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PR: Rising Anime Star Toshiyuki Kanno Discusses Direction of “The Babysitter” Episode within Halo Le




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Enner



Joined: 18 Nov 2006
Posts: 91
PostPosted: Thu Dec 17, 2009 3:44 pm Reply with quote
Huh, so the animation direction were given a lot of leeway to design as they saw fit. I can't help but feel that was a mistake on Microsoft and 343 Industries' part mainly because it is really weird to have Forerunner structures look like Japanese buildings. I was expecting the large stone monolithic vibe from the games.
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