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Jaymie
Joined: 18 Jun 2009
Posts: 915
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Posted: Wed Dec 21, 2011 11:11 am
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XIII-2's numbers are still good, but it's 1 million copies less than XIII. I imagine that XIII-3 will sell even less.
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whitefangrazorblade
Joined: 25 Nov 2010
Posts: 24
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Posted: Wed Dec 21, 2011 1:35 pm
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Vita being second but release just less than 5 days ago is quite a feat. I wonder how many devices are sold so far.
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MetatronM
Joined: 26 Mar 2004
Posts: 281
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Posted: Wed Dec 21, 2011 7:09 pm
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Jaymie wrote: | XIII-2's numbers are still good, but it's 1 million copies less than XIII. I imagine that XIII-3 will sell even less. |
XIII-2's numbers are a disaster. These numbers are nearly one million units lower than the previous worst opening weekend by a major single player release in the mainline Final Fantasy franchise in the Playstation era. The previous worst opening weekend belonged to Final Fantasy X-2, which debuted at 1,472,914. It's one thing to only just barely come in under that number, but these numbers aren't even remotely in the same ballpark.
Not only are these numbers not "good," they're a huge bomb.
FF XIII, XIV, and the endless development of Versus XIII have clearly done serious damage to the Final Fantasy brand.
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MetatronM
Joined: 26 Mar 2004
Posts: 281
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Posted: Wed Dec 21, 2011 7:16 pm
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whitefangrazorblade wrote: | Vita being second but release just less than 5 days ago is quite a feat. I wonder how many devices are sold so far. |
It's not a feat at all. It's a console launch, and its launch is already tracking below the 3DS' launch over the same period of time earlier this year. (You know, the one that was so bad they had to drop the price by $80?)
Still a pretty good launch, but a bit worrisome if you're Sony. The overseas territories are going to be really important for Vita.
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Charred Knight
Joined: 29 Sep 2008
Posts: 3085
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Posted: Wed Dec 21, 2011 7:37 pm
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The problem with the 3DS wasn't the launch numbers but the fact that the sales numbers had dropped quite a bit. It was supposed to be a mainstream device but people simply waited until the price dropped. The Vita sold about twice the numbers of PSP in it's first two days/
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MetatronM
Joined: 26 Mar 2004
Posts: 281
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Posted: Wed Dec 21, 2011 7:43 pm
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Charred Knight wrote: | The problem with the 3DS wasn't the launch numbers but the fact that the sales numbers had dropped quite a bit. It was supposed to be a mainstream device but people simply waited until the price dropped. The Vita sold about twice the numbers of PSP in it's first two days/ |
The gaming market in Japan is a WILDLY different place today than it was when the PSP hit. (Partially, to its credit, because of the PSP.)
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Charred Knight
Joined: 29 Sep 2008
Posts: 3085
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Posted: Wed Dec 21, 2011 8:30 pm
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MetatronM wrote: |
Charred Knight wrote: | The problem with the 3DS wasn't the launch numbers but the fact that the sales numbers had dropped quite a bit. It was supposed to be a mainstream device but people simply waited until the price dropped. The Vita sold about twice the numbers of PSP in it's first two days/ |
The gaming market in Japan is a WILDLY different place today than it was when the PSP hit. (Partially, to its credit, because of the PSP.) |
What are you talking about? All your doing is raising the bar to some ridiculous level. What would be good sales numbers? You seem to be mistaking the Japanese video game market with the American market.
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MetatronM
Joined: 26 Mar 2004
Posts: 281
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Posted: Thu Dec 22, 2011 2:22 am
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Charred Knight wrote: |
MetatronM wrote: |
Charred Knight wrote: | The problem with the 3DS wasn't the launch numbers but the fact that the sales numbers had dropped quite a bit. It was supposed to be a mainstream device but people simply waited until the price dropped. The Vita sold about twice the numbers of PSP in it's first two days/ |
The gaming market in Japan is a WILDLY different place today than it was when the PSP hit. (Partially, to its credit, because of the PSP.) |
What are you talking about? All your doing is raising the bar to some ridiculous level. What would be good sales numbers? You seem to be mistaking the Japanese video game market with the American market. |
The Japanese game market is now over 80% handheld today (in fact, 85% this week, but that's somewhat inflated due to the new console launch). It wasn't even remotely close to that in 2004. Launching a new handheld today is a fundamentally different thing than it was 7 years ago given the dramatic shift in that market.
That said, I never said the sales weren't good. In fact, I said the exact opposite, in plain English, "still a pretty good launch," right there in my post. Taken in a vaccuum, the sales are great. A nice continuation of the PSP's legacy of the last couple years. You're dealing with relative factors, though. Japan is basically a two dog race, and those two dogs are competing over basically the entire country's main bread winning franchises and games. Second place isn't really good enough, no matter how many units you sell while taking second place.
The bigger issue for Vita is that the 3DS has a serious lineup coming down the pipe for early 2012, with some of the biggest (Japanese) franchises in the industry. The 3DS is also only just starting to hit its stride, and with the software coming down the road and the fact that it is significantly cheaper than the Vita now, it's hard to see it ceding much ground. Vita is already launching as second best, and it's going to have a tough road ahead with the kind of competition the 3DS is going to be providing. When taken in that context, then Vita's opening performance, while solid, is hardly overwhelmingly impressive.
Regardless, launch performance will mean little overall when it's all said and done. The more important thing will be whether or not Vita has staying power. It should have a great week next week, due to it being its first full week on sale (and the holidays), but the more telling numbers will be what we see from the system in January and February.
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enurtsol
Joined: 01 May 2007
Posts: 14889
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Posted: Thu Dec 22, 2011 3:43 am
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Man, FF XIII-2 just got a 45 4Gamer Reader Review.
By next generation, console games will only be released outside Japan.
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sainta
Joined: 21 Feb 2011
Posts: 989
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Posted: Thu Dec 22, 2011 12:10 pm
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Man, considering Final Fantasy XIII-2 has been criticized by people ever since its announcement (even though nobody played it), it is no surprise it ended like this.
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TitanManTheMan
Joined: 21 Dec 2011
Posts: 15
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Posted: Thu Dec 22, 2011 1:41 pm
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sainta wrote: | Man, considering Final Fantasy XIII-2 has been criticized by people ever since its announcement (even though nobody played it), it is no surprise it ended like this. |
That's why you dont buy into hype or negative hype
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redranger
Joined: 13 Sep 2010
Posts: 271
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Posted: Thu Dec 22, 2011 6:22 pm
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Japanese people have shit taste. Maybe if the game had cute little moe girls doing cute things or forming a band it would have sold a couple more million.
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TitanManTheMan
Joined: 21 Dec 2011
Posts: 15
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Posted: Thu Dec 22, 2011 10:08 pm
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redranger wrote: | Japanese people have shit taste. Maybe if the game had cute little moe girls doing cute things or forming a band it would have sold a couple more million. |
Because you've played it and know it's a bad/good game right?
American gamers have no room to talk for taste given all the big profile games are generic shooters here.
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superunature
Joined: 09 Feb 2010
Posts: 110
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Posted: Fri Dec 23, 2011 2:22 am
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32 people bought the DSLite? retailers still carry that?
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