Forum - View topicThis Week in Games - Tokyo Mirage Sessions #FE Encore
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Probablytomorrow
Posts: 165 |
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...I liked Steins;Gate Elite.
Specifically because the characters could finally look at who they were talking to. |
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DRWii
Posts: 642 |
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Aesthetically/tonally sure, but I think the gameplay will feel reasonably familiar to anyone used to Megaten games post-Nocturne. |
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AiddonValentine
Posts: 2340 |
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-Soulcalibur: Finally get the duel between Mitsurugi and Haohmaru we've always wanted.
-TMS: TMS is essentialy Nintendo's of Sakura Wars, it being a campy, goofy mashup that shouldn't work but does and makes something new from it. That's why I've always found the pouting of "It's not what I expected!" to miss the point so freaking hard. Doing the obvious would have been the most boring goop ever. Instead, Atlus took a chance and make something truly unique. Hopefully they try it again in the future, maybe make it so Mirages can do multiple classes and get some representation from Telius or Fodland |
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Sareail
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I actually came to quote the exact same line. I'd like to add that Persona is part of the Shin Megami Tensei series and tonally speaking as well as combat-wise and even progression, dungeon and character-wise, TMS#FE is dead on Persona. Not to mention it's worth at least pointing out that it does use the weapon triangle as well as upgrade systems and characters that are from Fire Emblem. It's not a lot of Fire Emblem gameplay. Hardly any. But most crossovers are like that. They use the structure of one thing mixed with characters of another. |
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ZakuConvoy
Posts: 12 |
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Pokemon Home: Actually, the GTS situation is even worse than some people might realize, because not only is it on a separate program, it's not even available on the Switch version of Home.
The GTS and Trading features are exclusive to the Mobile Phone version of Home, so if you don't happen to have a compatible smartphone...you're just outta luck. See the chart on the bottom of the official website: https://home.pokemon.com/en-us/features/ |
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OtherSideofSky
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I really like the battle system and (most of) the visuals in TMS, and I don't mind the paint-by-numbers plot because half the time it feels like a Sailor Moon episode, but the characters are just painfully flat. The game is so built around its characters that their all being one-note archetypes is an albatross around its neck.
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DavetheUsher
Posts: 505 |
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Never say never. Mina and Iroha ranked 1 and 2 on the fan character poll they did last year, so if they're basing the DLC on that then it'll be Chamcham since she's the next one down the list that isn't the game already. Although the silhouette obviously doesn't look like her
At least they were kind enough to sell us the features they removed from the base game back to us in a more inconvenient form #ThankYouGameFreak Nintendo really wants us to use our phones with the switch, I guess. |
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Terry Lang
Posts: 74 |
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Tokyo mirage session sounds surprisingly nice. Gonna play it later.
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