taste, a good ear, and experience in the field.
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doomydoomdoom



Joined: 08 Mar 2013
Posts: 278
Location: Michigan, USA
PostPosted: Thu Feb 01, 2018 12:11 am Reply with quote
LOL phew this thread is getting interesting.

I think some people are jumping on the "let's hate the retro-hipsters" bandwagon a little too quickly. For one, I buy (mostly) used vinyl of 70s and 80s albums not because I'm a retro-hipster (I'm not a fan of those types either I admit) but because I do think they sound better than some CD masters, plus you are talking about having the full-size artwork of the original album. Many albums' artwork has been truncated or otherwise altered somehow for CD releases. Major examples include Alice Cooper's Killer, Muscle of Love, From the Inside, and Goes to Hell. Guns 'n' Roses' Lies had artwork altered for CD. Black Sabbath albums did not include printed lyrics and photos, etc., at least not until very recent reissues. I could go on and on. Plus some albums and EPs are not even available on CD. CD copies of Ozzy's first two albums had rerecorded bass and drums because of a dispute with the original players for about a decade.

Once in a while a CD release is better than the original album. WASP's first album omits the infamous song Animal, and it could not be heard except as a single on Music for Nations in the UK until the late 90s CD release of the album. Miles Davis's Kind of Blue was issued for years with side one at the incorrect pitch; it wasn't corrected until a 1992 CD release.

I'm also not a fan of the way CD mastering goes sometimes (I can detect compression in some of my CDs and digital albums) and of course there's the whole "loudness wars" thing. I have albums that are 40 or more years old but they still sound awesome. Some of them do have skips or pops but that's because of people not taking care of them too well, or me not being careful enough with the needle.

Now some labels are trying to jump too hard on the "retro-hipsters" bandwagon and producing vinyl copies of albums that were never released on the format and not intended to be. There's absolutely no reason for me to buy a vinyl copy of an album that was intended to be heard on CD. Alice in Chains' Dirt is one such album. I don't need $40 vinyl reissues of albums from labels like Friday Music. Is Dokken's Tooth and Nail worth $40? No. An album should not cost $40 unless I'm getting a ton of extras. Not to mention some of these vinyl reissues have awful remastering.

I also have no problem buying the CD version of albums that were released simultaneously on vinyl, CD, and cassette in the late 80s. I also wouldn't have a problem buying a CD instead of a vinyl record if it's by a band I adore and I'm getting fascinating liner notes and bonus tracks (Armored Saint and WASP come to mind, as well as generally anything from Rock Candy Records).
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Just Passing Through



Joined: 04 Apr 2011
Posts: 277
PostPosted: Thu Feb 01, 2018 6:33 am Reply with quote
I have a thought. Most music these days is mastered digitally, whether it's for digital files, CD, or vinyl. The complaint about digital is that it's all 1s and 0s, on and off, the square waveform of digital versus the warm sine wave of analog. That all became a nonsense once the discrimination of digital became finer than the human ability to discern difference. Record audio at a high enough sample rate, large enough bit rate, and as high a dynamic range as possible, and your digital file will be just encompassing as analog if not more so.

But I can't discount nostalgia, and a preference for the old way of doing things. That's most evident in cinema, where the workflow has except in rare cases switched from analog to digital from beginning to end. Now, you can practically capture a perfect image at frame rates so high that human vision can't see the difference between motion on screen and real life. But filmmakers spend millions shooting movies at 24fps, because a hundred years of cinema has trained audiences to watch films and television that way. They use anamorphic lenses, to introduce that horizonatal distortion, little tricks of light. Then they spend further millions in post production, colour timing, adding filters, adding grain, to get the final product looking as much like traditional film as possible. In the early days of digital cinema, back when George Lucas was shooting AOTC and ROTS at 2k digital, I hated the look of digital cinema as I could always tell the difference, a lack of grain, flat colours, poor contrast, but today, I can only tell the difference one time out of twenty.

That lengthy preamble presages my question. Why didn't/doesn't anyone do the same for digital audio? Surely 'warmth' is a definable characteristic, although Google doesn't help. Is it an inadequate bass response as some say, is it the way the audio is shaped from the stylus to the amp, is it the added reverberations of needle in groove overlaying the sound, is it the way each play is different due to climactic conditions of vinyl storage, the wear in the grooves, the wear on the needle, is it just hiss and crackle, wow and flutter? If warmth is real, it can be analysed, quantified and reproduced as an algorithm (with a random progressive element to replicate those variable conditions plus wear and tear) which can be turned into a filter. So your CD players and mp3 players can come with a 'warmth' button to give the analog feel.

EDIT: Another question springs to mind. To improve on CD as a physical storage medium, studios have tried DVD-Audio and BD-Audio to get higher quality digital audio, both ideas fell flat as high end digital files have improved. Did anyone try laserdisc audio as a replacement for vinyl? Laserdisc is an analog storage medium, not digital, just like vinyl, and it would have had the benefit of not being subject to wear and tear...
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Alan45
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PostPosted: Thu Feb 01, 2018 8:39 am Reply with quote
Efforts to improve fine elements of the fidelity of music are probably futile. Much of the population is happy listening to compressed music through ear buds at high volume. The rest of us are losing our hearing due to the natural process of aging.

Producing brand new goods intended to be bought as "collectibles" instead of for their normal purpose is an indicator of a fad. At some point this particular bubble will burst and the hardcore collectors of the old stuff can go back to their usual niche.
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