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NEWS: Atelier Ryza 2: Lost Legends & the Secret Fairy Game's Physical PS5 Edition Canceled




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MFrontier



Joined: 13 Apr 2014
Posts: 11490
PostPosted: Tue Oct 20, 2020 5:56 pm Reply with quote
I wonder why they canceled it...
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SquadmemberRitsu



Joined: 26 Jan 2012
Posts: 1391
PostPosted: Tue Oct 20, 2020 6:14 pm Reply with quote
MFrontier wrote:
I wonder why they canceled it...
Not many people own PS5s and this is a niche series. There's little reason to even buy PS5 versions of most games since the PS4 versions are usually cheaper and usually have a free upgrade option. I assume you could just buy the PS4 version and upgrade it if you really wanted a physical copy.
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Yttrbio



Joined: 09 Jun 2011
Posts: 3653
PostPosted: Tue Oct 20, 2020 6:15 pm Reply with quote
With the way backwards compatibility works on the PS5, what exactly is the difference between a physical PS4 version and a physical PS5 version? As in, what exactly got cancelled? A version of the disc that doesn't run on the PS4, or is there something more to it than that?
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harminia



Joined: 24 Aug 2015
Posts: 2006
Location: australia
PostPosted: Tue Oct 20, 2020 6:16 pm Reply with quote
MFrontier wrote:
I wonder why they canceled it...


Because digital copies are cheaper to do than physical releases. Most people buy digital these days, so for a niche game like this it wouldn't be worth the product costs.
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SquadmemberRitsu



Joined: 26 Jan 2012
Posts: 1391
PostPosted: Tue Oct 20, 2020 6:22 pm Reply with quote
Google translated a passage from their website that basically seems to confirm that they're recommending just getting the upgrade.

> "Liza's Atelier 2" [sic] is compatible with the upgrade program, so regardless of whether you purchase the package version or download version of PlayStation®4, you can play the PS5 ™ version at no additional cost by the upgrade program.
* To upgrade PS5 ™ from the PS4 ™ package version, the PS5 ™ main unit (model with disk drive) is required.

I wouldn't be surprised if more Devs do this. The PS5 physical editions seem like a waste of space imo. Better to do it like Xbox where one version gets you all versions.
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hikura



Joined: 21 Nov 2004
Posts: 565
PostPosted: Tue Oct 20, 2020 8:08 pm Reply with quote
harminia wrote:
MFrontier wrote:
I wonder why they canceled it...


Because digital copies are cheaper to do than physical releases. Most people buy digital these days, so for a niche game like this it wouldn't be worth the product costs.

I understand where you are coming from. But there are many people who still prefer physical over digital. Plus in many places around the world doing digital is nearly impossible if not impossible to do.
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jdnation



Joined: 15 May 2007
Posts: 2007
PostPosted: Tue Oct 20, 2020 8:21 pm Reply with quote
Yttrbio wrote:
With the way backwards compatibility works on the PS5, what exactly is the difference between a physical PS4 version and a physical PS5 version? As in, what exactly got cancelled? A version of the disc that doesn't run on the PS4, or is there something more to it than that?


PS4 has a disc version and a digital version.

PS5 has a digital version, but will not have a disc version.

Your PS4 disc will work in your PS5 with BC, and PS5 will also give you the option to download the PS5 digital version when you insert the PS4 disc.

If you buy the PS4 digital version, then want to download it to your PS5, it will allow you to download the PS5 version.

The PS5 version of the game could presumably have features not available on the PS4 version - like higher res textures, raytraced lighting, reflections and shadows, and a more stable native higher 4K resolution and framerates. It depends on how much work the developer is looking to put into it.


It's a cross-gen game. So it's two completely different SKUs of the same game.

Think of it like a game releasing on Nintendo Switch and PS4. The PS4 version has better graphics thanks to better hardware. So two different versions of the same title.

In this case, there's a PS4 version and a better PS5 version.

The general difference between a properly mastered PS5 version and a PS4 version of a game using BC on PS5 with hardware boosts is usually that the developer takes extra time to add more content/features to the PS5 version that are not available on the PS4 version.

This could be things like higher 4K res textures, or more 3D geometry and enemies on screen and other added effects like Raytracing, better shadows, reflections, lighting, physics etc.

Those things can only be added by the developer whereas just general BC with PS4 games using hardware boosts can only help with rendering at a higher resolution and/or framerate.

Next-gen both Sony and Microsoft are offering 'smart delivery', where if developers choose, putting your PS4 disc into the PS5 or Xbone disc into the Xbox Series S/X will let you download a digital copy of the PS5 version for free.

In this case, the developer, wishing to save money on printing PS5 discs that they don't think will sell as well considering their existing fanbase is on PS4 and many won't upgrade for awhile, have opted for this solution.

This sucks for those who want to play the PS5 version and don't want to bother with large digital downloads. But for those who don't have that issue, and don't plan to buy a PS5 anytime soon, they can get the PS4 game physically, and then download the upgraded version when they get a PS5. Or maybe they can just opt to never download it and just be happy with hardware boosted BC on PS5.

It all depends on how much better the PS5 version is and what differences developers bother to make for their cross-gen titles. So this may or may not be a big deal.
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Yttrbio



Joined: 09 Jun 2011
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PostPosted: Tue Oct 20, 2020 10:01 pm Reply with quote
I can certainly see the possibility that the PS5 version of some games might have better graphical features than the PS4 version. But a GUST game? It's not a developer I think of as pulling out the stops when it comes to graphics. Except maybe boob physics.
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Dark Mac



Joined: 17 May 2008
Posts: 315
PostPosted: Wed Oct 21, 2020 9:54 am Reply with quote
I wonder if the issue is that the PS5 version won't be ready in time. I think discs have to be printed ~1 month before release, whereas digital doesn't have that issue.
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I_Drive_DSM



Joined: 11 Feb 2008
Posts: 217
PostPosted: Wed Oct 21, 2020 2:10 pm Reply with quote
The reason why the PHYSICAL (key point there; PS4 physical versions will still allow players to access a PS5-version of the game) PS5 version has been cancelled is because Sony anticipates selling way more of the digital-only versions of the PS5 console, which will require much less demand for a physical version setup specifically for PS5. I anticipate a lot of upcoming PS5 titles (and further PS4/PS5 cross titles) will be like this, and ultimately I believe the only reason Sony is offering an optical-drive version of the console to begin with is for PS4-physical hold-outs that will want to play their physical games on a PS5. It's one of the reasons I'm getting the optical-drive version of the console to begin with; I can continue to play my roughly ~50 physical PS4 titles.

Another consideration is that physical games in Japan are much more expensive than they are in the United States. While the US has remained pretty consistent about games starting at $60, games in Japan for the PS3 and PS4 have frequently been in the $80-$100 USD equivalence range. They're printed in much less quantity there, and most wait until the "The Best" price drop or "Asia" releases come. Since Sony announced some PS5 games will be $70 it follows that similarly there will be some Japanese PS5 releases that would also increase in my aforementioned Japanese price market range. If people think paying $60 for AAA titles is bad there are PLENTY of PS4 visual novels that are $80+ USD and all they consist of is you literally reading a novel. Look up anything by Entergram or Drama Create - two PS4 companies that'd never have games release in the US - and you'll see examples.

If Gust / Koei-Tecmo is going as far as not even offering a physical PS5 copy that's going to nail it even further than I had expected that physical games are eventually going to be history in the foreseeable future. I thought we may have a good four to five years until that happens, but this will set a pretty strong precedence considering initially there won't be as many PS5-specific titles as many will be PS4 games jumping forward. Its unfortunate as myself personally I enjoy physical versions of titles but even they have been bare-bones as of late (shipping with no physical manuals or supplementary information; that sort of thing).
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jdnation



Joined: 15 May 2007
Posts: 2007
PostPosted: Wed Oct 21, 2020 4:24 pm Reply with quote
Yttrbio wrote:
I can certainly see the possibility that the PS5 version of some games might have better graphical features than the PS4 version. But a GUST game? It's not a developer I think of as pulling out the stops when it comes to graphics. Except maybe boob physics.


GUST is unlikely to do anything major. But there might be visual improvements/enhancements in the PS5 version that couldn't be done via just hardware BC boosts. Even something as simple as very quick loading, or a separate trophy list with whatever goodies the PS5's new trophy stuff offer that the PS4 version won't, including some of the OS guides and what-not they demonstrated and other share features.

So I'd wait to hear more. Though considering that they're pretty much giving you the PS5 version for free no matter whether you buy it physical or digital on PS4, and the PS5 won't have a physical release, you lose nothing from grabbing the PS4 version on disc and getting the PS5 digital version free.

Not every developer will offer this, so it's case by case depending on how generous some devs or publishers are feeling.
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BadNewsBlues



Joined: 21 Sep 2014
Posts: 5976
PostPosted: Wed Oct 21, 2020 5:11 pm Reply with quote
jdnation wrote:
Yttrbio wrote:
I can certainly see the possibility that the PS5 version of some games might have better graphical features than the PS4 version. But a GUST game? It's not a developer I think of as pulling out the stops when it comes to graphics. Except maybe boob physics.


GUST is unlikely to do anything major. But there might be visual improvements/enhancements in the PS5 version that couldn't be done via just hardware BC boosts. Even something as simple as very quick loading, or a separate trophy list with whatever goodies the PS5's new trophy stuff offer that the PS4 version won't, including some of the OS guides and what-not they demonstrated and other share features.

So I'd wait to hear more. Though considering that they're pretty much giving you the PS5 version for free no matter whether you buy it physical or digital on PS4, and the PS5 won't have a physical release, you lose nothing from grabbing the PS4 version on disc and getting the PS5 digital version free.

Not every developer will offer this, so it's case by case depending on how generous some devs or publishers are feeling.


This is one of the key reasons why cross play on the Vita never really took off.
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Tenchi



Joined: 03 Jan 2002
Posts: 4471
Location: Ottawa... now I'm an ex-Anglo Montrealer.
PostPosted: Fri Oct 23, 2020 5:01 am Reply with quote
Honestly, JRPG's (and most other types of games) look about as good as I can ever imagine them looking on PS4 already. I think the main advantage of the next generation of consoles is getting a fast framerate at 4K resolution, which is moot to me considering I only have small televisions that aren't even quite full 1080p.

Many XBox 360 games still look great to me. I just played Arkham City for the first time this summer on my 360 and was astonished how great the character models look on a 15-year old console.

Less on a tangent, I like the look and the character designs of the Atelier games and own a couple of them but I find the focus on item creation a bit tedious compared to the JRPG series I enjoy most like Tales and Star Ocean, which had some item creation but it was more optional. Then again, my experience with the series was mostly on PS2 and they may have improved the flow of the games compared to the early instalments. This is the sort of game I might pick up for PS4 if I ever see it on the bargain racks at Walmart (which are slowly disappearing where I am).
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