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NEWS: Release the Spyce Anime Gets Smartphone Game in Spring 2019




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Aquasakura



Joined: 01 Jan 2014
Posts: 700
Location: Chesterfield, Virginia, U.S.A
PostPosted: Tue Dec 04, 2018 7:47 am Reply with quote
I was thinking of a possibility of this anime getting it's own video game (the concept behind the story I thought would work for an stealth action-adventure or beat em up), but a mobile game was not something I had in mind. Well I would have to wait and see what this game is going to be about and how it plays, but I do not know if it would get translated in English.
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Zof





PostPosted: Tue Dec 04, 2018 8:10 am Reply with quote
Aquasakura wrote:
I was thinking of a possibility of this anime getting it's own video game (the concept behind the story I thought would work for an stealth action-adventure or beat em up), but a mobile game was not something I had in mind. Well I would have to wait and see what this game is going to be about and how it plays, but I do not know if it would get translated in English.


EVERYBODY loves a great Roguelike stealth game. I'm surprised they don't make more.
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Aquasakura



Joined: 01 Jan 2014
Posts: 700
Location: Chesterfield, Virginia, U.S.A
PostPosted: Fri Dec 07, 2018 10:02 pm Reply with quote
^ That is another good possibility, but I do not have experience with that sub-genre of RPGs.

I was thinking for a Release the Spice game it can take inspiration from the Batman Arkham games for the dungeon/car chasing aspects and the Persona games (or for my case Tokyo Mirage Session FE which seems to be similar from what I have heard) for when the characters are not on mission.
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Zof





PostPosted: Fri Dec 07, 2018 10:13 pm Reply with quote
Aquasakura wrote:
^ That is another good possibility, but I do not have experience with that sub-genre of RPGs.

I was thinking for a Release the Spice game it can take inspiration from the Batman Arkham games for the dungeon/car chasing aspects and the Persona games (or for my case Tokyo Mirage Session FE which seems to be similar from what I have heard) for when the characters are not on mission.


I'll explain this love. : )

Gladly

In one of the very early Medal of Honor games, there were options for solving missions. The best one was the "gun with silencer, and V-42 dagger" option. Instead of having to throw lead into everything living, you could instead sneak through the level carefully, taking out just the bare mininum number of enemy targets to finish the mission.

For some of us, this became a religion.

That religion spawned many games

And because of that religion, The "Rogue" class was created in World of Warcraft.

And I don't know of a better stealth class you can play and use to feel the way it feels to rock subterfuge so effectively.

So, they'd have to make a mobile game where the goal is sneaking through levels.

I'd want that game to be paid, and I'd pay for it.
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Aquasakura



Joined: 01 Jan 2014
Posts: 700
Location: Chesterfield, Virginia, U.S.A
PostPosted: Sun Dec 09, 2018 4:08 pm Reply with quote
^ I see.
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